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Druid/Ranger Feats work in caverns


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#1
dali.a

dali.a
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First off I dont know anything about scripting.  Maybe some Tweaking/modifying of Feats and Spells, but thats it. 

So I was wondering if anyone knows how to make the Druid and Ranger class feats work in caves that are flagged as Natural? 

The Feats in question are the ones that require outside/natural settings, such as Wooldland stride, Nature Sense, Camoflouge, etc.

The caverns in question are flgged as natural but none of the above mentioned feats seem to work except  in actuall outside areas. 

I undertsand that they are haroded, but  perhaps someone had a chance to create feats to replace those default class feats? 

Am curious about this.  Thanks for any replies.

#2
painofdungeoneternal

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Did you take a look at the "Interior" property as well? There is both a Interior and a Natural property for areas.

#3
MokahTGS

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 The properties that you would want on the cave area are:
  • Natural - Checked
  • Underground - Checked
  • Interior - Unchecked
This will allow druid abilities to function if they are not dependant on the open sky, such as call lightning.

 

#4
dali.a

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Thnaks for the suggestions, I'll have to double check to see if that is the problem.