Hard Reset: a new Cyberpunk shooter.
#26
Posté 14 juillet 2011 - 03:00
#27
Posté 14 juillet 2011 - 04:09
#28
Posté 17 juillet 2011 - 04:37
Oh, PC gamers will "play" it however. har har, I'm so clever. Kind of like saying "acquire" rather than buy when PC gamers talk about how they built their game library.
#29
Posté 17 juillet 2011 - 04:41
Turnip Root wrote...
I'm sure the developers will find a publisher like EA when they port it to consoles. The game will likely sell 10-15 copies total on the PC.
Oh, PC gamers will "play" it however. har har, I'm so clever. Kind of like saying "acquire" rather than buy when PC gamers talk about how they built their game library.
Ha no your not.
#30
Posté 17 juillet 2011 - 10:19
#31
Posté 31 juillet 2011 - 01:46
Be sure and read the interview. These guys have a great dev philosophy:
GS: What can you tell us about the game's multiplayer?
MS: There is none! Seriously, you can gather achievements and level scores and compare them to your friends--that's all. Why? Because nowadays there are just too many games focused only on multiplayer. We had to choose whether we wanted to put all our efforts into creating the best single-player experience or add a multiplayer mode just to fill the check box and still get it done worse than in other games focused on multiplayer modes.[/b]
http://www.gamespot....previews&page=1
Modifié par slimgrin, 31 juillet 2011 - 02:29 .
#32
Posté 31 juillet 2011 - 02:59
slimgrin wrote...
Here's some gameplay footage and it looks f*ckin' awesome. Like the old school run and gun shooters. Love the look of the environments. And its official: pc exclusive. Poland, you are awesome.
And now I'll be watching it's development. No multiplayer is not a problem and I appluad their decision to not only not bother with multiplayer but make it a PC exclusive.
Another bit of the interview that I like.
"As you know, we don't have regenerating health, so one of the bars is
used to display health. We also have a shield meter, stamina for sprint,
energy/ammunition for weapons, and, of course, the N.A.N.O. bar.
N.A.N.O. is the currency that you will gather to buy new weapons and
upgrades."
Modifié par Ringo12, 31 juillet 2011 - 03:04 .
#33
Posté 31 juillet 2011 - 03:10
I wonder if we get health pick ups, stimpacks, or if its simply fixed at the beginning of each level and that's all you get.
Modifié par slimgrin, 31 juillet 2011 - 03:10 .
#34
Posté 31 juillet 2011 - 03:44
#35
Posté 31 juillet 2011 - 06:57
#36
Posté 31 juillet 2011 - 11:33
#37
Posté 01 août 2011 - 12:57
Bryy_Miller wrote...
Until I see more, color me unimpressed.
I'll color you grey.
#38
Posté 01 août 2011 - 01:00
Modifié par naughty99, 01 août 2011 - 01:01 .
#39
Posté 01 août 2011 - 03:30
Bryy_Miller wrote...
Until I see more, color me unimpressed.
Spoilsport..
#40
Posté 01 août 2011 - 04:27
slimgrin wrote...
Bryy_Miller wrote...
Until I see more, color me unimpressed.
Spoilsport..
He's been spoiled by Dragon Age 2 /sarcasm
#41
Posté 01 août 2011 - 07:03
#42
Posté 01 août 2011 - 03:33
#43
Posté 02 août 2011 - 03:18
#44
Guest_Para-Medic_*
Posté 02 août 2011 - 04:58
Guest_Para-Medic_*
#45
Posté 02 août 2011 - 07:47
#46
Posté 02 août 2011 - 01:18
#47
Posté 05 août 2011 - 04:07
#48
Posté 05 août 2011 - 02:08
Ringo12 wrote...
Rock, paper, shotgun preview. Good read hope they fix the quicksaves though.
I rarely see someone pleading with the devs to fix something in previews, so what the author said is good. Sounds like it needs some fixing.
The game has a unique look imo. Those are some bizarre enemies. The graphics are amazing.
#49
Posté 08 août 2011 - 11:25
Hopefully the game is good and gets a great response.
"If community response to Hard Reset is positive, we might consider releasing an editor in the future.'
#50
Posté 09 août 2011 - 07:47
Ringo12 wrote...
slimgrin wrote...
Bryy_Miller wrote...
Until I see more, color me unimpressed.
Spoilsport..
He's been spoiled by Dragon Age 2 /sarcasm
Yes? I do like Dragon Age 2? What does that have to do with how I feel about this game?





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