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Will anyone really bother with Kinect? - rant


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#126
PXXL

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If you don't want it, don't use it. :o

Edit: and don't worry about there not beeing enough room on the disc(s)(lmao).. they are working on your DLC right now :pinched:

Modifié par PXXL, 18 juillet 2011 - 11:28 .


#127
Jazharah

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:


Dear Chris.
You speak of logic and common sense, of which neither is very commonly applied, though often referred to. I must, *MUST* however totally agree and support you in your remark, however futile it may be. :wub:

#128
The Spamming Troll

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i think the kinect thing sucks. im gonna be using one of my squadmates abilities so using kinect means........

"liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity. liara, singularity."

imagin if the voice commands glitched like charge. wed all literally be yelling at our TVs like idiots. or if i say "garrus, singularity." whats gonna happen? would garrus correct me, and say "i dont got singularity,shepard!" im assuming id still feel like a idiot, saying it either way.

too bad microsoft pushes its hardare on games that dont need it.

Modifié par The Spamming Troll, 18 juillet 2011 - 11:28 .


#129
Guest_The PLC_*

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Bioware probably didn't spend THAT much time working on this feature, since the Kinect already has a robust voice recognition feature. And why is it that Bioware (according to all you 'fans') aren't allowed to experiment with these new interesting technologies? As Chris already said, you don't HAVE to use it!

This place is getting *** ridiculous. Whine, whine, whine, whine and more whine.

#130
Ruud333

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Chris Priestly wrote...


Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.


I wonder if he means mock or knock? Image IPB

And do grocery stores have banhammers for that sort of behavior?

#131
PXXL

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The PLC wrote...

This place is getting *** ridiculous. Whine, whine, whine, whine and more whine.


I was told it keeps the community alive... :whistle:

#132
Sierra Crysis

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Lol, You know, I've played through insanity a couple times now and seldom, if ever do I ever command my guys to do anything. Truthfully. I don't want/like to command them around so I just leave it on auto-power use. The only time I ever try to tell them to do anything is if a Krogan's right in my face with like full armor or something. I also do not feel like making Shepard parrot everything I do, and because I play the game in a household of other people, I also do not want to go through the awkwardness that is talking to a video-game.

Especially when they're romantic or hateful lines. I can just imagine all the aggrivation. Power to all the people that want/will use this feature, but I will not. The only way I'd use the Kinect would be like to move the Galaxy map if I could do it from sitting down. I think that would be really neat.

#133
RinpocheSchnozberry

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The PLC wrote...

This place is getting *** ridiculous. Whine, whine, whine, whine and more whine.


It's officially turned into the old boards, except the cliques are different.

#134
Bnol

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Valcutio wrote...

Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:


Chris, can you really not understand people that want a greater focus on game elements and mechanics that they ACTUALLY USE?

You bring up romances. Making a character romancable REPLACES CONTENT that a person may have enjoyed more. This has been argued and ignored in other threads but it deserves repeating.

Designing Kinect features consumes time and money that could have been used to enhance game features or story content that players WOULD HAVE USED.

I know theres a few people that love to run around and say that "Oh no, it's a completely different department that works on that."  Well, how about cutting that department and using those funds to build up the other departments? You know, the ones working on things that your core fanbase actually cares about?

Kinect is a gimick and it being implimented is a joke. An expensive joke that your core fans are concerned will take even a shred of potential away from the heart of ME3. If you can't understand that then I'm sorry.


But you can't be sure what resources are being devoted to Kinect, whether those resources can be applied elsewhere, or whether Bioward is actually paying for the implementation.  Likely Kinect is being implemented by programmers who at this point in development have a lighter workload, since most things are already implemented.  You don't want to let these people go because you need to keep some for balance tweaking, bug fixes, and any other changes that need to be done.  At the same time you want them to stay productive so you assign them the Kinect implementation.

#135
Gatt9

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:


With all due respect sir...

It's obviously a waste of development time.  This capability has been around for a decade or more with Dragon Naturally,  and other products,  for *alot* cheaper,  and it was never adopted.  It just doesn't add anything meaningful to the game.

Honestly,  how many people *really* want to stand there and talk to their TV?  How effective are voice based commands when you lack the audio and visual cues available in real life that tell you where someone is standing and what's happening to them?  Yelling commands when you've got no idea who they're aiming at is useless.  Reading a line of dialogue to hear shepherd say something completely different is pointless.

Don't misunderstand,  I'm just saying that this particular feature adds nothing in terms of enhancing gameplay,  and it's not a new feature,  it's been available for at least a decade without any meaningful adoption.

Honestly,  other than a minor novelty factor,  what does this feature do that either meaningfully enhances gameplay,  or permits the inclusion of new facets of gameplay?  All it does is duplicate functionality that already exists in a much easier form to use,  with less problems with self-conciousness and breaking the 4th wall.

#136
thedistortedchild

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I am I the only one who likes the idea of using the Kinect?
I think it sounds fun and interesting.

Modifié par thedistortedchild, 19 juillet 2011 - 12:25 .


#137
Bnol

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Gatt9 wrote...
With all due respect sir...

It's obviously a waste of development time.  This capability has been around for a decade or more with Dragon Naturally,  and other products,  for *alot* cheaper,  and it was never adopted.  It just doesn't add anything meaningful to the game.

Honestly,  how many people *really* want to stand there and talk to their TV?  How effective are voice based commands when you lack the audio and visual cues available in real life that tell you where someone is standing and what's happening to them?  Yelling commands when you've got no idea who they're aiming at is useless.  Reading a line of dialogue to hear shepherd say something completely different is pointless.

Don't misunderstand,  I'm just saying that this particular feature adds nothing in terms of enhancing gameplay,  and it's not a new feature,  it's been available for at least a decade without any meaningful adoption.

Honestly,  other than a minor novelty factor,  what does this feature do that either meaningfully enhances gameplay,  or permits the inclusion of new facets of gameplay?  All it does is duplicate functionality that already exists in a much easier form to use,  with less problems with self-conciousness and breaking the 4th wall.


Not sure if you play on a console or not, but it is a nice feature to help overcome the limited amount of keybindings on the controller, and the fact that the keybound power abilities are also tied to the movement commands, which if your aim is slightly off can just send your squadmate towards the enemy instead of using the bound power.  The only other way to use a squadmembers 2 or 3 other powers is to pause to utilize the power wheel, which is not as fun for some people. 

#138
Taritu

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We get continually told by Bioware that creating a feature takes away time that could have been used on other things. Since Kinect feels like a gimmick in this game, perhaps people think that Bioware could have better spent that development time on other things.

We'll see. I don't much care. ME3 is on my "will buy" list, there's no question. Of course, DA2 was too, and I'm still a little bitter about that. Blow it in ME3 because you're wasting time on gimmicks and not core gameplay and telling a good story, and Bioware goes into the "buy when it's deeply discounted" category rather than the "pre-order the expensive version at full price" category. I know I'm not the only one.

That would be sad, because right now Bioware has made more of my favorite games than anyone else and it's nice to be able to look forward to the next game with great anticipation. But the trust is getting a little shaky after both DA2 and the less than stellar storytelling in ME2.

Is Kinect /really/ where you want to be spending your dev time? I guess it is, but someone also made some very dubious decisions in DA2.

I write about economics and business for a living, and here's the thing: a company with a good reputation can coast on it, and make a mint, for quite some time. But then, one day, the rep is gone, and they're toast.

Hope that's not Bioware. Prove that DA2 was a fluke and that you can still tell good stories. Finish ME3 with a bang. But with all due respect, remember that whether you had Kinect or not is highly unlikely to be what makes the game great.

#139
sympathy4saren

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Polka14 wrote...

kinect is a useless technology that will not enhance the experience of mass effect 3 or videogames in general. saying the words on the screen is completely redundant as shepard says something completely different and shepard already has a voice. kinect is a worthless gimmick and nothing more.


This.

#140
Terror_K

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.


Aside from personally thinking that Kinect needs to die quickly and shouldn't really be implemented in any hardcore gaming title at all, and thus feeling that BioWare should also be discouraging it and not the opposite, my main beef is that any time, money and resources that are going into giving this game Kinect support could be better put into actually improving the game itself. It's the very same reason I don't want multiplayer in ME3 either.

They're both cases of things I just pesonally don't feel Mass Effect either suits or needs, and this being the final part of the series I have a lot of expecations of the game, especially given claims from the devs about all our choices being meaningful, multiple, diverse endings, etc. If we end up getting a whole bunch of emails in ME3 instead of consequences that are actually explored and a whole bunch of boring sidequests, I'm going to look at the Kinect support and wonder, "why did this get put in instead of you allocating the budget, time and resources on those things that were lacking?"

Even now I'm thinking, "you'll put in Kinect support and waste time on that, but you can't give us our big uber Collectors edition with a really cool item?" (which still really puzzles me, since I thought ME3 would be big and popular enough to justify it. So many lesser games have got far better CE's than what ME3's is offering.)

#141
Adanu

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sympathy4saren wrote...

Polka14 wrote...

kinect is a useless technology that will not enhance the experience of mass effect 3 or videogames in general. saying the words on the screen is completely redundant as shepard says something completely different and shepard already has a voice. kinect is a worthless gimmick and nothing more.


This.


:lol::lol::lol:

You eople are making me laugh so hard, seriously.

#142
Mr Powers94

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just to ****** everyone off in this thread i AM going to use the kinect with ME3. but seriosly kinect is not being forced down you throat so stop ****ing its a trend and will pass so get on with your ****ing lives.

#143
Mr Powers94

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:

this

#144
MightySword

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Valcutio wrote...
Chris, can you really not understand people that want a greater focus on game elements and mechanics that they ACTUALLY USE?


Can you not really understand that there will be different people who value different elements and mechanics they like. If you can't not really understand that then there is little point to discuss.

#145
Raiil

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I'm still kind of confused about all the uproar about resources. I mean I understand the argument and in certain circumstances, I'd agree, but putting kinect ability (kinectability? whatever) is actually not all that resource heavy. BioWare is not creating a voice recognition program from the ground up. BioWare is not writing the protocol for all systems, or one system. What they're doing is taking a pre-made, console exclusive piece of hardware and program and developing a small protocol that will allow people to use voice recognition.

I'll admit, I find it handy on another level; one of my wrists flares us somewhat regularly and very painfully, making gaming difficult to do. Try using a 360 controller with full control of your left hand, but having to place the controller on a flat surface and trying to use your right hand by tapping. It's a pain in the ass, and I've wished for something like voice recognition before. I'm not positing myself as someone who is handicapped, but I have some familiarity with the restrictions. This will be a godsend for some friends who have cerebral palsy as well.

Just because you don't have it or you don't want it doesn't mean there are those of us who don't, and because- as stated- this was not a resource heavy part of the project due to the fact that most of it was already built, the uproar seems to be a bit much. There are times where I'd agree that too much focus on one area would be overkill, but this isn't one of them.

#146
snowfox522

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I just wish people get it through their heads that the kinect does all the hard work decoding the voice so they're not really spending a whole lot and resources implementing it into the game and since it's the Kinect not the game that's doing the voice decoding so a normal headset will not work with it.

#147
The Twilight God

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Mr Powers94 wrote...

just to ****** everyone off in this thread i AM going to use the kinect with ME3. but seriosly kinect is not being forced down you throat so stop ****ing its a trend and will pass so get on with your ****ing lives.


The issue is that the resources wasted in implimenting a gimmick that won't be used by anyone for more than 30 minutes tops will subtract from something else. It like when people dont want s/s romances because they are diverting resources for a small amount of players. This is worse as 0% will actually use kinect past the first 30 minutes, including you. You'll use it for 5 minutes and then stop using it because you'll get tired to speaking through 30-50hr of gamplay. When I saw that guy use it at E3 demo I thought he looked like a complete idiot talking to a screen, Especially considering he could have simply clicked a button and moved the conversation along more fluently. What is the point in a player saying lines if Shepard is going to say his own lines. He already has a voice.

If that's the case why not have the full dialog appear as an option instead of paraphrases and then have Shepard repeat what you just read? It's different, but equally redundant.

#148
Xeranx

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.


:devil:


I think it's more about people asking what are the developers thinking.  For instance, I would love a game that had some mocap capability that allowed me to kick, punch, swing a sword, etc, but I can't ever really think that any game developer will do that for me or (since I'm a believer of if one person is interested than another is) others which represent a very small percentage of the playerbase.  If 10,000 people out of the possible millions that will buy a game will be eager to use a mocap feature it doesn't make sense to make a feature that only 10k people will want to use.  Most people would say that is a waste of money and development time.

Now, what the kinect feature says to me is that you guys want to do something different and that's good.  But you're intent on putting energy into something that you can only hope 50% will utilize is really disheartening.  As people have already expressed, you could have put this feature into a headset rather than something some people have decided against buying let alone using.  My brother has the kinect and he's pretty much the only person to use it and then it's a once in a blue moon kind of thing.  I guess he uses it because it came with his new xbox and not because he likes it.  And it doesn't help that you guys invest in the kinect when development for the subsequent games for the Mass Effect series was done to get them out before the new consoles are announced or arrive.  

Honestly, we'd rather you put your energies into actual innovation rather than features people may never use.  Don't use innovation like it's some catch all phrase similar to "new and improved" tag-lines which usually only mean it's marginally different to what we had before.  Take the risks that other companies won't take.  I admit that it'll be incredibly hard given that you're part of EA now rather than your own entity, but somehow, some way it'll be you or it'll be someone else that does what someone else feels is too risky.  You can't shy away from those things if you want to keep using innovation as a tag-line.

That's my time.

#149
eternalnightmare13

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:

+1000000000000000000000000000000000000000000000000000000

#150
Gatt9

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Valentia X wrote...

I'm still kind of confused about all the uproar about resources. I mean I understand the argument and in certain circumstances, I'd agree, but putting kinect ability (kinectability? whatever) is actually not all that resource heavy. BioWare is not creating a voice recognition program from the ground up. BioWare is not writing the protocol for all systems, or one system. What they're doing is taking a pre-made, console exclusive piece of hardware and program and developing a small protocol that will allow people to use voice recognition.


The major problem is,  the last time we heard about resources is when Bioware used the same 3 dungeons over and over again,  and released a game with a bunch of debatable "Features".

Then the lead designer's interviews read like everything was fine with the game and it's my fault for liking "old" RPG mechanics,  insteading of accepting his vision.

Which is exactly why I'm not a fan of the idea,  and DA2's lead designer's interviews is exactly why I'll never buy a product he worked on.