The Twilight God wrote...
Bad King wrote...
All DLC is extra cash for BioWare (from big packs like LotSB to small packs like the Incisor) I still consider it part of the game's lore. And as I've said a few times this DLC does play a role in the games lore (not just gameplay)- BioWare went to the trouble of making sure they fit into the game lore-wise (read the descriptions and emails) and also the Cerberus troops in ME3 are wearing ME2's Cerberus Assault armor and are wielding the eviscerator. And while everyone makes weapons, do they all dabble in technology as advanced and as risky as Cerberus? We're talking collector tech, AI research, and field experiments against geth here.
LotSb, Arrival, Overlord, Stolen Memory and The Price of Vengence are more than irrelevent fluff.
Cerberus assault armor, eviscerator and almost all the weapons and armor are just that: Weapons and Armor. They aren't out of this world feats of engineering nor technological breakthroughs. They made some weapons and armor based on current technology. Big deal. We can make "out of this world" weapons right now. They just aren't economical. When Cerberus starts performing real feats of engineering (i.e. making superior weapons that can be mass produced so that humanity can actually benefit from them) they can be counted as more. As it stands those weapons are about as much a success as Cerberus personnel being able to tie their own shoes.
Some of those DLC armors weren't even developed by Cerberus. Like the mattock, Eviscerator, Phalanx, Plasma Shotgun, Terminus armor, etc. were attained on the open market. Others liek the archon visor, incisor rifle, kestrel armor and capacitor helmet are unclear (it's not said how Cerbeus got it). So giving them credit is erroneous.
My point about the collector armor is that it is a gimmick. It doesn't even make since within the timeline or lore of the game. Bioware needed to put something in the codex/mailbox to explain the existence of the item. But they failed IMO. Collector armor contradicts the lore.Shepard,
Our researchers have been working with captured Collector technology for some time now. They've developed an experimental armor suit in your size and an assault rifle that the techs say should take a standard thermal clip. I had the items delivered to the Normandy's armory.
Good hunting.
For some time now? Really?The amount of energy required to create a destructive beam is several orders of magnitude more than the amount needed to launch a high-velocity projectile via a mass effect field.
The weapon you've retrieved appears to be a beam weapon of Collector origin, but efforts to understand the technology and replicate it have failed. With enough research, Normandy's engineers may be able to produce beam weapons, perhaps on a large scale.
So either the collector DLC items aren't too different than the weapons we already have or Cerberus has a time machine. They don't have a time machine. So whats so great about the collector weapons and armor since it's no different than any other tech we alreayd possess?
1. Actually a lot of them are technological breakthroughs:
Shepard,
We recently had an incident involving the geth at one of our
outposts in the Skyllian Verge. Don't worry; I'm not sending you off to
chase anything down. Our operatives waged a highly successful battle
against a geth scouting party and credited their success to a new
advanced electrical attack device that we finally let them take out of
the lab. Since their unit is being reassigned for some rest and
relaxation, I thought you should take custody of the weapon in the
meantime. The weapon is called an arc projector. I sent it to the
Normandy's armory so you can examine it for yourself and use it if you
deem it worthy. It's gone through plenty of tests that indicate it
overloads kinetic barriers and synthetic enemies particularly well, but
laboratory demonstrations are a poor substitute for actual field
reports. We know it works. Now we want to see what it can do in the
right hands. If all goes well, we'll use your tactics to train other
operatives. -- TIM
Cerberus Assault Armor is designed for shock troops, who are expected to
turn the tide of battle against creatures or forces that would decimate
normal soldiers. The troops demanded three things in its design:
shields, armor thick enough to last against a superior foe, and a
rechargeable pack to extend a heavy weapon power cell. The only drawback
of the armor is its weight, which the troops carry as a point of pride.
They have a saying: "Out of shape going in, in shape coming out." -- In-game description
The Cerberus Assault armour and eviscerator has been successfully mass produced and appears to be used by many of the Cerberus troops in ME3.
2. If you re-read my original comment, I never gave Cerberus credit for producing the Mattock/GPS/Phalanx- but they did modify them.
3. Collector armor does not contradict the lore. Collectors have been making deals with the Galaxy's races for centuries prior to ME2. Okeer for example made deals with them. Why couldn't Cerberus do the same?
As for that quote regarding the Collector beam- Cerberus are saying that they have been unable to replicate the beam gun itself. This doesn't mean that all Collector tech is too hard to replicate.
Modifié par Bad King, 15 juillet 2011 - 09:48 .





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