Yes, I used Morrigan, Wynne, and Alistair as much as I could in Origins. I like Lelliana, but, she was too squishy and I didn't know how to build her because the in game descriptions are worthless and I played Origins when it first came out so builds were still under construction. Besides, I was curious about that dead god baby Morrigan was cooking up.
IIRC, I set up Morrigan with full entropy tree. But, in Origins, it was easier to use Death Cloud because you could often see the enemy before they could percieve you. So you could cast Death Cloud and they would just sit inside it dying. In Awakening, the enemies all see you and they are split up into two groups. I have two threat reduction items on Velanna and my Warden is wearing Massive armor. So, he draws all the agro. I target the boss with the entire party and while The Warden rushes past all the mobs, they tag along. So, I have little to no use for offensive or defensive sustains on Velanna. I also didn't take much in the way of elemental damage spells because of the friendly fire issue. So, I don't have much use for Keeper, Battle Mage, and Mage sustains.
I set up Velanna with Arcane Mastery, Time Spiral, Flaming Weapons, Petrify, Frost Weapons, Stinging Swarm, Mana Clash, Crushing Prison, Mass Paralysis, Death Hex. I didn't Time Spiral. Everything dies long before it can make me use a potion on normal in Awakening. I remember Origins fights being a bit more involved.
Modifié par nicethugbert, 18 juillet 2011 - 02:49 .