CrimsonZephyr wrote...
Fenris is more Chaotic Neutral. He's more about exacting vengeance on those that made him suffer, not on righting wrongs.
I can understand your point, but he does show compassion to slaves and elves, for example.
CrimsonZephyr wrote...
Also, while Isabela claims she's Chaotic Neutral, if she comes back at the end of Act II, she is firmly Chaotic Good. The whole reason she split with Castillon was over his slave trading, so she has some Chaotic Good beforehand as well.
Just because she does good actions occasionally doesn't make her Chaotic Good. Remember, in the D&D system evil = being out for yourself at any cost, good = helping others whenever possible. Neutral is a a balance between the two. Seems to me Isabela is right in the middle.
Zjarcal wrote...
The "stupid-stupid" comment is bad an the OP should feel bad for it.
I don't feel bad at all, although I know it came across as trolling. Honestly, if a PC acted like Merrill in a paper and pen game, the DM would be constantly putting crises in front of the character trying to get them to be more introspective and less obsessive. The plot basically does that, but Merrill is too thick to notice. Hell, she only shows remorse for her actions if you achieve rivalry with her - which pretty much requires you to be a dick to her - not just shoot her down when she's acting like an idiot.
Mash Mashington wrote...
This thread is funny. Half of DA2's charm comes from nobody being exactly good or evil. Please let's keep it this way
No, I agree with you. It's much harder to pin alignments on DA2 characters compared to DA:O (where every character's alignment was very clear).
DRTJR wrote...
Lawful evil and true neutral are the most morally fuzzy, The simplest definition of LE is evil with standers
No, this is all wrong. Lawful evil is someone who is for all intents and purposes totally selfish, but works within the system and keeps their word. Whatever else Anders is, he is selfless - no Evil character in a D&D setting would ever try to go out in a blaze of glory for the greater good.
In general, evil is not about actions in D&D, it's about intent. As an example, Morrigan in DA:O is pretty clearly a Chaotic Evil character - she's just not the Chaotic Stupid/Stupid Evil that most people roleplay the alignment as. She's not sadistic or cruel, but she's selfish, cares nothing for rules, and values her own freedom but doesn't care a bit about the freedom of others who aren't strong enough to grasp what they want.
CaptainZaysh wrote...
D&D alignments are retarded. Any system of morality that codifies blowing up a place of worship full of innocent people as an act of goodness has got some real problems. By that rationale the 9/11 hijackers were Chaotic Good.
No, it works fine actually, it's just mis-named. Good=selfless, and evil=selfish basically. Blowing up the Chantry is an action which gets Anders nothing in personal gain, and he probably intended to kill himself. It's clearly a "Good" D&D action.
DRTJR wrote...
Anders is evil, it is said that the road to hell is paved with good intentions. blowing up the chantry full of innocent people is an act of serious F***ing EVIL, anders is an abomination that is willing to kill indiscriminately to obtain his objective which was a WAR betwine the Circles of thedas and the Templar orders. You don't get much more evil than that.
While I understand why people complain about applying D&D alignment to a non D&D setting, you are applying KOTOR ethics to the game. A bad action doesn't turn people to the dark side in this game either. Stop it.
Modifié par telephasic, 14 juillet 2011 - 02:29 .





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