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Will anyone really bother with Kinect? - rant


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#26
ThePwener

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leonia42 wrote...

Hear, hear Evil Chris!


If that post was made by anyone else, the comment I just quoted wouldn't exist.

#27
CroGamer002

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I don't give a Vorcha's ass about Kinect. I'll play ME3 like previous 2 games.

#28
corrin1984

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Problem is its a niche market. It's something that XBOX users will be able to try out... but PS3 and PC users won't. If you make it so that the game can't be played without it... then you run the risk of having vastly different play experiences between different consoles. And if it's done improperly, then the ratings could be extremely different. Which is why i think Bioware didn't make it something you HAD to use. Just something interesting to try out when you're playing it on the 360. If you dont like it, no biggie, turn it off and continue, if you do like it? Great, maybe in future games it'll be improved, refined and further utilized. I think it's just something that's testing the waters. I say more power to em... I'm using a PC tho... so I'm fine with using a mouse instead of a kinect:)

#29
Raiil

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The kinect setup is such that much less resources would be used than if it were a brand spanking new voice recognition program, fyi. The Kinect is the program, the game just needs the protocol that will allows to recognise voice in the first place. I would agree that it would be useless if they had to build it from the ground up, but this is not the case.

#30
Leonia

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Thing is, we have been getting a LOT of positive feedback from the devs on all aspects of the game lately. Sure, it got pushed back a bit later than some of us wanted but we know they're working their arses off on a high-quality product. They are still producing the game they set out to produce, nothing "major" has changed due to adding kinect support. It's just voice-recognition, not like they are doing something crazy that will take huge amounts of time/effort that could be spent elsewhere. Give the devs some credit, they want the game to be successful and fun too, it's not all about pumping the potential kinect market.

Modifié par leonia42, 18 juillet 2011 - 04:49 .


#31
Golden Owl

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Recently picked up a Kinect for my daughters...am I going to use it?...No.

#32
rolson00

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RinpocheSchnozberry wrote...

The day Kinect for PC shows up, I'm buying it. I'll be in line a Best Buy. It's a kick ass idea that is only going to get better with newer versions and as people play with it. But they again I love to see things improved. I'm a sacred cow eater, so something like Kinect that lets me throw away controls and be "in" the game is something that I have got to support.

Did you see the Roman soldier game at E3? That is some awesome looking stuff. Picture Dragon Age four, where you're choosing your spells and aiming them at monsters from a FPS or over the shoulder view... That could rule. ME4... Standing there with your biotic powers (or engineer powers or whatever), whipping items in the world and attackers around like a Jedi or hacking through gates and mechnical stuff in the scenery? You can't beat that.

Will ME3's support for Kinect be perfect? Maybe not. Will it be a new, neat, and interesting thing, hells yes. :-D

would you go threw 6+ playthrough dancing around though. im pretty sure most poeple would get fed up with that ,most gamers are lazy, you dont hear much of the wii now do you?

Modifié par rolson00, 18 juillet 2011 - 04:51 .


#33
Anacronian Stryx

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:


Oh no we can't add a feature to Mass Effect 2 that allows the player to disable the pop-up's that i´n some cases covers the dialogue options.. people are always clammoring for unimportant toggles.

Oh yes we can add a frivolus feature that allows players to use their voices to do something that could just as easly be done by using the controller because THAT's important.

#34
tobynator89

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Valentia X wrote...

The kinect setup is such that much less resources would be used than if it were a brand spanking new voice recognition program, fyi. The Kinect is the program, the game just needs the protocol that will allows to recognise voice in the first place. I would agree that it would be useless if they had to build it from the ground up, but this is not the case.


If that is the case then I'm fine with it

#35
Someone With Mass

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It's a neat feature, but as Chris said, if you don't like it, you don't have to use it.

#36
Golden Owl

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If it had been 3D...not Kinect...that would have caught my interest.

#37
RinpocheSchnozberry

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rolson00 wrote...
would you go threw 6+ playthrough dancing around though. im pretty sure most poeple would get fed up with that ,most gamers are lazy, you dont hear much of the wii now do you?


I almost never play games 6+ times.  If it's a BioWare game, it gets 2-3 play throughs.  Almost anything else is one and done.

#38
Blarty

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I'd like 3D also, but you're likely to get shot down in even more flames pushing 3D than you are with Kinect

#39
Golden Owl

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Blarty wrote...

I'd like 3D also, but you're likely to get shot down in even more flames pushing 3D than you are with Kinect


Why do you think that?

#40
Finis Valorum

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IsaacShep wrote...

Voice commands would be cool if Shepard wasn't already voiced. The entire point of voice commands IMO is to enhance the RP experience, but it ain't gonna happen if Shep then says something rather different and in different voice than player just did. Back in the day most player characters in RPGs weren't voiced, you voiced them in your head. Using voice commands could bring that to the next level, you would literally voice your own character, but not if Shepard (or any other character) already has a voice. My opinon ;P


This, on the other hand if this sort of thing proves popular enough it might indeed provide a great way to voice our own characters in future titles and without voiced protagonists developers could afford to offer us more than two or three choices in conversations again.

On the other hand having to voice your own character also has its drawbacks I'd be at the very least hesistant to proclaim my undying love for a virtual character or shake down old ladies for extra credits in places or at times when friends or family members might be in a position to overhear me.

#41
Raiil

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Golden Owl wrote...

Blarty wrote...

I'd like 3D also, but you're likely to get shot down in even more flames pushing 3D than you are with Kinect


Why do you think that?


3D tvs being expensive as all hell, I'd guess. Plus 3D has had mixed reviews. I know it tends to give a lot of people headaches.

#42
Blarty

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Essentially the take up for 3D is far less than the take up for Kinect ( in a more general Market not just Bioware games). A number of people have Kinect and can the have at least the option of trying it out, with 3d, then the take up is less......but, although i'm saying that, I would love 3D if it can be implemented easily, without significant Dev cost. My 47in LG is screaming to render some of the great vistas of Mass Effect in 3D

#43
steamcamel

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I will never own a kinect. To me it seems like the most redundant, unnecessary thing since someone decided to dub porn movies.

#44
ThePwener

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Someone With Mass wrote...

It's a neat feature, but as Chris said, if you don't like it, you don't have to use it.


>Nobody liked it
>Nobody used it
>Something actually good could have been put in it's place
>We lose content

See what I mean?

#45
OSUfan12121

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I have a kinect and I can say I'll never use the feature. The kinects voice sensor isnt the greatest so if you have the volume up it wont register half the time, plus its faster just to select the option you want in dialogue.

#46
Golden Owl

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Valentia X wrote...

Golden Owl wrote...

Blarty wrote...

I'd like 3D also, but you're likely to get shot down in even more flames pushing 3D than you are with Kinect


Why do you think that?


3D tvs being expensive as all hell, I'd guess. Plus 3D has had mixed reviews. I know it tends to give a lot of people headaches.


True, they are expensive....I bought one for hubby last Xmas....thing was already on quite a large discount (intro price) and was still hell paying it off...he has been looking for 3D enabled games, not too many out there...and yep, I get a headache if I watch the 3D for too long.

#47
Golden Owl

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Blarty wrote...

Essentially the take up for 3D is far less than the take up for Kinect ( in a more general Market not just Bioware games). A number of people have Kinect and can the have at least the option of trying it out, with 3d, then the take up is less......but, although i'm saying that, I would love 3D if it can be implemented easily, without significant Dev cost. My 47in LG is screaming to render some of the great vistas of Mass Effect in 3D


ME vista would look beautiful on 3D.

#48
Blarty

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3D is still in it's infancy, Uncharted 3 is looking to me to be the best implementation so far..... But the technology will only get cheaper and more accessible

#49
snowfox522

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Cyberstrike nTo wrote...

My question is: is why just use Kinect as a glorified microphone/headset and not use a standard
mircophone/headset? 



I wondered that too until I found out a couple of things. First the Kinect has four different microphones so it can receive voice commands more accurately second the kinect already has voice recognition software so it decodes all of the words spoken by the player, thus, the developer doesn't have to worry about putting that voice-recognition software into the game making it almost effortless to integrate high-quality voice commands into the game.

meaning that voice commands can be easily and well implemented into into mass effect 3 where with a headset. It would be much more difficult.

So I would expect to see more games using the connect to implement voice commands into them.

www.g4tv.com/videos/53429/Mass-Effect-3-E3-Gameplay-Demo/ this is my source relevant info starts at the 4 min. 44 second mark.

#50
rolson00

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ThePwener wrote...

Someone With Mass wrote...

It's a neat feature, but as Chris said, if you don't like it, you don't have to use it.


>Nobody liked it
>Nobody used it
>Something actually good could have been put in it's place
>We lose content

See what I mean?

a neat way of putting it