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New info coming soon on Dishonored...from Arkane Studios and Bethesda


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#376
sympathy4sarenreturns

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I'm about to go dark, but I will be in tomorrow to give my initial impressions on things. Gameday...its pretty exciting! I won't be reading anything in the thread until I'm finished, just posting my own views on things. I plan on using stealth a lot, but I'm not going to do a shadow playthrough. There are going to be parts where I'm violent. In stealth games I tend to be a jack of all trades and finding one weapon that is my favorite. DE: HR's was the shotgun. Will prob be crossbow, but I will see. It's about time some good fresh steampunk came our way!

#377
C9316

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Hoping for some fan reviews, but it seems the game is doing well. I'll most likely pick this up on the 17th..

#378
Giggles_Manically

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Well so far my friend is in absolute love with it.

He says you really can avoid killing anyone.
Apparently if no one sees you, you get to hear some banter that indicates people are REALLY scared of you. Allegedly confusing you with the Outsider.

#379
Fast Jimmy

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I won't be able to start playing until Thursday, but can anyone attest to the quality of the story, or how choices are recognized? Or is it more just DE:HR, where the story is pretty static, regardless of the choices you make?

#380
blaidfiste

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They're probably all playing hard. We should get some feedback tomorrow.

#381
sympathy4sarenreturns

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I have played for about three hours, and I'm taking a small breather before diving back in for another hour or two. It's friggin awesome...if you don't have it yet or are on the sidelines, wtf is your problem? :P.

I haven't done an official 'mission' yet other then introductory mission...I don't even have my powers yet. The atmosphere is thick and genuine...amazing...and it goes great with the artstyle. The loudspeakers blare propaganda and npcs have good and plentiful banter, both informative and helpful in lore and backstory. Early on I've been reading lots of lore tidbits and looting. Enemies are hard and you're reminded early that rats will come after you, too. If you get caught guards from other rooms come charging in after being called. It's too early to give an assessment of AI...rats are attentive and guards have patterns that can be learned if studied. Lots of keys. Keyhole peaking is cool. NPC friends seem super cool, especially one sofar in particular. The controls are good, too, and peeking is very precise, although jumping out of water to land can be twitchy in my early experience. Music and menu music is good. You can pick up stuff ala Half-Life 2 style. Ammo and resources are scarce, as advertised, although it seems at least sometimes crossbow bolts can be retrieved. Traps are well contrieved. Just bought some stuff and it looks like there are solid upgrade choices.

This game is going to be so friggin good....so glad I'm only starting :)

Modifié par sympathy4sarenreturns, 10 octobre 2012 - 05:27 .


#382
sympathy4sarenreturns

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The story is not at all static sofar, imo. It feels personal and unique. The corruption of the city is astounding. There is almost total control over the population. You hear stuff over the loudspeaker and roll your eyes, because you can hear lies but they make it sound so serious. Even moreso then America's media. The game tracks how you play and based on violence vs. non-violence it affects the gameworld and endgame.

Modifié par sympathy4sarenreturns, 10 octobre 2012 - 03:01 .


#383
Cyberarmy

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Really want to play this game but i'm X-Com captivated by X-Com. Aliens are kicking my backside and im luvin it :)

#384
Il Divo

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Fast Jimmy wrote...

I won't be able to start playing until Thursday, but can anyone attest to the quality of the story, or how choices are recognized? Or is it more just DE:HR, where the story is pretty static, regardless of the choices you make?


The story moves a bit too fast at the start. 


As in, the Empress is already dead within the first five minutes, which really limits your connection to her character/death. In that sense, Half-Life 2/Bioshock are better since they give you a better opportunity to take everything in before you start killing things. But the interactions with her daughter are adorable.

On the other hand, the gameplay/setting is phenomenal, superior to Deus Ex in my opinion. I can already tell I'll be replaying this game at least a good 2-3 times. I've done about four missions and the storyline is pretty static, far as I can tell. You see your decisions reflected in other ways (character conversations, number of enemies, etc), but if you're looking for divergent storylines, as per the Witcher 2, you might be disappointed.

Modifié par Il Divo, 10 octobre 2012 - 12:38 .


#385
Il Divo

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By the way, did anyone receive a pack of playing cards with their gamestop pre-order? I got a set yesterday and thought it was a pretty funny bonus to the game.

#386
sympathy4sarenreturns

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Cyberarmy wrote...

Really want to play this game but i'm X-Com captivated by X-Com. Aliens are kicking my backside and im luvin it :)


Good reason! I hear X-Com is great, too.

#387
TobiTobsen

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Ah man... so many great games are coming out this friday! I can't decide and I don't have enough time!

#388
SupidSeep

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After replaying the prison escape to get the Vanished achievement on Very Hard (quite easy achievement IMO), I am beginning to consider going for "Mostly Flesh and Steel" right off the bat (might be a bit difficult to do so simultaneously with "Shadow" and "Clean Hands" on a first playthrough).

But this way I won't get to use all the nifty powers ...

#389
Il Divo

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The hour count is not as bad as I thought it would be. I clocked in at about 18 hours, and that's without performing all the sidequests and bum-rushing the main quest. Overall, a very enjoyable experience. The ending is short but sweet and reflects your style of play. And I gotta say, the customization options, between powers, ranged weapons, and upgrades really make this game.

Modifié par Il Divo, 10 octobre 2012 - 11:38 .


#390
sympathy4sarenreturns

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The more I play, the more completely immersed I am. Playing on hard with objective markers turned off. Still in the first mission...about 8 hours in. Reading lore, finding loot and whale charms/runes, doing side quests. Exploring! It's my GOTY by far sofar.

#391
SupidSeep

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No! I killed one person in my first mission! Now I got to run through it from scratch (to get "Clean Hands" achievement) because I had no idea who I killed (or let die by negligance)! I managed to ghost it and only upgraded blink despite grabbing all the runes I could ... so I could still get "Shadow" and "Mostly Flesh & Steel" ...

#392
mr_afk

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SupidSeep wrote...

No! I killed one person in my first mission! Now I got to run through it from scratch (to get "Clean Hands" achievement) because I had no idea who I killed (or let die by negligance)! I managed to ghost it and only upgraded blink despite grabbing all the runes I could ... so I could still get "Shadow" and "Mostly Flesh & Steel" ...


Ah that sucks. I accidentally killed one person during that first mission but reloaded it to complete it properly.
Image IPB
I've managed to maintain my no kills throughout the second and third mission, but I didn't manage to remain completely undetected (possibly related to the few bodies that I didn't hide well enough). Oh and this is on very hard btw.
  
But yeah, they can die pretty easily when you knock them unconscious - falling into water instantly kills them and I heard that dropping them down stairs/knocking their heads against walls can also kill them. Had to reload so many saves to stop myself from accidentally killing them (or getting detected, since I don't like wasting sleep darts).

The non-lethal aspect of the game is pretty fun, especially since they also present alternatives to killing the assassination target (unlike Deux Ex:HR, with its boss fights). Blinking behind people and choking them out is pretty satisfying (especially with the arm strength bone charm), and I kinda feel like a leopard/body snatcher in the way I always blink away with their body to hide it on some high place (since they never seem to look up) haha.

My only qualm with the non-lethal approach is the lack of variety. So far, the only three non-lethal methods to get past enemies is to sneak up and choke them, shoot them with a sleep dart, or just sneak past/distract/possess them and avoid them. Meanwhile there's a plethora of inventive ways you can kill them - in terms of weapons (more variety and methods to use them - drop assassinations etc), power combos (using rats etc), and re-routing wall of lights etc.

I'm tempted to put my low chaos playthrough on hold and muck around with a really destructive high chaos style of play..

Modifié par mr_afk, 11 octobre 2012 - 08:17 .


#393
SafetyShattered

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I love this game so much. But for the people that just got it I highly suggest you use your first playthrough to be action oriented. Sure the ending is darker.....but the abilities and much more enjoyable when you use them with lethal intent. Like summoning a swarm of rats. Or stopping time, possessing someone, then moving him in front of his own bullet. It's a blast. Don't get me wrong playing stealth is still fun, especially considering how many options the game gives you to avoid fighting, but I found myself ditching stealth after like the 2nd mission and I definately didn't regret it.

Modifié par Shadowfang12, 11 octobre 2012 - 10:01 .


#394
SafetyShattered

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SupidSeep wrote...

After replaying the prison escape to get the Vanished achievement on Very Hard (quite easy achievement IMO), I am beginning to consider going for "Mostly Flesh and Steel" right off the bat (might be a bit difficult to do so simultaneously with "Shadow" and "Clean Hands" on a first playthrough).

But this way I won't get to use all the nifty powers ...


Ugh....I really don't want to go for the Mostly Flesh and Steel achievement. Whats the point of having such awesome powers if you can only use Blink?

#395
Il Divo

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Shadowfang12 wrote...

I love this game so much. But for the people that just got it I highly suggest you use your first playthrough to be action oriented. Sure the ending is darker.....but the abilities and much more enjoyable when you use them with lethal intent. Like summoning a swarm of rats. Or stopping time, possessing someone, then moving him in front of his own bullet. It's a blast. Don't get me wrong playing stealth is still fun, especially considering how many options the game gives you to avoid fighting, but I found myself ditching stealth after like the 2nd mission and I definately didn't regret it.


That would be my biggest complaint. It's certainly possible to perform a non-lethal playthrough. But there don't seem to be many powers/equipment which actively support it. No sword, no gun, and fewer powers to choose from. In that sense, Human Revolution is a bit better since there is more variety in non-lethal takedowns.  

#396
SafetyShattered

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Il Divo wrote...

Shadowfang12 wrote...

I love this game so much. But for the people that just got it I highly suggest you use your first playthrough to be action oriented. Sure the ending is darker.....but the abilities and much more enjoyable when you use them with lethal intent. Like summoning a swarm of rats. Or stopping time, possessing someone, then moving him in front of his own bullet. It's a blast. Don't get me wrong playing stealth is still fun, especially considering how many options the game gives you to avoid fighting, but I found myself ditching stealth after like the 2nd mission and I definately didn't regret it.


That would be my biggest complaint. It's certainly possible to perform a non-lethal playthrough. But there don't seem to be many powers/equipment which actively support it. No sword, no gun, and fewer powers to choose from. In that sense, Human Revolution is a bit better since there is more variety in non-lethal takedowns.  


Yeah I agree Human Revolution did it far better. Freaking loved that game...

#397
Andarthiel_Demigod

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Well I've just gotten up to the third mission and so far I'm really impressed. The art style is very distinct, reminds of Bioshock infinite, the gear you get is quite varied and you do get quite a bit of freedom in the pathways you take and the way you do things(not linear at all) And there are even side missions too.Even at the end of the second mission you have a choice on how to assasinate the target and end the mission(you can poison him, kill him or knock him out and brand him as a traitor) not to mention some of the optional rescue objectives too. It really is Thief meets Deus Ex.

Modifié par Andarthiel_Demigod, 11 octobre 2012 - 11:06 .


#398
sympathy4sarenreturns

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I can't get over how awesome it is. I'm 7 hours in and still on the first mission. Finally got to the Office of the Overseer after exploring different areas of the hub. I noticed that several locations available for exploration off the main hub serve as pseudo "dungeons". Awesomesauce.

#399
Fast Jimmy

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I'm just now getting into it (just got back from The Void and getting my first magic abilities) but I can't say I'm super blown away just yet. I don't want to pass judgment, but I feel like echoing others here in saying stealth is not really supported that strongly, at least not so strongly that I have yet to regret going in and killing all opposition, when I'm usually a pacifist kind of guy.

But I'm reserving judgment, like I said. The story hasn't been that engaging yet, my wife was watching me play the first twenty or so minutes and I said 'well, they are going to die, that's obviously a bad guy, you're going to be the person I have to find...' Nothing really original or surprising. Again, super early in, but I haven't been hooked yet.

#400
slimgrin

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I'm impressed with the art design. The overall look is gorgeous and feels original. Character designs are solid too. I'm giving it a go on hard. *gulp*