Lowlander wrote...
WebShaman wrote...
I mean, imagine if there was unlimited multi-classing in NWN. Imagine that you could take as many different classes as you wished, up to the level limit (40 different classes, etc). It would result (or could, depending on the optimization and skill of the player) in a one man army, not needing any other classes to support it. Loaded up with just about every skill and ability that one can get, what could possibly hope to provide a challenge for this mega-multi-character?
.
Actually there are diminishing returns. You could likely build a more powerful character if you could go 4 classes, but the 5th likely wouldn't add much and some time after that it would probably start degrading.
if you had 40 first level classes you would most likely suck at everything. A bunch of low level spell casting levels are quite ineffective spell selection/scaling and DC. If you mix a bunch of non fighter base classes in pre-epic, your BAB would get wrecked. Even a whole bunch of low level fighter classes, you would miss fighter WS/EWS, Ranger Bane, DwD DR, etc...
But three classes seems a reasonable choice that allows a lot of fun customization.
Everyone likes to pick on SD and HIPS, but really it was a PnP design where this wouldn't be nearly as abusable with a DM moderating everything. In NWN true seeing totally disables the SD class if that is all you get out of it. I have played SD, but probably wont' again, it isn't worth the adition hit to BAB/additional borking of Will saves in my Fighter/Rogue builds to be able to stealth near combat.
We can leave spellcasting out for obvious reasons - being that spellcasting is balanced with the level progression. 1 level in a spellcasting class does not give one access to all the spells, obviously.
That leaves mostly combat and stealth builds here. Being that BaB classes add to one another, our 40th level character with 40 classes will have a high BaB (we take a lot of high BaB classes, suck in the benefits, and then go to the next...).
Of course, there are those class features that we will miss, but then, there sure are a lot of things we will get. One would have to add something like the PRC to get enough additional classes, of course. For example, all the additional classes and material from D&D (before 4ed).
In NWN, True Seeing does not necessarily disable the SD class. One can modify True Seeing to avoid this. In Vanilla, however, it does.





Retour en haut







