Sith Grey Warden wrote...
So you're forcing the player to pick a side right from the start? I don't think that would work well as any new players would have little idea about what has shaped two sides. A small amount of information could not catch them up sufficiently, I think, but perhaps the initial choice of a side could be after the first act, which would be spent trying to survive/help others/whatever while caught between both sides?
Other than that, this looks like a great idea.
Not right off the start. My hope is that they have an general idea in the introduction with some time to learn more about the sides. So yeah, you will be given time to make an informed choice. I also appreciate the compliment from you and the others who approve the general idea. Hopefully I'll give the developers at least a little to think about.





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