Luigitornado wrote...
jlb524 wrote...
How so?
I'm not answering this. I was already straight forward enough.Doesn't matter, you are still restricting the options to gender, which make the overall narrative when playing as female Shepard different than playing as male Shepard.jlb524 wrote...
uh huh. How is that different from when I play two different FemSheps and have the same hetero options available (as in ME2)? Do I get the 'same experience' if I would romance Jacob in one pt and then romance Thane in another?That is more. By taking away renegade and paragon unlockable options you would not be restricting players to any one path. Maybe I choose my Shepard to play as a paragon in ME1, but I want to renegade convince Saren to shoot himself at the end of the game because I feel like it would be a better choice for that situation. Unfortunately the renegade/paragon option is just another "bad" set of restrictions on the player: it keeps people from playing how they want to.jlb524 wrote...
What? That's taking away RP options. I want to add more. That analogy isn't very good.
Since large story changing options are not restricted, why not get rid of unlockable paragon and renegade dialog options totally? I'm applying your exact same logic to this as you are with romance options, and yet you seem to be putt off by it.
Again restrictions are what make the story and multiple play troughs exciting.
A game with no restrictions would be better then you really do control your game in the rpg and have ever playtrough new and different
Modifié par wolf99000, 17 juillet 2011 - 04:02 .





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