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Hard Reset: a new Cyberpunk shooter.


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#51
Chromie

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7 minutes of gameplay!

#52
Chromie

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*double post*

Modifié par Ringo12, 15 août 2011 - 10:14 .


#53
Remus Artega

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great :) it even looks like it has more RPG elements than ME3 :lol:

Modifié par Remus Artega, 16 août 2011 - 12:26 .


#54
Andarthiel_Demigod

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This looks fantastic. There aren't enough Cyberpunk games coming out(and I'm a big fan of the genre).
Is there a release date for it yet?

#55
Lord Phoebus

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My main complaint looking at the gameplay is that the weapon effects (the muzzle flash and the lightning effects) seem over the top to the point that it makes it a bit hard to see what you're shooting at. It's also a bit dark (though which shooter isn't?) and the contrast of the bright SFX with dark ambiance will probably give me headaches if I play it for more than half an hour. This probably isn't a game for people who get epileptic fits from video games.

The AI seemed a little dog brained too, though the destructive environments might be fun to play with. I'll take a wait and see approach with this one. Though with DX3 on the horizon it will probably be an either or choice of those two for me dependent on which one is more fun to play.

#56
Chromie

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Andarthiel_Demigod wrote...

This looks fantastic. There aren't enough Cyberpunk games coming out(and I'm a big fan of the genre).
Is there a release date for it yet?


Soon. September 2011 is all we know. The devs decided to wait 2 months before release before even announcing it. Good so we don't have to wait long.

And look there was a secret area found!

Remus Artega wrote...

great :) it even looks like it has more RPG elements than ME3 [smilie]../../../images/forum/emoticons/lol.png[/smilie]


"There are people who previously worked in CD Projekt RED, People Can Fly, City Interactive and Metropolis."

CDProjekt RED and Metropolis are both owned by CDProjekt and well they did an amazing job with Witcher 2. Probably where the rpg features came from. The team has some great experience.

Modifié par Ringo12, 16 août 2011 - 04:31 .


#57
Chromie

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Hard Reset up for preorder!

#58
csfteeeer

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Turnip Root wrote...

I'm sure the developers will find a publisher like EA when they port it to consoles. The game will likely sell 10-15 copies total on the PC.

Oh, PC gamers will "play" it however. har har, I'm so clever. Kind of like saying "acquire" rather than buy when PC gamers talk about how they built their game library.


"There Goes Turnip Root!", Cry the Children of the Village

#59
frustratemyself

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Kudos for the gameplay vid Ringo12. Looks pretty good.

#60
slimgrin

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Visually its amazing, thats high end PC stuff. There's no lack of destructible objects, holy crap. O_o. I agree with some of Pheobus' points. And I hope the levels open up a bit more. Those comic book cut scenes are pretty bad, but I'm guessing they don't have CDPR's artists on staff, lol. It'll be a cheaper kind of indie game I think.

Modifié par slimgrin, 31 août 2011 - 08:43 .


#61
Chromie

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slimgrin wrote...

Visually its amazing, thats high end PC stuff. There's no lack of destructible objects, holy crap. O_o. I agree with some of Pheobus' points. And I hope the levels open up a bit more. Those comic book cut scenes are pretty bad, but I'm guessing they don't have CDPR's artists on staff, lol. It'll be a cheaper kind of indie game I think.



Well if you look at the gameplay video there are secret paths (yay!) and the game is only $30 or $27 if you preorder it though I do agree I don't care for the cutscenes but rpg elements and old school style gameplay whats not to love?

#62
Cutlass Jack

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Is that Steve Blum I hear doing the hero's voice in the comic book trailer they have on Steam?

Modifié par Cutlass Jack, 31 août 2011 - 10:12 .


#63
slimgrin

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Apparently the demo is out.

http://www.gamershel...ews_124248.html

Modifié par slimgrin, 08 septembre 2011 - 01:02 .


#64
Brockololly

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slimgrin wrote...

Apparently the demo is out.


Yup, I'm downloading it now off Steam...hopefully its fun!

#65
AngryFrozenWater

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The game looks stunning. I am definitely going to buy this game. I rather spend my money on a PC only shooter than yet another console port.

#66
Brockololly

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Yeah, its definitely very nice looking and I love how so many objects have physics attached to them. Pretty simple gameplay wise, like a Painkiller or Serious Sam type shooter. And the demo is VERY short but fun .

#67
AngryFrozenWater

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25 euro pre-order price. That's doable. ;)

#68
slimgrin

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The game does look stunning, much better looking than Deus Ex, to be honest. I can actually run it on high res with my HD 4670. Very cool. And physics galore. I love shooting the propane bottles.

Straightforward hectic fps, like Pain Killer.

Modifié par slimgrin, 08 septembre 2011 - 02:23 .


#69
Chromie

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Oh man awesome! I had it preordered as soon as it was on Steam!

#70
ErichHartmann

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I may have to get this after playing the demo. It looks great and runs extremely smooth on highest settings. Not to mention the fun of blowing s*** up.

Modifié par ErichHartmann, 08 septembre 2011 - 02:22 .


#71
slimgrin

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Also, the game won't ship with DRM. These Polish devs sure are making everyone else look like a bunch of corporate douchebags.

A small team creating a game and aiming it exclusively at PCs? It seems like a risky move financially. Zych disagrees. "Consoles are past their peak of interest. In my opinion everyone is moving their focus to mobile devices: iOS and Android mobiles, to social games on Facebook and finally to digital distribution on PCs," he told Ars. "The number of copies sold for all the other systems is not as big as for consoles, but the royalties a developer gets from the deal are much, much higher."

Amen. The sooner consoles die the better.

http://arstechnica.c...tm_campaign=rss

Modifié par slimgrin, 08 septembre 2011 - 02:52 .


#72
naughty99

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I had a chance to play through the demo. It's a lot more fun than I imagined from watching the gameplay footage. I think I will buy this one, however, not sure if I will wait for it to go on sale.

The art direction is gorgeous - really resembles the world of Bladerunner. The gameplay is also very well designed; however, the demo area was very short and I hope that there are a lot more different types of enemies.

I was surprised at how well it runs on my laptop at 1920x1080, ultra settings. I didn't even need to overclock my GPU.

#73
Chromie

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naughty99 wrote...

I had a chance to play through the demo. It's a lot more fun than I imagined from watching the gameplay footage. I think I will buy this one, however, not sure if I will wait for it to go on sale.

The art direction is gorgeous - really resembles the world of Bladerunner. The gameplay is also very well designed; however, the demo area was very short and I hope that there are a lot more different types of enemies.

I was surprised at how well it runs on my laptop at 1920x1080, ultra settings. I didn't even need to overclock my GPU.


Its already cheap plus you can preorder at 10% off. I think its adequate for me anyways. But man its incredibly optimized.

#74
Turnip Root

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slimgrin wrote...

Also, the game won't ship with DRM. These Polish devs sure are making everyone else look like a bunch of corporate douchebags.

A small team creating a game and aiming it exclusively at PCs? It seems like a risky move financially. Zych disagrees. "Consoles are past their peak of interest. In my opinion everyone is moving their focus to mobile devices: iOS and Android mobiles, to social games on Facebook and finally to digital distribution on PCs," he told Ars. "The number of copies sold for all the other systems is not as big as for consoles, but the royalties a developer gets from the deal are much, much higher."

Amen. The sooner consoles die the better.

http://arstechnica.c...tm_campaign=rss


Consoles die?  You remind me of the black knight from Monty Python and the Holy Grail who still thinks he can win after getting all of his limbs cut off.
The game will come to console because despite their noble rhetoric they're still a business and console gaming is where the money is at.

The game will not sell well and no not just because of piracy, but also due to the lack of marketing muscle in an already crowded field of triple AAA game releases.  They're going to seek out a publisher that can help them bring in the big bucks and that publisher is going to want a console release.

#75
ErichHartmann

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Says the peep who thinks DNF is game of the year.