TIM was only one of several reasons.
1) The Collectors were tools of the Reapers.
They "Collect" DNA and put it through their juicer and create a "Proto-Reaper" (whether or not it would have been "finished" or placed into a giant cuttlefish ship isn't answered to my knowledge).
A) I saw no reason for the Reapers to simply leave a cache of Reaper tech that had nothing to do with making juice out of humans. All the tech we've obtained so far (which presumably is only the Thanix Cannon) - was taken from Sovereign - not anything related to the Collectors.

The Collector base was a giant hive constructed to house Prothean-Collector drones. The entire ship is covered in "cocoons" and we have no reason to believe that the basic amenities essential to human (or alien) habitation are even in place. We know only that it has an atmosphere. To become operational - places to store and prepare food, sleeping quarters, a bridge (we're not even sure how the Collector ship is piloted) - amongst other things, would have to be put in place.
2) Retrofitting the Collector base would take vast amounts of resources - and more importantly, manpower.
The Reapers are coming - and yes, I can let TIM devote his entire organization to trying to figure out how to operate their galactic juicer and if it will even be any help at all. OR - I can destroy the Reaper base and have TIM devote his time to combating the Reapers directly.
This is neither pragmatic - nor idealistic - it is simply a call to make. Wasting time with the Collector ship might yield nothing (or worse, Indoctrination) - or, it might be a rousing success. There's no margin for error - but a choice needed to be made - I felt that I've already battled the Reapers so far without a giant asteroid juicer, so the gamble wasn't worth the risk.
3) Protecting the Juicer until we could discover the ancient secrets the Reapers foolishly left on board their automated asteroid ship.
The Reapers know where the Collector ship is - and if they don't send one of their own to retrieve it, they'll send Geth, or husks, or whatever. I can't waste a fleet, and ground troops, protecting something that may - or may not - yield results. There are entire homeworlds out there that need these soldiers. Earth being one of them - and if TIM really wants to save Earth, he might want to consider not being a chronic gambler.
4) The Reapers are "supposed" to be intelligent.
If I were going to build a juicer manned by indoctrinated drone Ex-Protheans... I would have foreseen the possibility of it being taken.
IF I were going to put super secret caches of uber-tech on board in the off chance that an organic race would land and steal it so that they might beat me... I would put a self-destruct option on the Juicer.
Furthermore - as Shepard, being a lowly organic and thinking of these things... then I have to ask. If there's ANYTHING worth taking on the Juicer... "why" are the Reapers just letting me have it? How many "oversights" can the Reapers make before one of them becomes intentional.
I believe the Reapers are allowing us to have the Collector base - it has nothing to do with moral good or evil... it has to do with a "species" of Ancient Uber-Cuttlefish Spaceship Monsters thinking of various contingencies... in this case, organic greed or desperation.
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So, for all these reasons that are about to be refuted by everyone who made the choice to keep it. I blew up the Juicer... err... Collector Base.
Pissing TIM off was just an added bonus.
Modifié par Medhia Nox, 15 juillet 2011 - 01:31 .