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Ilos, a WTF in a long line of WTFs.


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#1
BentOrgy

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In Mass Effect Part Duh - Er, two, we find out that the Council had sent teams to Ilos to presumably ascertain what the hell happened there while Shep and company were blowing things up.

Makes perfect sense, until they basically inform us that, after seeing that Vigil was in no mood to talk anymore, they freaking left!

That's where the "WTF" comes into play; someone correct me if I'm wrong, 'cause I kinda hope that I am, but I can't remember anyone saying, or even implying that the teams sent to Ilos stuck around to snoop a bit, not even to take in the sights!

ITS A PROTHEAN PLANET! (Caps needed I think.) Sure, it might be a little worse for wear, but its still teaming with Prothean paraphanilia all over the place. So what if Vigil crashed, he's still there isn't he? Crack him open and see what happens! So what if the stasis pods wen't dark, they're still there aren't they? Prothean DNA ripe for the picking! The Conduit, a prothean manufacted Relay is winking us in the face, and what? Did they just... Not notice? C'mon, Prothean gobblygook is literally pouring out of the walls, and what did the Council do?

NOTHING. Protheans have been a source of awe and wonder for the peeps of the Mass Effect Universe for millenia, and when they finally have a chance to play with it, they just go, "Oh, one data bank was busted, lets jet."

Anyone else missing something? Or is it just me? Cheers. ^_^

#2
Bogsnot1

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Only Vigil is mentioned, nothing about whats done with the rest of the planet or the cache of artifacts they find.
It understandable they wouldnt let Ilos become common knowledge, as the Council would have to dispatch forces there in great numbers to stop all sorts of tourists and treasure hunters f*cking things up with their ignorant fumbling, especially at a time when some of the Council (Salarians, they aint stupid) actually recognises that there is threat looming on the Horizon.

So, officially, Ilos is a dead planet. Unofficially, its being strip-mined for every ounce of data the brainy little frogmen can find.

#3
BentOrgy

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Fair point, there would be considerable backlash (Political, Scientific, and probably Religious.) everywhere, it makes sense to keep it hush hush.... Publicly.

Shepard was there, point blank, ground zero, in the thick of it all; if the council could have told anyone, it would have been Shep. He/She already knows of its existence.

So it just strikes me as very odd, that when the subject is brought up, it goes immediately, nowhere. Makes me worried that things like Ilos, the Cipher, and several other things (Major story pieces.) are going to be glossed over forever, or simply ignored all together, Sadness.

#4
Bogsnot1

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The way I see it, is that Shep would have had appropriate security clearance, but the same cant be said about the 2 others Shep had with him during that meeting with the Council. I cant really picture Bioware scripting in a completely seperate scene for if you had Tali and Garrus along with you, who alsowould have known about Ilos and the Prothean cache.
Hopefully, something will come of it in ME3 and give closure on all these things that happened in ME1. If not, I'll be raging along with a lot of other people.

Modifié par Bogsnot1, 18 juillet 2011 - 04:44 .


#5
Iakus

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Yep, Ilos, a Prothean world where they had a secret base full of cutting edge Prothean technology.  Including stuff on how to build a mass relay.  Where Vigil monitored the Reaper culling. The Reapers, which of course don't exist.  

Oy I hope the Council was only playing dumb.  I really do.

#6
BHRamsay

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I still maintain Shep is the victim of a massive dis-information campaign. In fact all the tech has been stripped and integrated into the other council race technologies. (the game as much as admits this since the Thanix Cannon was based on Reaper tech) Shepard and the Humans are being kept in the dark because the other council races want to use the salvaged reaper tech for themselves .. obviously not having clued in that any technology that incorporates Reaper tech can be CONTROLLED by the Reapers.

Or am I being Capt. Obvious here?

#7
Bogsnot1

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^ Your theory fails on the basis that if you let the Council die (default canon decision based on ME2 new game without import), then its humanity who has the upper hand after the events of ME1, and who have access to Reaper tech.

#8
NoSoyBueno

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I am not sure if this is correct, but the council does not show up if you let them die and so they neither confirm nor deny the existence of Reapers.

-NSB

#9
BHRamsay

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Bogsnot1 wrote...

^ Your theory fails on the basis that if you let the Council die (default canon decision based on ME2 new game without import), then its humanity who has the upper hand after the events of ME1, and who have access to Reaper tech.


Actually the theory holds up fine when you consider that EDI is also  based on salvaged reaper tech ... Go ahead and ask her if you don't believe me. Cerberus appearently had access to enough reaper salvage to whip up an incredibly advanced AI.

Shepard seems like the only one NOT aware of all the groups that profited from the destruction of Sovereign.

#10
BentOrgy

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Reaper, not Prothean though, right? :/

And as for Snot's (Teehee.) comment about the "Other two." in the room; I suppose its fair, although that could have been easily fixed with an extra 10 seconds of dialogue:

"Oh, you two mooks in the corner, yeah youz. We need to have a chat with Commander Shepard... In private if you don't mind." Exit stage right.

Buuuuut, hind sight is 20/20 I guess. Like a lot of us are saying, 2012 will tell us everything. For better or worse.

Modifié par BentOrgy, 19 juillet 2011 - 12:30 .


#11
Blackbelt749

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BentOrgy wrote...

Reaper, not Prothean though, right? :/

And as for Snot's (Teehee.) comment about the "Other two." in the room; I suppose its fair, although that could have been easily fixed with an extra 10 seconds of dialogue:

"Oh, you two mooks in the corner, yeah youz. We need to have a chat with Commander Shepard... In private if you don't mind." Exit stage right.

Buuuuut, hind sight is 20/20 I guess. Like a lot of us are saying, 2012 will tell us everything. For better or worse.


If you want to go that far, just have Anderson leave them out of the room. The meeting was for Shepard, after all. 

One thing comes to mind though...the fact that the Normandy was completely bugged by listening and visual recording devices. In fact, the SB was even able to tap into them. How do we know that TIM didn't put a similar device in Commander Shepards clothes, or even installed into his cybernetics? (I am kind of pulling at threads here, it's been a while since I've played the game)

#12
Guest_Nyoka_*

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I don't know. It would have been odd talking with the council and being told something like: "hey Shepard, we tried to talk to that VI on Ilos, it didn't work anymore so we still don't believe you. Anyway, let us tell you about all that unrelated other stuff we've been doing on Ilos that you don't care about."

#13
BentOrgy

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Nyoka wrote...

I don't know. It would have been odd talking with the council and being told something like: "hey Shepard, we tried to talk to that VI on Ilos, it didn't work anymore so we still don't believe you. Anyway, let us tell you about all that unrelated other stuff we've been doing on Ilos that you don't care about."


I dunno, I think stuff like possibly reactivating the Archives databases, actually trying to get Vigil back online (As opposed to just saying "Ah screw it, Shep's a nut anyway.") and/or telling us what the hell happened to the Conduit (Hello reverse engineered yummyness.) would be something I would care about. :bandit:

That, and it would have been nice to have more things from ME1 actually freakin' matter; and NOT just through an email. <_<

#14
Guest_Nyoka_*

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I just assume there are some things here and there that we are able to figure out ourselves, like that the council did something more than pushing the ON button on Vigil, or that they're studying the prothean pods and the conduit, etcetera. I consider it sort of an "exercise left for the student".

Maybe they could have written one or two "Investigate" lines you could pick to ask what happened to the conduit and the pods and they tell you some variant of "we're working on it", sure, why not.

#15
Estyss Eon

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 I know this might sound like a creepy question, but does your frustration motivate you?
Does it make you want to prove that you don't need them?


I know it makes me get all 'stick your spectre up you know where' if you know what I mean.

#16
008Zulu

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I always figured the complex on Ilos burned up its remaining power reserves talking to Shepard and the the Council techs hadn't figured out the Prothian symbols for Positive and Negative.

All the computers on Ilos housed were the technical specs to build your own (one-way) Mass Relays.

#17
BentOrgy

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008Zulu wrote...

I always figured the complex on Ilos burned up its remaining power reserves talking to Shepard and the the Council techs hadn't figured out the Prothian symbols for Positive and Negative.

All the computers on Ilos housed were the technical specs to build your own (one-way) Mass Relays.


Were they? I don't recall. :huh:

But I'd think, what with people like Liara, that we'd have a decent grasp
of the Prothean language, at least its alphabet. Isn't that how Humanity
deciphered the Mars Chamber? Revelation says as much, I'm pretty sure. So there's more than enough brainpower to go around, it'd be silly not just say, "Shucks, powers dead."

Unless you weren't serious (Text isn't very good at saying.) In which case, :lol:

And at Estyss Eon,
Yes and no; it depends on how much they've been lying to me/leading me on.

Modifié par BentOrgy, 20 juillet 2011 - 05:33 .


#18
Jafroboy

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How about how you walk up to anderson with a geth and tell him they're not the enemy, and he just goes, "thats nice dear".

ME2 is full of plotholes, sadly we can basically only shrug them off as "Oh well its a game"

#19
BentOrgy

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Jafroboy wrote...

How about how you walk up to anderson with a geth and tell him they're not the enemy, and he just goes, "thats nice dear".

ME2 is full of plotholes, sadly we can basically only shrug them off as "Oh well its a game"


I just can't do that. Gaming is not what it used to be twenty years ago; its become an art form worthy of being revered on the lines of movies, books, play, operas.... Shadow puppets. The point is, when you have a game like Mass Effect, one where the creator's basically say "Story, characters, emotion, its all key, its all something that the player should be sucked into and care about, its why this game exists," you can't overlook things like that anymore.

That's why I, and so many others have gotten so irritated. Enough to have me end my year long status as a lurker and say something. :lol:
If this was Dead or ALive I would give a damn. :whistle:

#20
Jafroboy

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Yeah its annoying, but what can you do?

#21
BentOrgy

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Jafroboy wrote...

Yeah its annoying, but what can you do?


.... Complain? :lol:

But seriously, Bioware says they check these out "More than you realise." So hopefully they're not full of hock, and maybe, maaaaaybe, they'll take reasonable, well articulated imput seriously.

Wizard for luck. :wizard:

#22
Kidd

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BentOrgy wrote...

So it just strikes me as very odd, that when the subject is brought up, it goes immediately, nowhere. Makes me worried that things like Ilos, the Cipher, and several other things (Major story pieces.) are going to be glossed over forever, or simply ignored all together, Sadness.

This also means they remember Ilos well and have definitely been there. The topic at hand is Reapers, so they talk about Reapers, of which there is very little to tell aside from "Vigil doesn't work any more". But if they've been to Ilos, found the unrecoverable wreck that is Vigil etc, then obviously they've already began scouring the planet good.