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ME Invasion - "Cerberus experiments go wrong" - have they run out of ideas?


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#51
Someone With Mass

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Whatever their technicians are smoking, I want, because the designs and colors of most armors they're coming up with aren't keeping a low profile at all.

Not to mention that the Eviscerator's fire mechanism makes it illegal in most parts of the galaxy.

#52
FRANCESCO84Inn

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i not like the idea of Bioware to create this history in the comics, why not create a mission on the game for use Aria T'Loak to defeat this creature,(like Joker in Mass Effect 2) and come bak to Shepard after

#53
Vertigo_1

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FRANCESCO84Inn wrote...

i not like the idea of Bioware to create this history in the comics, why not create a mission on the game for use Aria T'Loak to defeat this creature,(like Joker in Mass Effect 2) and come bak to Shepard after


I'm thinking they are trying to fill the 6-12 month gap between ME2 -> ME3.

Modifié par Vertigo_1, 15 juillet 2011 - 07:40 .


#54
Sylvianus

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Vertigo_1 wrote...

Sylvianus wrote...
But, Then, a fight against Aria and her followers, a fight against the Alliance, against the Turian Hegemony, and in M3 they will threat Shepard ? While they are paralyzed, hit from all sides ? WTF ?


Cerberus isn't fighting against Aria, but what they created is.

I thought Aria went to get her revenge. :D
If she is unable to reach Cerberus or TIM, okay.

#55
Adanu

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Whereto wrote...

Who's to say they havent got stuff right, just its never reported?


Shhhh.... let the Cerbeus haters have their ignorance. Nevermind that Cerberus is by nature a secretive and very rigidly tiered organization which lends itself to information blackouts and that not everything is face valued for the player. No, they want to hate Cerberus because they can't read between the lines :)

Read the books, everyone in this setting wins some and loses some, including Cerberus.

littlezack wrote...

Typically, when Cerberus screws up, it's because of things outside of their control, as opposed to real incompetence.

Lazarus was screwed up because of a traitor.
Overlord was screwed up because one of their main science guys was overzealous ******.
The
Derelict Reaper was screwed up because they didn't know and had no way
of knowing that the Reaper could still indoctrinate people even though
it was 'dead'.
The Teltin facility screwed up because the guys inside were going further than TIM's orders.

In
most cases, it's not so much a lack of intelligence that dooms them,
but either outside or inside factors that they couldn't predict. And I
think it partially seems worse than it is - likely, TIM has plenty of
successful operations. We only hear about the ones that fail because the
ones that fail are the ones that need attention. Obviousy, we're not
going to get called on a mission to deal with something that's doing
just fine.


This.

Modifié par Adanu, 15 juillet 2011 - 07:45 .


#56
Bad King

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Sylvianus wrote...

Vertigo_1 wrote...

Sylvianus wrote...
But, Then, a fight against Aria and her followers, a fight against the Alliance, against the Turian Hegemony, and in M3 they will threat Shepard ? While they are paralyzed, hit from all sides ? WTF ?


Cerberus isn't fighting against Aria, but what they created is.

I thought Aria went to get her revenge. :D
If she is unable to reach Cerberus or TIM, okay.




She thinks Grayson killed her daughter. Although I'm betting that she'll magically find out that Kai Leng was responsible and declare her revenge on the whole organisation.

#57
Seboist

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Bad King wrote...

Seboist wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.


They also created the M-44 Hammerhead. :happy:


Good point, that vehicle was a pleasure to drive IMO (although it gets a lot of hate for it's weak armor).


Yeah, I found it fun to use as well. If they gave it the Mako's turret and better shields it'd be perfect.

#58
Ieldra

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Fixers0 wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.


Unfortunatly none of this is plot integral to the story of Mass effect, that they made a good gun is fine, but it doesn't affect most people's lives in the least bits.

Exactly. Gameplay benefits don't count as long as there's no storyline benefit to their actions. Yes, they created the SR2 and brought Shepard back to life, and that's a lot. But in everything not connected to Shepard, they still fail and/or are shown as typical irredeemable villains. That's disappointing to say the least. 

#59
Bad King

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Ieldra2 wrote...

Fixers0 wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.


Unfortunatly none of this is plot integral to the story of Mass effect, that they made a good gun is fine, but it doesn't affect most people's lives in the least bits.

Exactly. Gameplay benefits don't count as long as there's no storyline benefit to their actions. Yes, they created the SR2 and brought Shepard back to life, and that's a lot. But in everything not connected to Shepard, they still fail and/or are shown as typical irredeemable villains. That's disappointing to say the least. 


How do they not count? Many codex entries have no effect on the story, should these be ignored too?

#60
Uszi

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I am inclined to believe that things should add up. So, my assumptions are:

1. Cerberus makes enough money off of successful evil-Frankenstein-esque experiments that they can afford to botch a couple of experiments with reapers or rachni or Thresher Maws.

2. The only time you would be able to discover a Cerberus experiment would be when it fails catastrophically, and/or some sort of Macguffin leads Shepard to Investigate. Because Shepard is essentially always cleaning up a mess made by Cerberus, we're lead mistakenly to believe that Cerberus always creates messes---which isn't necessarily true.

Otherwise, I guess I just need to shrug and assume that the same aspect of the ME universe that protects Jack as she runs around naked in a toxic environment also protects the bottom line for Cerberus.

Modifié par Uszi, 15 juillet 2011 - 07:52 .


#61
wizardryforever

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Saphra Deden wrote...

Ieldra2 wrote...

I'd like to see Cerberus doing something right for a change, even if it may not be exactly good.


I'd like to see a story where Cerberus isn't even present.

Revelation.

Awesome book.  It's about Anderson and Saren, and it leads to how Saren found Sovereign.  As far as I remember, Cerberus is not mentioned at all.

#62
Fixers0

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Bad King wrote...

Fixers0 wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.


Unfortunatly none of this is plot integral to the story of Mass effect, that they made a good gun is fine, but it doesn't affect most people's lives in the least bits.


The fact that they can successfully experiment with collector tech without getting lolindoctrinated says a lot to me as well as the fact that they churn out lots of advanced tech which has been highly effective. Why does it have to be integral to the story? A lot of background lore isn't, that doesn't invalidate it.


No, what i'm trying to say that it is pure gameplay, with no story attachtent to it at all, or would you want me to ask where they got that  a collector tech from, and why they didn't inform Shepard en Co, who were on an assigment to stop the collectors,

But the fact that you are able to deduce all this stuff out of some gameplay devices  and some quick and vague background E-mails  doesn't really say that much in the context of the universe,

And of course it's all DLC and thus completly optional, so this might as well never happend.

#63
AesirMan

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Also I might add if Cerberus wasn't around...---- Kaidan, would be a plain techie, Jack would be a screaming lil brat girl. Jacob would have been a plain soldier.... Miranda would of just be a techie.

So tell me the advent and future of biotics fall under Cerberus... makes you think twice if you play a biotic shep because if you do that Shep owes his talents to the scientists at Cerberus...

So Yeah There are many gameplay benefits that DO count as there is storyline benefit to their actions. Honestly its because People ONLY see their failures not their success.

#64
Seboist

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Ieldra2 wrote...

Fixers0 wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.


Unfortunatly none of this is plot integral to the story of Mass effect, that they made a good gun is fine, but it doesn't affect most people's lives in the least bits.

Exactly. Gameplay benefits don't count as long as there's no storyline benefit to their actions. Yes, they created the SR2 and brought Shepard back to life, and that's a lot. But in everything not connected to Shepard, they still fail and/or are shown as typical irredeemable villains. That's disappointing to say the least. 


TIM and Gavin Archer are portrayed as being self-sacrificing and trying to achieve noble objectives on numerous occassions.

#65
AesirMan

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DLC isn't optional... Arrival they are basing things on and I have a feeling the DLC here is going to play a big impact.

#66
FRANCESCO84Inn

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why Bioware not introduce this element in the game after the lunch to sale ? why not considered to create form mass effect 2 the first mission the possibility to find the body of Shepard from Liara T'soni ? and why not considered the create for the prequel of mass effect 3 the mission of Aria on Omega the mission in the new comics ?

#67
Bad King

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Fixers0 wrote...

Bad King wrote...

Fixers0 wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.


Unfortunatly none of this is plot integral to the story of Mass effect, that they made a good gun is fine, but it doesn't affect most people's lives in the least bits.


The fact that they can successfully experiment with collector tech without getting lolindoctrinated says a lot to me as well as the fact that they churn out lots of advanced tech which has been highly effective. Why does it have to be integral to the story? A lot of background lore isn't, that doesn't invalidate it.


No, what i'm trying to say that it is pure gameplay, with no story attachtent to it at all, or would you want me to ask where they got that  a collector tech from, and why they didn't inform Shepard en Co, who were on an assigment to stop the collectors,

But the fact that you are able to deduce all this stuff out of some gameplay devices  and some quick and vague background E-mails  doesn't really say that much in the context of the universe,

And of course it's all DLC and thus completly optional, so this might as well never happend.




I consider it game lore. The fact that BioWare bothered to add emails and descriptions with these items shows that they themselves wanted the weapons to fit into the game from a lore perspective and not just be random gameplay additions which are pointless to the story.

As for them being DLC and "might as well never have happened", do you think this applies to the larger DLC packs too like LotSB and Arrival? Besides, Cerberus troops in ME3 are using the eviscerator, so its safe to assume that these technological successes happen regardless of whether you downloaded them in ME2.

Modifié par Bad King, 15 juillet 2011 - 08:03 .


#68
Someone With Mass

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AesirMan wrote...

Also I might add if Cerberus wasn't around...---- Kaidan, would be a plain techie, Jack would be a screaming lil brat girl. Jacob would have been a plain soldier.... Miranda would of just be a techie.

So tell me the advent and future of biotics fall under Cerberus... makes you think twice if you play a biotic shep because if you do that Shep owes his talents to the scientists at Cerberus...

So Yeah There are many gameplay benefits that DO count as there is storyline benefit to their actions. Honestly its because People ONLY see their failures not their success.


There's no talent behind giving a person biotics. It's a pure play of luck, since the eezo exposure has a higher risk of giving the victim deadly tumors than beneficial nodes in their nerve systems.

Which can also lead to mental degeneration.

#69
Bad King

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Someone With Mass wrote...

AesirMan wrote...

Also I might add if Cerberus wasn't around...---- Kaidan, would be a plain techie, Jack would be a screaming lil brat girl. Jacob would have been a plain soldier.... Miranda would of just be a techie.

So tell me the advent and future of biotics fall under Cerberus... makes you think twice if you play a biotic shep because if you do that Shep owes his talents to the scientists at Cerberus...

So Yeah There are many gameplay benefits that DO count as there is storyline benefit to their actions. Honestly its because People ONLY see their failures not their success.


There's no talent behind giving a person biotics. It's a pure play of luck, since the eezo exposure has a higher risk of giving the victim deadly tumors than beneficial nodes in their nerve systems.

Which can also lead to mental degeneration.


Yeah it's wrong to assume that Cerberus is responsible for all human biotics. Although they are certainly responsible for a lot of them, it seems that Conatix (and probably the Alliance) were responsible for a lot of the earliest human biotics.

Modifié par Bad King, 15 juillet 2011 - 08:08 .


#70
TMA LIVE

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Making guns isn't exactly a big deal. Especially when everyone else does the same. It's like saying Cerberus makes great cars.

We're talking about something major, that apparently hasn't involved something bad happening, that gets out. Like the rachni escaping and attacking Listening Posts Alpha and Theta.

#71
FRANCESCO84Inn

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i prefere the information of the comics inside the game transformating in mission,
why increse the history ouside the game ,

for this its have the novel, i need play this history in a prequel of mass effect 3 like Aria T'loak and fnished the mission come back to use Shepard, like Joker in Mass Effect 2 .

I not like the comics and the dlc i like the game complete .

:devil:

Modifié par FRANCESCO84Inn, 15 juillet 2011 - 08:18 .


#72
Bad King

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TMA LIVE wrote...

Making guns isn't exactly a big deal. Especially when everyone else does the same. It's like saying Cerberus makes great cars.

We're talking about something major, that apparently hasn't involved something bad happening, that gets out. Like the rachni escaping and attacking Listening Posts Alpha and Theta.


Actually making advanced technology is a big deal, especially when it is some of the best tech out there. Without these technological innovations, Cerberus would be a far, far weaker military fighting force. If you look at ME3's Cerberus troopers, you will see that they are wearing Cerberus Assault armor and are wielding eviscerators. They have also developed Omega-enkaphalin, a powerful drug which 'nerfs' biotics, vehicles such as the hammerhead, and EDI: an artificial intelligence. Do not underestimate technological innovations- they are what give Cerberus an edge over others.

Their experiments on rachni had the same goal- to produce good fighting weapons, only these happen to be organic weapons.

Modifié par Bad King, 15 juillet 2011 - 08:18 .


#73
Someone With Mass

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Guess what also knocks out biotics. Flashbangs. Or a punch to the face. You just need to break their concentration, and they're harmless.

#74
Ieldra

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AesirMan wrote...
Also I might add if Cerberus wasn't around...---- Kaidan, would be a plain techie, Jack would be a screaming lil brat girl. Jacob would have been a plain soldier.... Miranda would of just be a techie.

So tell me the advent and future of biotics fall under Cerberus... makes you think twice if you play a biotic shep because if you do that Shep owes his talents to the scientists at Cerberus...

So Yeah There are many gameplay benefits that DO count as there is storyline benefit to their actions. Honestly its because People ONLY see their failures not their success.

Is that a surprise if only the failures are ever showcased? Also it's not exactly clear how much Cerberus had to do with the proliferation of human biotics, and they can't exactly create them reliably. Having said that, I do agree biotics count as a storyline benefit, but that's because biotics play a role in the backstory, which isn't true for the quoted examples. That Shepard has a new weapon to fight with doesn't count as long as it isn't told somewhere that this weapon has a noticeable large-scale effect somewhere else.

#75
The Twilight God

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Dean_the_Young wrote...

The Twilight God wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.
Everything else is kind of a wash.


Both of which do not count as they are necessary for the plot.

Cerberus track record is...

Wins: 0
Loses: Every time

It makes no sense. Any rational person would have given up, but TIM just keeps on keeping on.

Well, someone never played ME2.


Yeah... you.