element eater wrote...
oh dear that introduction is cringe worthy on a whole new level
also since when are genlocks new creatures
Probably should have specified that it was a statement relative to Dragon Age 2 and not the franchise in general.
element eater wrote...
oh dear that introduction is cringe worthy on a whole new level
also since when are genlocks new creatures
Dariuszp wrote...
Savber100 wrote...
Dariuszp wrote...
You forgot that according to Bioware - they make RPG games for people who don't play RPG games...
So it is only natural for them to make simple stupid games right now.
I'm no lover of DA2 but that's just harsh.
So I make a game that steps beyond the boundaries of the normal geek crowd and my game is instantly stupid?
If this narrow-minded view is the result of playing "elite" and "complex" game than I prefer whiny Halo fanboys anyday. <_<
Adding little bit of exploration, variety of monsters that require some thinking to defeat and some good quality quest you will remember and interesting dualogues is too much in your opinion I see...
You want point A from where you start. Point B when you will end. Straight line between them so you will not get lost. Waves of ninjas from the sky to do something in your way and big bad monaster that want destroy the world just to destroy the world at the end that have too much HP for his own sake. Ofcourse there will be some short lame conversations with good/stupid/bad answer that will always end with one outcome.
That's stupidity that BW present in DA II and Legacy. That stupidity that you call "thinking outside boundaries".
Can't say that you are narrow minded. Narrow minded people could be offended.
I I'm just hoping you are joking and I didn't get your joke.
If not. Go play Diablo. It will be perfect for you.
1/10 for that monster with shield. Atleast BW try a little.
Modifié par Savber100, 12 juillet 2011 - 06:08 .
I'll give it a shot as well.Persephone wrote...
Hmmmmmmm.........pretty as it looks, I'd have liked to see some dialogue/story....
But I like the level design, the absence of waves........ And the Pride-Demon encounter mirror-ing the Desire Demon encounter at Redcliffe is a nice touch.
Absolutely buying it!
Luke Barrett wrote...
Probably should have specified that it was a statement relative to Dragon Age 2 and not the franchise in general.
Modifié par element eater, 12 juillet 2011 - 06:42 .
Well said sir and much more eloquently than myself. Dariuszp is coming across as a rather narrow minded elitist and I'll stop there before I get myself a ban.Savber100 wrote...
Dariuszp wrote...
Savber100 wrote...
Dariuszp wrote...
You forgot that according to Bioware - they make RPG games for people who don't play RPG games...
So it is only natural for them to make simple stupid games right now.
I'm no lover of DA2 but that's just harsh.
So I make a game that steps beyond the boundaries of the normal geek crowd and my game is instantly stupid?
If this narrow-minded view is the result of playing "elite" and "complex" game than I prefer whiny Halo fanboys anyday. <_<
Adding little bit of exploration, variety of monsters that require some thinking to defeat and some good quality quest you will remember and interesting dualogues is too much in your opinion I see...
You want point A from where you start. Point B when you will end. Straight line between them so you will not get lost. Waves of ninjas from the sky to do something in your way and big bad monaster that want destroy the world just to destroy the world at the end that have too much HP for his own sake. Ofcourse there will be some short lame conversations with good/stupid/bad answer that will always end with one outcome.
That's stupidity that BW present in DA II and Legacy. That stupidity that you call "thinking outside boundaries".
Can't say that you are narrow minded. Narrow minded people could be offended.
I I'm just hoping you are joking and I didn't get your joke.
If not. Go play Diablo. It will be perfect for you.
1/10 for that monster with shield. Atleast BW try a little.
Congrats. You missed my point entirely.
I'm NOT defending DA2's big flaws. As I said, I hated the repetitive environments and bad writing as bad as the next person.
No, instead I was pointing out that THERE'S NOTHING WRONG with appealing to a greater audience if you DO IT RIGHT which Bioware didn't with DA2.
There's seem to be a conception among RPG fans that bad game features = appealing to mainstream audience. Yes, I know you guys want to believe that you're all smart and brilliant and that anything that makes a game easier is bad but such arrogance in claiming that RPG developers that attempts to broaden the audience equals appealing to the simple and stupid speaks volume of how narrow-minded you are and makes you no better than the squealing Halo fanboys.
In the end, you imply that people that dislike RPGs are all simple and stupid?
You have a bigger issue when you start assuming the intelligence of an individual through his or her preference of a VIDEO GAME. <_<
You've been told before how fallacious such statements are. The fact that you persist in making such sweepingly incorrect generalisations says far more about you than those who like DA2.Dariuszp wrote...
You forgot that according to Bioware - they make RPG games for people who don't play RPG games...
So it is only natural for them to make simple stupid games right now.
It was being played on a console...Lord Gremlin wrote...
Is it just me or it looks really bad? Well, too short to judge I guess.
Nice trolling. I play DA games on PS3 and this doesn't change how DA2 compares to DAO. Also, hope you realize that content of DLC is identical across all platforms.Blacklash93 wrote...
It was being played on a console...Lord Gremlin wrote...
Is it just me or it looks really bad? Well, too short to judge I guess.
*runs*
Lord Gremlin wrote...
Is it just me or it looks really bad? Well, too short to judge I guess.
Savber100 wrote...
Dariuszp wrote...
Savber100 wrote...
Dariuszp wrote...
You forgot that according to Bioware - they make RPG games for people who don't play RPG games...
So it is only natural for them to make simple stupid games right now.
I'm no lover of DA2 but that's just harsh.
So I make a game that steps beyond the boundaries of the normal geek crowd and my game is instantly stupid?
If this narrow-minded view is the result of playing "elite" and "complex" game than I prefer whiny Halo fanboys anyday. <_<
Adding little bit of exploration, variety of monsters that require some thinking to defeat and some good quality quest you will remember and interesting dualogues is too much in your opinion I see...
You want point A from where you start. Point B when you will end. Straight line between them so you will not get lost. Waves of ninjas from the sky to do something in your way and big bad monaster that want destroy the world just to destroy the world at the end that have too much HP for his own sake. Ofcourse there will be some short lame conversations with good/stupid/bad answer that will always end with one outcome.
That's stupidity that BW present in DA II and Legacy. That stupidity that you call "thinking outside boundaries".
Can't say that you are narrow minded. Narrow minded people could be offended.
I I'm just hoping you are joking and I didn't get your joke.
If not. Go play Diablo. It will be perfect for you.
1/10 for that monster with shield. Atleast BW try a little.
Congrats. You missed my point entirely.
I'm NOT defending DA2's big flaws. As I said, I hated the repetitive environments and bad writing as bad as the next person.
No, instead I was pointing out that THERE'S NOTHING WRONG with appealing to a greater audience if you DO IT RIGHT which Bioware didn't with DA2.
There's seem to be a conception among RPG fans that bad game features = appealing to mainstream audience. Yes, I know you guys want to believe that you're all smart and brilliant and that anything that makes a game easier is bad but such arrogance in claiming that RPG developers that attempts to broaden the audience equals appealing to the simple and stupid speaks volume of how narrow-minded you are and makes you no better than the squealing Halo fanboys.
In the end, you imply that people that dislike RPGs are all simple and stupid?
You have a bigger issue when you start assuming the intelligence of an individual through his or her preference of a VIDEO GAME. <_<
nerdage wrote...
Most games are in the end, it's just a question of hiding it, which I don't think DA2 did as well as Origins what with the narrower spaces, plus how individual zones more often had only one objective in them at the far end of a path full of trash mobs.
Modifié par FitScotGaymer, 12 juillet 2011 - 10:41 .
JohnEpler wrote...
Fewer, but more complex encounters would be the way I'd put it.
People liked the over exagerrated Anime hairstyles that didn't fit the universe?
Modifié par The Ethereal Writer Redux, 12 juillet 2011 - 10:52 .
FitScotGaymer wrote...
Due to the game's existing flaws and due to the fact that this DLC will not be addressing them, I probably wont be getting it right away. If at all.
It looks good I admit, and the only thing id buy this for is to see more of Hawke and co and their interactions because that was one of the areas DA2 was really very strong on (I thought).
I have to say tho I facepalmed a bit at Fernando Melo's introduction.
Bioware are STILL using that stupid erroneous buzzword "innovative" in order to bam up the game; dear god. Bam up its GOOD POINTS, dont make stuff up!
Things like the fact that DA2 is strong on its dialogue and character interaction, bam up the new unique areas, bam up the dropping of the "wave phenomenon". Dont call it innovative.
DA2 isnt innovative!
Seriously Bioware LOOK UP the definition!
I also kind had a "wtf?" moment when he said that BW got feedback praising/liking the new art design in DA2. Seriously?
People liked the ClownSpawn?
People enjoyed having super low res textures in the vanilla game?
People liked a UI that was minimalist to the point of missing out useful, perhaps even essential information?
People liked the over exagerrated Anime hairstyles that didn't fit the universe?
People liked the mounds of ugly useless outfits you find throughout the games?
People liked the ugly ugly ugly helmets and hoods?
Really Bioware? You expect us to buy such blatant PR speak?
I don't understand why Bioware's PR machine cant just either avoid the subject of the things they did badly in Dragon Age 2, or just put their hands up and say "this was done bad we will do better".
Seriously, all the PR speak and boredline blatantly untrue rhetoric coming out of BW since the release of this game about this game's bad points/flaws is getting insulting.
And before people jump on me for being a DA2 hater, I am just going to say im not. I like DA2; I just am not blind to its flaws, the things that were done poorly; as I see them.
And the fact that I KNOW Bioware know what those flaws are, theres just no WAY they cant not know. Heck Mr Melo all but admitted it during his intro for the gameplay trailer.
And yet there is still persistance in outwardly labelling these flaws as "innovations" that werent well recieved by a tiny percentage of "old fans". It's infuriating to me because it feels like an insult to my intelligence.
If there is anything that is going to make me decide to uninstall DA2, and NEVER get any DLC for it; it is that!
Modifié par FitScotGaymer, 12 juillet 2011 - 11:01 .
FitScotGaymer wrote...
@Ethereal.
I wasn't just talking about NPCs; some of the styles you can pick as Hawke definately qualify lol. Besides my overall point stands.
@Bevesthda
Yeh I know.
I blame my rant on the fact that id just headdesked when I heard Mr Melo say "innovative" and "new art direction" in relation to him bamming up the positives of DA2.
I dont get it. Its not like DA2 (and Legacy) doesnt have plenty of things to bam up as "selling points" for the DLC. And yet the insistence on nonsensical PR speak continues boggling my mind.
The Ethereal Writer Redux wrote
Do you have any pics you can show me? I'm not able to play DA2 right now so I can't start a new game and see.
Modifié par Suprez30, 12 juillet 2011 - 11:15 .
Suprez30 wrote...
DA don't feel epic anymore.In origins the first time i fought that Ogre .It's was really nasty and kicked my butts.
Now Hawke basicly kill army of SSJ Ogre .
Savber100 wrote...
THERE'S NOTHING WRONG with appealing to a greater audience if you DO IT RIGHT which Bioware didn't with DA2.
There's seem to be a conception among RPG fans that bad game features = appealing to mainstream audience. Yes, I know you guys want to believe that you're all smart and brilliant and that anything that makes a game easier is bad but such arrogance in claiming that RPG developers that attempts to broaden the audience equals appealing to the simple and stupid speaks volume of how narrow-minded you are and makes you no better than the squealing Halo fanboys.
In the end, you imply that people that dislike RPGs are all simple and stupid?
You have a bigger issue when you start assuming the intelligence of an individual through his or her preference of a VIDEO GAME. <_<
Modifié par Saintthanksgiving, 13 juillet 2011 - 11:14 .