I have enjoyed both DA games, and also had all the BG (Baldur's Gate) games and NWN when they were first released.
Currently Im playing nightmare solo in DA2, and I must say its spoiled me. Im also planning on reinstalling DA:O as well as the official addon content I have yet to play.
I really like 'tactical' combat RPGs, despite there being very few of them of note. However, short of going back to BG, or trying Icewind Dale, it seems I am lacking options in regards to something that I find to be truly challenging, yet not so enfuriatingly impossible as to be on the level of 'I Want to Be the Guy' (possibly the most difficult platformer ever made).
Im hoping in future games, content, expansions, whatever, that Bioware will spare a thought (or more thought I guess) for us players who thrive on difficult, intense combat, and even in party-oriented games will give some sort of aid to people who want to play solo (like solo mode that prevents annoying interference by party members.
It would be nice if there were certain challenge areas, that were not absolutely necessary for main plot progression.
Something like this was the high dragon fight in DA2, and I suppose the Bone Pit in general. It was an awesome upgrade to the one fight in DA:O (I really enjoyed that fight in DA:O too). But theres just too little of it, and a competent player will breeze through it even on nightmare. Satisfyingly difficulty combat is more than just increasing the damage enemies do... its more about having shifting circumstances within the battle that press the player to respond in ways they might not have thought to before.
More of that, in even more epic and marathon lengthy portions is what Im hoping for in future Bioware releases.
I realise that Bioware employees to keep the lights on and food on the table, hence they want to provide a quality product yet may have to make some compromises so that more people buy the game. Thats fine, I understand that, Im not a console gamer but I realise that is where game companies make their needed profits.
Bioware, you can write a engaging, deep story. But please please continue to deepen and intensify combat. Only one massive, multiple wave high dragon fight in a game is too little. The DA Toolset has been around for more than a year and there is still yet to be really a deep combat oriented mod that wows me. I love you guys.. But I have to say it... Skyrim just looks so much more epic... But I do look forward to what Bioware might produce with the aim of equalling or outdoing it.
Modifié par wait what, 18 juillet 2011 - 09:37 .





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