Playing BG First Time Ever
#1
Posté 14 juillet 2011 - 04:50
I have NO idea which class is best... human? elf? dwarf? Never played DnD so that stat rol thing am totally clueless....
This game can be modded? I'm a BG newb in the truest sense of the word
#2
Posté 14 juillet 2011 - 05:45
#3
Posté 14 juillet 2011 - 07:34
You have Fighter, Ranger, and Paladins that are all good at melee. You have Cleric and Druids good at Divine Casting. You have Thief for the stealthy scoundrel types. Then you have the Bards and Mage who are Arcane Casters.
Be it that Ranger, Paladin, Bard are all hybrids of sorts.
Read the class description pick the class that you are closely familiar with and enjoy. As said above you will beable to have companions up to 5 join you on your journey so don't be concern about Do-All classes.
I would Suggest starting on Normal so you don't gimp the experience of the game. Easy is well cake walk make the game unfun if you enjoy celebrating tough battles. Would not suggest Core rules as first playthrough as you will experience alot of what DnD rules throw at you. Might discourage you from playing again.
#4
Posté 14 juillet 2011 - 11:28
Do characters REALLY move this slow? Trudging around Candlekeep takes forever....
and...I tried the training combat...spawned so many enemies and got totally lost...I"m not a good PC gamer.... at all
#5
Posté 14 juillet 2011 - 11:52
For someone who is new to AD&D play a fighter which is something easy. Or in my case I played as an elven multiclass fighter/mage as my beginning character. It give me tha chance to get used to fighting and how and when to use spells.
Walking is slow. If you feel the need for speed you can always cheat and console the Boots of Speed in.
Modifié par CoM Solaufein, 14 juillet 2011 - 11:53 .
#6
Posté 15 juillet 2011 - 01:43
#7
Posté 15 juillet 2011 - 04:58
If you find it too slow, you can double the frame speed up to 60 using the config program. However, you may then find that things go too quickly when you're in a battle - the way to get round this is to use the pause button a lot to give yourself a chance to think about what to do.Cypher0020 wrote...
Ok...I rolled a straight human fighter...took long/short blades... since its pretty basic...I think 14 str/dex 11 con... I dunno what else.....
Do characters REALLY move this slow? Trudging around Candlekeep takes forever....
and...I tried the training combat...spawned so many enemies and got totally lost...I"m not a good PC gamer.... at all
#8
Posté 15 juillet 2011 - 06:16
I met that girl... Imoen? Is this where Minsc and Boo come in at??
Pause...yes I learned pause is good lol
#9
Posté 15 juillet 2011 - 06:38
#10
Posté 15 juillet 2011 - 08:21
#11
Posté 15 juillet 2011 - 12:10
Cypher0020 wrote...
Ok...I rolled a straight human fighter...took long/short blades... since its pretty basic...I think 14 str/dex 11 con... I dunno what else.....
Am i reading this right? You rolled a fighter with 14 in strength and dexterity and 11 in constitution? That' s asking for a world of hurt. It means you can't even wear the best armor, have a very low chance to hit, will do low damage even if you accidentally hit something: are guaranteed to be hit by anything you come across and have very few hitpoints. That's all pretty bad for a melee character.
I'd advise you to roll another character, since playing with this character will be a VERY frustrating experience.
Roll a fighter with 18/xx strength (18/00 being the best, but that's hard to roll) to improve your damage and chance to hit (strength determines your chance to hit with melee weapons), 18 dexterity (to improve your AC and chance to hit with ranged weapons) and 18 constitution to maximize your hitpoints.
Wisdom is of no importance to a fighter far as i can tell, so you can leave that at 3. It's used in a few quests in BG2, but you can nearly always use a high wisdom character in your party for that. The manual says wisdom is used to determine saving throws, but that was never implemented.
If you plan on importing your character to BG2:SoA you might want to set your intelligence to 11 or 12 since there are a few monsters in SoA that drain intelligence on hit. If your intelligence realches zero, you die.
Charisma is nice to have, but you can live without it. It's main function is to improve prices in shops. Let high charisma characters like Ajantis or Imoen do the shopping instead.
The ideal fighter is a dwarf. You lose 1 point of dexterity , but get godly hitpoints and saving throws in return.
Dwarf fighter:
Strength: 18/xx
Dexterity: 17
Constitution: 19
Wisdom: 3
Intelligence: 11
Charisma: 9
That's a total of 77 statpoints, which is very easy to roll. Move any left over statpoints to Charisma, since that simply makes things more convenient.
Large swords are a good choice. you might want to pick Long Bows too (or slings f you don't want to constantly swap your shield for a bow). Ranged rules in Baldur's Gate. Have two good archers in your party and most enemies will be dead before they even reach you.
#12
Posté 15 juillet 2011 - 03:37
Also, you're doing the right thing keeping that difficulty slider on easy until you know what you're doing.
I remember the first time I played Baldur's Gate close to fifteen years ago. I had an extensive background playing D&D. And I STILL kept getting killed, a lot, even with the difficulty slider set all the way down. I kept thinking, "this is EASY?"
Stick with it; it's worth it. It's a magnitude of difficulty higher than any game that's been released in the last ten years, but when you finally start winning battles because you've learned so much about strategy and tactics, the feeling of satisfaction is off the charts.
#13
Posté 15 juillet 2011 - 06:34
Cypher0020 wrote...
Ok I did set the game on super easy.... I know they say less experience but I'm new and I'd rather not die...
I met that girl... Imoen? Is this where Minsc and Boo come in at??
Pause...yes I learned pause is good lol
You would rather not die ? Come on now. Just save the game alot.
#14
Posté 15 juillet 2011 - 07:28
Did you realize that you could keep rerolling until you got a point total of at least 83 or 84 that you could redistribute into high Str, Dex, Con, Intel=11, and moderate Wis and Charisma?Cypher0020 wrote...
Ok...I rolled a straight human fighter...took long/short blades... since its pretty basic...I think 14 str/dex 11 con... I dunno what else.....
Do characters REALLY move this slow? Trudging around Candlekeep takes forever....
and...I tried the training combat...spawned so many enemies and got totally lost...I"m not a good PC gamer.... at all
#15
Posté 15 juillet 2011 - 07:44
Cypher0020 wrote...
Ok...I rolled a straight human fighter...took long/short blades... since its pretty basic...I think 14 str/dex 11 con... I dunno what else.....
Do characters REALLY move this slow? Trudging around Candlekeep takes forever....
and...I tried the training combat...spawned so many enemies and got totally lost...I"m not a good PC gamer.... at all
Since this may not actually be that obvious for a first-timer: You can "move" points from, say, CHA to STR by clicking the plus/minus icons on the respective stats on the rolling screen.
As other posters have said, I'd advise you to re-roll until you have enough points to distribute so that you have STR 18/xx (xx doesn't matter), DEX 18, CON 18 and whatever else. (It shouldn't take long.)
#16
Posté 15 juillet 2011 - 09:14
Crap.... I'm already into the game... think my STR was around 14 when I rolled....I may have added/taken a point and put it there....
I did manage to get to Friendly Arm and survive the assassin





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