Modifié par tjspices, 16 juillet 2011 - 05:26 .
Mass Effect RTS
#26
Posté 16 juillet 2011 - 05:20
#27
Posté 16 juillet 2011 - 05:41
#28
Posté 16 juillet 2011 - 05:50
#29
Posté 16 juillet 2011 - 05:57
nhsk wrote...
Just do like in Sins of a Solar Empire. You couldn't really camp the star lanes there (effectively the same as Relays) - well you could, but only with ships.
I take it you didnt get the "Entrenchment" expansion where you could build star bases, and mine fields?
#30
Posté 16 juillet 2011 - 05:58
#31
Posté 16 juillet 2011 - 06:05
lol i said the same the about rpgs before i played masseffect now im hooked:D
Modifié par tjspices, 16 juillet 2011 - 06:06 .
#32
Posté 16 juillet 2011 - 06:07
#33
Posté 16 juillet 2011 - 06:08
Reaper Husk rush is so noob
Alliance is an OP Faction
Quarians should get less upgrades than the Geth
Krogan BattleMasters don't follow lore
Spectres need nerf!!
Turian Dreadnaughts need buffed
sigh this would just be the beginning
Modifié par OmegaXI, 16 juillet 2011 - 06:20 .
#34
Guest_Recon64bit_*
Posté 16 juillet 2011 - 06:12
Guest_Recon64bit_*
ThePwener wrote...
Oh..... kinda like the new Final Fantasy flops and Kingdom Hearts. I would like that.
No those are RPGs. RTS are a different kind of game where you control an army against another in real time.
#35
Posté 16 juillet 2011 - 06:12
Err, no.ThePwener wrote...
Oh..... kinda like the new Final Fantasy flops and Kingdom Hearts. I would like that.
Games like Star Craft, Halo Wars, Age of Empires etc...
Personally I'd prefer a turn-based strategy ala Shogun Total War 2 or Civilization 5.
#36
Posté 16 juillet 2011 - 06:16
#37
Posté 16 juillet 2011 - 06:18
Modifié par lietk12, 16 juillet 2011 - 06:19 .
#38
Posté 16 juillet 2011 - 06:19
#39
Posté 16 juillet 2011 - 06:21
lietk12 wrote...
Fleet and Flotilla: Interactive Cross-Species Relationship Simulator. Actually, not that last one.
/SIMS
Why the hell not!?
Extra one - Blasto: The official game of the movie
Modifié par ThePwener, 16 juillet 2011 - 06:22 .
#40
Posté 16 juillet 2011 - 06:21
#41
Posté 16 juillet 2011 - 06:22
Modifié par tjspices, 16 juillet 2011 - 06:23 .
#42
Posté 16 juillet 2011 - 06:23
Well, it would be redundant with the original trilogyThePwener wrote...
lietk12 wrote...
Fleet and Flotilla: Interactive Cross-Species Relationship Simulator. Actually, not that last one.
/SIMS
Why the hell not!?
#43
Posté 16 juillet 2011 - 06:23
But then the whole ME background would be good for most genres and i'd prolly uy them all
#44
Posté 16 juillet 2011 - 06:32
Kenzie1100 wrote...
I used to be against RTS spin offs of games, but Halo wars changed my view, so yes, I like that idea.
I'm of the exact opposite mindset on this. I used to be for RTS spin offs, in fact Star Wars Galactic Battlegrounds (and Age of Empires) is what first brought me to the genre. But Halo Wars was horrible, and I dont want to see that happen to the ME franchise.
#45
Posté 16 juillet 2011 - 06:35
#46
Posté 16 juillet 2011 - 06:37
Modifié par tjspices, 16 juillet 2011 - 06:40 .
#47
Posté 16 juillet 2011 - 06:49
Bogsnot1 wrote...
nhsk wrote...
Just do like in Sins of a Solar Empire. You couldn't really camp the star lanes there (effectively the same as Relays) - well you could, but only with ships.
I take it you didnt get the "Entrenchment" expansion where you could build star bases, and mine fields?
I only played the original
#48
Posté 16 juillet 2011 - 08:16
#49
Posté 16 juillet 2011 - 10:04
#50
Posté 16 juillet 2011 - 10:06




Ce sujet est fermé
Retour en haut






