Gladiador2 wrote...
Those who said Vanguard are just crazy. It's the most difficult class in the game by far. They've got no mid-long range weapons (at least until you pick up the Locust if you've Kasumi, or you receive sniper/assault rifle training at the Collector vessel), and Charge is suicidal if you don't know how to use it. I've just jumped from a Insanity Soldier playthough to a Vanguard one and I'm getting my ass kicked more times that I'd like (sadly, I got too used to the Soldier...).
Soldier is the easiest class by far. If you've the Firepower Pack DLC, grab the Mattock, learn how to use it's semi-automatic fire, maximize Adrenaline Rush as soon as possible, and always aim for the head. That alone makes you unstoppable, and when you get the Widow, you'll have more firepower than you'll ever use.
Hell, I even reached the last wave of the Object Rho (in Insanity) without even trying (sadly I died before taking out the mechs), and that in my first Arrival playthough (I'll do again that part later and aim for the "Last Stand" achievement, or whatever is called).
Agree about Vanguard. IMHO its the most exciting class, but also the most difficult to get the hang of - so no the best for a first playthru.
The main reason I wouldn't recommend Soldier is that as an all weapon class you don't get to use any powers, which is one of the most interesting things about Mass Effect combat over a typical FPS. [And adrenalin rush/ammo powers don't really count here. Also don't say "you can use the powers of your squadmates", because most players won't do that on a first playthru and leave it to the AI.]
I'd personally recommend Infiltrator or Sentinel for a first playthrough.
Adept or Vanguard for an exciting, unusual playthrough.
Soldier or Engineer for a familiar, more workmanlike playthrough.





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