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New Dragon Age II Legacy details


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#26
alex90c

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Lions are pretty common in Africa. Yet very scarce around Edmonton. It's almost like you have to be WHERE they are common to find them. Funny that.


Lolwhat? That text I quoted quite clearly stated genlocks are supposed to be common in the Deep Roads.

#27
Guest_Puddi III_*

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Dave of Canada wrote...

The Deep Roads near Kirkwall is far from any source of dwarves, though. It makes more sense for them to be in large quantity near Orzammar and disappear more as you go away from Orzammar / Kal Sharok.


Orzammar seems to be as close to Kirkwall as it is to Lothering and Denerim. Of course, there's a sea between them. But if we've been speculating that the Deep Roads might even stretch all the way to the qunari home continent to explain ogres in the first blight, the possibility of them extending beneath the Waking Sea doesn't seem nearly as radical in comparison.

Even if they don't though, and even if that's a valid explanation for genlocks not being in that part of the Deep Roads even though they're supposed to be common in the Deep Roads in general, there's still the lack of genlocks in Lothering to account for. Despite running into the much more rare, emissary and ogre.

#28
KennethAFTopp

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So the Hawke Lineage also comes from the Freemarches then, so he's a Fereldan and Free-Marchian descent?

#29
ProneToGlory

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I get that we might not see as many genlocks above the deep roads, but we didn't see any in the kirkwall deep roads, the only explanation i can see is that, somehow we thinned the genlock numbers in the Fifth so much so that they are now just showing up. Maybe more Genlocks sided with the Architect.

#30
Alexander1136

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Brockololly wrote...

Chris Priestly wrote...

alex90c wrote...

Genlocks are some of the most common darkspawn, numerous in the underground. They are creatures of darkness, most at home far below the surface, where they roam in packs led by the larger and more physically intimidating alphas. These packs pose a real danger to anyone foolish enough to venture into the Deep Roads, for they have been known to ambush and slaughter even groups of seasoned warriors.


Ah yes, so common that they don't even appear in the main game.


Lions are pretty common in Africa. Yet very scarce around Edmonton. It's almost like you have to be WHERE they are common to find them. Funny that.


But we went into the Deep Roads several times in DA2...the whole reason the genlocks are supposed to be more common is that they're born of dwarven broodmothers and thus more numerous and most common since the darkspawn and dwarves are next door neighbors. And despite making several trips to the Deep Roads in DA2, we only saw copy/paste hurlocks and not a single genlock. In the Deep Roads. Where genlocks are supposedly common.

Just seems more likely BioWare couldn't work in a new model into DA2- especially considering the concept art for the DA2 genlocks has been around since before the game came out with the facebook game. Unless they held back the genlocks in DA2's base game to fancy up the DLC?

thank you^

#31
Tommy6860

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I'll just put on my skeptical monster face, when it comes to thinking how this DLC actually turns out against past DA2 declarations.

Modifié par Tommy6860, 13 juillet 2011 - 09:59 .


#32
brain_damage

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"The carta generally only operates within Orzammar, but a small splinter group seems to have come to the surface for the sole purpose of watching and meddling in Hawke's affairs." Awww, Hawke is speshul!
I wonder how that works - did a member of the carta just see Hawke and say "Aw! I don't like this guy/gal, we should probably meddle contantly in his/her affairs from now on!" ?

#33
Sabotin

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Eh, I'm not really happy about the design of these new/old darkspawn. It's pushing even further into the DA2 direction. The monkey genlocks are passable but that... that THING that's the aplha hurlock is just...

#34
Elessara

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We went to the Deep Roads several times? Really? Several. Try twice. If that depending on what quests you did.

Yes they should have had genlocks in the original game but we did really did not visit the Deep Roads several times.

#35
Abispa

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As MANY MANY MANY complaints posted in these forums have pointed out, the Deep Road sections of DA2 were no where near as long as the DA:O Deep Roads, therefore making it even more possible that Hawke could go without seeing genlocks. Yes, I KNOW why we "really" didn't see any genlocks in DA2, but it isn't a total violation of DA lore.

Of course, maybe genlocks make Varric uncomfortable so he left them out of the tale he told Cassandra.

#36
Shaede3600

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i just hope this DLC wont be another DA 2 deep roads.. that really ruined the game for me. i'm hoping for the best. this DLC will possibly be a major factor in reigniting player interest in the game or another nail on the coffin.

#37
xScarecrowX

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Filament wrote...

Yeah that doesn't really fly, there were plenty of genlocks in the Ferelden horde who sacked Lothering. And why wouldn't they be in the Deep Roads, as opposed to the human darkspawn everywhere? Should be the opposite way around.

Oh, I get it... no dwarf women. Tricky devs, using one inexplicable absence to cover another.


Oh, Thank god! I thought I was the only one who noticed that!!  

#38
StowyMcStowstow

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So basically, BW made what should have been a 10 hour game (with the dev time they were given), charges full price, and now has a DLC that is probably going to sell simply because you aren't seeing the same dungeon and town 4000000000000000000 times in the same ten minutes.

I for one will be waiting for a review before I drop ten bucks on this DLC. I hope it's good.

#39
Guest_fibchopkin_*

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Hmmmmm... still don't like the gorilla genlocks, but I do recognize that as a personal aesthetic preference. I hope this DLC is good, but for what's probably the first time ever for me concerning a story based DLC, I'm going to have to wait for the reviews before I buy it. Sorry, but Witch Hunt made even loftier promises and, well, fool me once shame on you...

#40
Flashflame58

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800 points? There better be lots of content...

#41
blind black

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technically i only paid 30 dollars for the game (got it from a friend) so i dont mind spending another 10 on it

#42
jds1bio

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Ok, I checked the website. Some new artwork and neatly organized info, nice! Still interested, but I have two questions:

On the Xebenkeck scale, with the Xebenkeck encounter being "One Zebenkeck", how would you rate the overall level of combat challenge of Legacy?

I just found out a few things about Sebastian's Act 3 quest, and had he been available for me on day one, I would have perceived the ending of DA2 a bit differently. Is it possible that the events of Legacy may alter our perception of the climactic moments and conclusion of DA2?

Modifié par jds1bio, 14 juillet 2011 - 03:56 .


#43
Shadow of Light Dragon

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Brockololly wrote...

Chris Priestly wrote...

Lions are pretty common in Africa. Yet very scarce around Edmonton. It's almost like you have to be WHERE they are common to find them. Funny that.


But we went into the Deep Roads several times in DA2...the whole reason the genlocks are supposed to be more common is that they're born of dwarven broodmothers and thus more numerous and most common since the darkspawn and dwarves are next door neighbors. And despite making several trips to the Deep Roads in DA2, we only saw copy/paste hurlocks and not a single genlock. In the Deep Roads. Where genlocks are supposedly common.


Dave of Canada wrote...

The Deep Roads near Kirkwall is far from any source of dwarves, though. It makes more sense for them to be in large quantity near Orzammar and disappear more as you go away from Orzammar / Kal Sharok.


We started the game near Lothering. In Ferelden. During a Blight.

I don't remember Hawke's kill count before s/he reached Flemeth, but one solitary Emissary and a single Ogre without any genlocks to be seen amidst the swarm of hurlocks? When the horde from Ostagar (which included genlocks) had effectively swarmed Lothering?

I'm having a hard time remembering any fight as the Warden where you found that many darkspawn without a single genlock.

I don't think being in an area where genlocks are not 'common' is a plausible excuse. Especially when ogres outnumbered them, and the presence of qunari females on the mainland would arguably be few in comparison do dwarven females.

(Or is that why we see no dwarven women in DA2? :P)

#44
devSin

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His creature concepts really don't do it for me. I was going to detail reasons why, but I think at the end of the day I just don't like his art. Not a fan.

Oh, well. I guess you can't please everybody.

Modifié par devSin, 14 juillet 2011 - 04:20 .


#45
Nerdage

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Look, true or not we all 'know' why there weren't any genlocks in the main game, there's no use arguing about it.

#46
ReiSilver

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Filament wrote...

Yeah that doesn't really fly, there were plenty of genlocks in the Ferelden horde who sacked Lothering. And why wouldn't they be in the Deep Roads, as opposed to the human darkspawn everywhere? Should be the opposite way around.

Oh, I get it... no dwarf women. Tricky devs, using one inexplicable absence to cover another.


ok I laughed XD

even though I'm crossing my fingers for this DLC to be awesome and enjoyable I miss dwarf women, can we see some more dwarf women in the future? We had a Nathaniel cameo, how about some Sigrun?


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#47
mcneil_1

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I thought the Genlock Alpha's that were in DAO looked quite a bit less large :huh:

#48
Game_Fan_85

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I'm counting the days, time to start my seventh play through!

#49
Bryy_Miller

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Genlocks look far too different for my tastes.

#50
spiked one

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My fellow fans of Dragon Age,

I realize that we almost whole heartedly bought Dragon Age 2 because Dragon Age: Origins was quite a game. I like many of you was excited to see the trailers for DA2 but alas it came out and 20 hours later it was beaten. I must say the graphics were much better than the first but like it was said before the same dungeon is so old. Apparently Bioware was rushed in releasing this game. Why I do not know but I am truly disappointed. I feel that DA2 Legacy should be add on content for free because I see it to add maybe 5 hours of game play to the original story.I am sorely disappointed. I have a total of close to 100 hours logged in DA:O and that was before awakening. I hope that this DLC is better than the game was I really do. But please Bioware and EA most of us will give you another chance when DA3 cmes out I hope you take this opportunity to not screw us again.