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ME Invasion - "Cerberus experiments go wrong" - have they run out of ideas?


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#76
FRANCESCO84Inn

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i prefere the information of the comics inside the game transformating in mission,
why increse the history ouside the game ,

for this its have the novel, i need play this history in a prequel of mass effect 3 like Aria T'loak and fnished the mission come back to use Shepard, like Joker in Mass Effect 2 .

I not like the comics and the dlc i like the game complete .

#77
Bad King

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Someone With Mass wrote...

Guess what also knocks out biotics. Flashbangs. Or a punch to the face. You just need to break their concentration, and they're harmless.


Tell that to the prison ship Purgatory's armed guards.

#78
Seboist

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Bad King wrote...

Someone With Mass wrote...

Guess what also knocks out biotics. Flashbangs. Or a punch to the face. You just need to break their concentration, and they're harmless.


Tell that to the prison ship Purgatory's armed guards.


or the two Shadow Broker troops Liara took out when chasing after Vasir.

#79
Bad King

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Seboist wrote...

Bad King wrote...

Someone With Mass wrote...

Guess what also knocks out biotics. Flashbangs. Or a punch to the face. You just need to break their concentration, and they're harmless.


Tell that to the prison ship Purgatory's armed guards.


or the two Shadow Broker troops Liara took out when chasing after Vasir.


Or the hoards of people who tried to stand against Samara during her long career as an asari Justicar.

#80
Someone With Mass

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The thing with Cerberus' failures is that they're not exactly making one think they can handle something like the Collector base or other big decisions/objects/projects if they can't even handle a few stray geth or avoid indoctrination when its presence is painfully obvious.

Modifié par Someone With Mass, 15 juillet 2011 - 08:30 .


#81
Someone With Mass

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Bad King wrote...

Someone With Mass wrote...

Guess what also knocks out biotics. Flashbangs. Or a punch to the face. You just need to break their concentration, and they're harmless.


Tell that to the prison ship Purgatory's armed guards.


Which also had to deal with a couple of dozen other convicts at the same time.

#82
Bad King

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Someone With Mass wrote...

The thing with Cerberus' failures is that they're not exactly making one think they can handle something like the Collector base or other big decisions/objects/projects if they can't even handle a few stray geth or avoid indoctrination when it's painfully present.


Actually, they have already successfully dabbled with Collector tech to create collector weaponry and armour, and their military branches have defeated geth units in the Skyllian Verge through use of their Arc Projectors.

:wizard:

#83
The Twilight God

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Seboist wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.


They also created the M-44 Hammerhead. :happy:


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You're not helping their case...

#84
Guest_laecraft_*

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I just find it fishy that TIM sent those things to Omega in the first place. What was he trying to achieve by that? Also, they break out exactly at the docking, and not a moment sooner? Were the scientists "experimenting" in a docking ship? There are labs for that sort of thing.

So let's see, we've got a ship filled with bio-weapon, sent to Omega, and the experiment is going on inside that ship (they couldn't find a better time and place to experiment), and it suddenly "goes wrong" right when it docks and Omega's thugs break in. Even if those thugs sabotaged the research, somehow (which would be a repeat of what happened in Retribution), everything else is really suspicious.

I say TIM finally decided to test the results of his research on someone other than humans.

Or maybe he's simply trying to keep Omega in shape for the upcoming invasion. "This was merely a drill - the Reapers come next!"

EDIT: Speaking of those scientists, TIM probably didn't inform them of his intentions exactly so that he could claim innocence later. He wants to test his weapon and keep peaceful relationship with Omega at the same time. And he can always say that he didn't plan it, since his people suffered in this just as much.

Modifié par laecraft, 15 juillet 2011 - 08:41 .


#85
Bad King

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Someone With Mass wrote...

Bad King wrote...

Someone With Mass wrote...

Guess what also knocks out biotics. Flashbangs. Or a punch to the face. You just need to break their concentration, and they're harmless.


Tell that to the prison ship Purgatory's armed guards.


Which also had to deal with a couple of dozen other convicts at the same time.


Okay then, tell it to teh Ymir mechs.

Modifié par Bad King, 15 juillet 2011 - 08:33 .


#86
Someone With Mass

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Bad King wrote...

Actually, they have already successfully dabbled with Collector tech to create collector weaponry and armour, and their military branches have defeated geth units in the Skyllian Verge through use of their Arc Projectors.


I really fail to see how securing a few Collector weapons have anything to do with indoctrination.

And I was referring to Overlord's geth problem.

Also, if you read Legion's Shadow Broker file, it's hinting at his potential escape if he's sold to Cerberus. Because of their incompetence.

Modifié par Someone With Mass, 15 juillet 2011 - 08:37 .


#87
FRANCESCO84Inn

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this creature not is a fruit of Cerberus experiments but isnt a direct soldier of Reeper, the first assoult to the Galaxy and to the umans people, the Terminus Sistem is intability country,

the Citadel no have a power, The Queen fo Pirates have the real power of the Station, ya cerberus in Retribution transform Gryson in a creatures of Reeper, but form me not have the tecnology for this.

Modifié par FRANCESCO84Inn, 15 juillet 2011 - 08:43 .


#88
The Twilight God

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Bad King wrote...

Fixers0 wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.




Unfortunatly none of this is plot integral to the story of Mass effect, that they made a good gun is fine, but it doesn't affect most people's lives in the least bits.


The fact that they can successfully experiment with collector tech without getting lolindoctrinated says a lot to me as well as the fact that they churn out lots of advanced tech which has been highly effective. Why does it have to be integral to the story? A lot of background lore isn't, that doesn't invalidate it.


Hardware development isn't quite the same thing. Everyone makes weapons. That's like giving Cerberus a pat on the back for making a really good CPU heatsink. Not much risk in tradtional R&D. The thing about Cerberus is that they just don't learn. How many time s can to F up and never learn from it? At this point their security protocols should be so air tight that nothign can escape their labs. 

The stuff you're listing is non-story DLC and it's gimmicky. I don't purchase weapon/armor/appearance packs so most of the stuff you mentioned doesn't even exist in my book.  Collector armor? Really? It's just extra cash for EA, not exactly an accurate reflection of Cerberus or the actual game world.

Modifié par The Twilight God, 15 juillet 2011 - 08:43 .


#89
Bad King

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Someone With Mass wrote...

Bad King wrote...

Actually, they have already successfully dabbled with Collector tech to create collector weaponry and armour, and their military branches have defeated geth units in the Skyllian Verge through use of their Arc Projectors.


I really fail to see how securing a few Collector weapons have anything to do with indoctrination.

And I was referring to Overlord's geth problem.


Cerberus experimented successfully with Collector technology to make powerful weaponry and armor. This shows that Cerberus can experiment with collector technology without everything going wrong and so makes it more credible that their dabblings in the collector base won't go wrong.

And if only they had a proper military unit (complete with arc projectors) stationed on Aite, then Overlord wouldn't have gone horribly wrong!

#90
Veex

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As far as I'm concerned EDI is possibly the best thing about ME2, so props to Cerberus for creating our new overlord.

#91
Bad King

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The Twilight God wrote...

Bad King wrote...

Fixers0 wrote...

Bad King wrote...

Grand Admiral Cheesecake wrote...

They did two things right.
Built a new Normandy and brought Shepard back.


Their science departments successfully manufactured a lot of powerful experimental technology:

-Cerberus Assault Armor
-M-22 Eviscerator Shotgun
-The Arc Projector (successfully deployed by Cerberus against geth in the Skyllian Verge)
-Inferno Armor (successfully used by Cerberus squad leaders in the Skyllian Verge)
-Capacitor Helmet
-Archon Visor
-Kestrel Armor
-Modified the Phalanx and the Mattock
-They successfully experimented with captured collector technology to create the Collector rifle and armor
-And lets not forget the recon hood, sentry interface and umbra visor

For more successful Cerberus operations, read their Shadow Broker dossier- there's some info on their project 'trapdoor' and political assassinations.




Unfortunatly none of this is plot integral to the story of Mass effect, that they made a good gun is fine, but it doesn't affect most people's lives in the least bits.


The fact that they can successfully experiment with collector tech without getting lolindoctrinated says a lot to me as well as the fact that they churn out lots of advanced tech which has been highly effective. Why does it have to be integral to the story? A lot of background lore isn't, that doesn't invalidate it.


Hardware development isn't quite the same thing. Everyone makes weapons. That's like giving Cerberus a pat on the back for making a really good CPU heatsink. Not much risk in tradtional R&D. The thing about Cerberus is that they just don't learn. How many time s can to F up and never learn from it? At this point their security protocols should be so air tight that nothign can escape their labs. 

It's non-story DLC and it's gimmicky. I don't purchase weapon/armor/appearance packs so most of the stuff you mentioned doesn't even exist in my book.  Collector armor? Really? It's extra cash for Bioware, not exactly an accurate reflection of Cerberus or the actual game world.


All DLC is extra cash for BioWare (from big packs like LotSB to small packs like the Incisor) I still consider it part of the game's lore. And as I've said a few times this DLC does play a role in the games lore (not just gameplay)- BioWare went to the trouble of making sure they fit into the game lore-wise (read the descriptions and emails) and also the Cerberus troops in ME3 are wearing ME2's Cerberus Assault armor and are wielding the eviscerator. And while everyone makes weapons, do they all dabble in technology as advanced and as risky as Cerberus? We're talking collector tech, AI research, and field experiments against geth here.

Modifié par Bad King, 15 juillet 2011 - 08:50 .


#92
Someone With Mass

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I don't think the Collector armor and weapons are that good, anyway. Especially when it can't be combined with other pieces to make it more versatile.

As for the Arc Projector, it requires power cells to operate, which aren't always present.

#93
FRANCESCO84Inn

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the dlc is avry a metod to take a money of playng for EA, not is for incemetn the expirience of the game, why not introduce this aspect first in game ?

50 euro for base game and 80 euro for collector not is money ?

why introduce the possibility to drive a taxi any in dlc Lair of the Shadows Broker ?

why not create a area of Citadel and Omega more big, for exploretion ?

why deleted the planet dicover and the planet drivers in mako ?

Modifié par FRANCESCO84Inn, 15 juillet 2011 - 08:54 .


#94
Bad King

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Someone With Mass wrote...

I don't think the Collector armor and weapons are that good, anyway. Especially when it can't be combined with other pieces to make it more versatile.

As for the Arc Projector, it requires power cells to operate, which aren't always present.


While I agree with you on these points, you're criticizing the weapons from a gameplay perspective rather than from a lore perspective.

Modifié par Bad King, 15 juillet 2011 - 08:56 .


#95
Someone With Mass

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Bad King wrote...

While I agree with you on these points, you're criticizing the weapons from a gameplay perspective rather than from a lore perspective.


It can be taken from a lore perspective too. Most other armors were designed to be compatible with other pieces. Like the Kestrel armor or N7 armor. I don't think this:
Image IPB
can be connected to work with other parts that could improve the efficiency of the wearer and his equipment.

#96
Bad King

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Someone With Mass wrote...

Bad King wrote...

While I agree with you on these points, you're criticizing the weapons from a gameplay perspective rather than from a lore perspective.


It can be taken from a lore perspective too. Most other armors were designed to be compatible with other pieces. Like the Kestrel armor or N7 armor. I don't think this:
Image IPB
can be connected to work with other parts that could improve the efficiency of the wearer and his equipment.


Still gameplay related. While the Cerberus technicians did say that the Kestrel armour parts' shield algorithms were best exploited in custom arrangements rather than all together, this was specific to the Kestrel armor, it wasn't mentioned in the descriptions of the Collector/Inferno/Blood Dragon (etc.) armour.

Modifié par Bad King, 15 juillet 2011 - 09:11 .


#97
The Twilight God

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Bad King wrote...

All DLC is extra cash for BioWare (from big packs like LotSB to small packs like the Incisor) I still consider it part of the game's lore. And as I've said a few times this DLC does play a role in the games lore (not just gameplay)- BioWare went to the trouble of making sure they fit into the game lore-wise (read the descriptions and emails) and also the Cerberus troops in ME3 are wearing ME2's Cerberus Assault armor and are wielding the eviscerator. And while everyone makes weapons, do they all dabble in technology as advanced and as risky as Cerberus? We're talking collector tech, AI research, and field experiments against geth here.


LotSb, Arrival, Overlord, Stolen Memory and The Price of Vengence are more than irrelevent fluff.

Cerberus assault armor, eviscerator and almost all the weapons and armor are just that: Weapons and Armor. They aren't out of this world feats of engineering nor technological breakthroughs. They made some weapons and armor based on current technology. Big deal. We can make "out of this world" weapons right now. They just aren't economical. When Cerberus starts performing real feats of engineering (i.e. making superior weapons that can be mass produced so that humanity can actually benefit from them) they can be counted as more. As it stands those weapons are about as much a success as Cerberus personnel being able to tie their own shoes.

Some of those DLC armors weren't even developed by Cerberus. Like the Mattock, Eviscerator, Phalanx, Plasma Shotgun, Terminus armor, etc. were attained on the open market. Others like the archon visor, incisor rifle, kestrel armor and capacitor helmet are unclear (it's not said how Cerbeus got it). So giving them credit is a disingenous assertion.

My point about the collector armor is that it is a gimmick. It doesn't even make since within the timeline or lore of the game. Bioware needed to put something in the codex/mailbox to explain the existence of the item. But they failed IMO. Collector armor contradicts the lore.

Shepard,

Our researchers have been working with captured Collector technology for some time now. They've developed an experimental armor suit in your size and an assault rifle that the techs say should take a standard thermal clip. I had the items delivered to the Normandy's armory.

Good hunting.


For some time now? Really?

The amount of energy required to create a destructive beam is several orders of magnitude more than the amount needed to launch a high-velocity projectile via a mass effect field.
The weapon you've retrieved appears to be a beam weapon of Collector origin, but efforts to understand the technology and replicate it have failed. With enough research, Normandy's engineers may be able to produce beam weapons, perhaps on a large scale.


So either the collector DLC items aren't too different than the weapons we already have or Cerberus has a time machine. They don't have a time machine. So whats so great about the collector weapons and armor since it's no different than any other tech we already possess?

Modifié par The Twilight God, 15 juillet 2011 - 09:30 .


#98
Ianamus

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I think that Cerberus worked better as the background antagonist/inept organisation it was in ME1. Ever since ME2 the entire Mass Effect universe has pretty much revolved around Cerberus (A bit of an exageration, but they have been in every spinoff, book and comic since ME2).

Its annoying, because out of all the interesting and varied species/factions they are focusing on a comparatively dull and fairly typical "Well intentioned extremist" terrorist group.

Don't get me wrong, Cerberus is an interesting plot device, but I don't see why they must be the focus of all Mass Effect media. It's reached the point where they seem to be neglecting other antagonists or storylines and reusing the "Cerberus experiment gone wrong" plot just so that Cerberus can be the focus yet again.

Modifié par EJ107, 15 juillet 2011 - 09:33 .


#99
Mr. Gogeta34

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The Council always doubts you

Al-Jilani always tries to smear you (and can always get punched in the face)

Cerberus projects can always go wrong (and many times do)

The Alliance also has projects that have gone wrong

#100
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At this rate, cerberus discovers time travel, and creates the reapers on accident. They seem to mess up everything.