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Will anyone really bother with Kinect? - rant


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#151
slimgrin

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Of course I won't bother with it.

#152
Twizz089

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Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:



What if you were forced to pay for the liver that you arent going to eat, and because of it, less (insert favorite food here) was bought because resources had to used to buy the liver that most people wont eat for the entirety of the meal, but instead lick it a few times and then throw it away when the novelty of the taste wears off?

#153
rapscallioness

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Kinect...it's a good idea, but for some reason I just can't muster any passion for it. I like the concept of being more interactive w/ ur game, but....I don't care about Kinect.

It's nice to have the option, but I feel like.........we as a species are moving into a different "level". We are more mental, and the Kinect is almost binding us to this physical, high maintenance form of interaction.. Ah, meh, idk. It's difficult to explain.

Yay for Kinect, but it's a stepping stone. It's not that piece of tech that makes me say, "Yes, I've got to have this."

#154
ThanesSniper

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Twizz089 wrote...

Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:



What if you were forced to pay for the liver that you arent going to eat, and because of it, less (insert favorite food here) was bought because resources had to used to buy the liver that most people wont eat for the entirety of the meal, but instead lick it a few times and then throw it away when the novelty of the taste wears off?


Let's have a moment of silence for our dear friend the liver metaphor, who you just brutally murdered.

#155
Niulus Kriyk

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Edit: Forget I said anything.

Modifié par YungD815, 19 juillet 2011 - 04:04 .


#156
rapscallioness

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Give me a device that I can put on my head, or over my eyes, and it's like wrap around
3 D'liciousness.

#157
HappyHappyJoyJoy

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rapscallioness wrote...

Give me a device that I can put on my head, or over my eyes, and it's like wrap around
3 D'liciousness.


We had those 20 years ago.  Crap resolution though, and lag was a PITA.  Fun though :wizard:

#158
thatguy212

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Twizz089 wrote...

Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:



What if you were forced to pay for the liver that you arent going to eat, and because of it, less (insert favorite food here) was bought because resources had to used to buy the liver that most people wont eat for the entirety of the meal, but instead lick it a few times and then throw it away when the novelty of the taste wears off?

Why wouldn't you eat the liver? just have it with some fava beans and a nice chianti

#159
slimgrin

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I swear the liver analogy has been used before...was it Laidlaw?

#160
Massadonious1

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If I had a Kinect I would probably use it for the novelty, but I certainly wouldn't purchase a Kinect just to try it out.

However, I'm sure there are going to be plenty of people outside of these forums that will use it if they have one, or even buy it just for ME3. I would imagine they've done the research already and figured there was enough of a market to make implementing this feature worthwhile.

#161
rapscallioness

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HappyHappyJoyJoy wrote...

rapscallioness wrote...

Give me a device that I can put on my head, or over my eyes, and it's like wrap around
3 D'liciousness.


We had those 20 years ago.  Crap resolution though, and lag was a PITA.  Fun though :wizard:

Alright, Ren

#162
Ultai

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I'm still trying to figure out how it's more immersive. I'm sorry but saying the line that's on screen, only to hear a different voice potentially say something totally different is extremely jarring. That and I think I would just get tired of constantly saying so and so move up so and so move up.

#163
Valcutio

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MightySword wrote...

Valcutio wrote...
Chris, can you really not understand people that want a greater focus on game elements and mechanics that they ACTUALLY USE?


Can you not really understand that there will be different people who value different elements and mechanics they like. If you can't not really understand that then there is little point to discuss.


Oh, I understand that people value different things (Duh). I also understand that a successful business model focuses on appeasing their target demographic. This just in - Kinect is for casual gamers. Mass Effect is anything but casual. You could try to make the arguement that they're trying to broaden the appeal of the series, but for the FINALE of the series? Get serious.

#164
AlanC9

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Valcutio wrote...
This just in - Kinect is for casual gamers.


Maybe that's something they're trying to change?

#165
marshalleck

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thatguy212 wrote...

Twizz089 wrote...

Chris Priestly wrote...

Here's a thought: Don't like a feature? Don't use that feature.

I understand some features are not for everyone (some people will or will not use Kinect, some will or will not choose a romance, some will or will not play different classes, etc). However, I do not understand the seeming NEED for some people to belittle or ridicule the feature that they currently do not have interest in.

Does it make people feel better to nock a feature they do not care about? I personally do not like eating liver, but I do not stand in my local grocery store laughing at people who buy it telling them how stupid they are for enjoying it.



:devil:



What if you were forced to pay for the liver that you arent going to eat, and because of it, less (insert favorite food here) was bought because resources had to used to buy the liver that most people wont eat for the entirety of the meal, but instead lick it a few times and then throw it away when the novelty of the taste wears off?

Why wouldn't you eat the liver? just have it with some fava beans and a nice chianti

I know what you did there.

#166
GodWood

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This feature wouldn't be that stupid if ME had a silent protaganist

#167
xenn

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Noooooooooo i really dislike kinect. I guess im old fashioned in my playing style lol

#168
adonfraz

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I'll try it

#169
Terror_K

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GodWood wrote...

This feature wouldn't be that stupid if ME had a silent protaganist


Haven't you heard, Godwood... silent protagonists are a dated, archaic mechanic that have no place in future games for BioWare. Y'know... rather than being a mechanic one can simply use or not, and something that makes RPGs more immersive and allows more options and opportunies for roleplaying because the player can attribute any voice they like to the character and it doesn't restrict them. :innocent:

#170
Cuddlezarro

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Terror_K wrote...

GodWood wrote...

This feature wouldn't be that stupid if ME had a silent protaganist


Haven't you heard, Godwood... silent protagonists are a dated, archaic mechanic that have no place in future games for BioWare. Y'know... rather than being a mechanic one can simply use or not, and something that makes RPGs more immersive and allows more options and opportunies for roleplaying because the player can attribute any voice they like to the character and it doesn't restrict them. :innocent:


*watches my new vegas character run off crying*

=(


honestly dont even have a 360 and dont plan on getting one im very much a mouse and keyboard person nowadays outside my DS

#171
javierabegazo

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Terror_K wrote...

GodWood wrote...

This feature wouldn't be that stupid if ME had a silent protaganist


Haven't you heard, Godwood... silent protagonists are a dated, archaic mechanic that have no place in future games for BioWare. Y'know... rather than being a mechanic one can simply use or not, and something that makes RPGs more immersive and allows more options and opportunies for roleplaying because the player can attribute any voice they like to the character and it doesn't restrict them. :innocent:

I agree and disagree. I really love that ME has a VP. And I really hate that DA2 has a VP.

I really don't like that DS1 has a SP, because I feel no emotional connection to Isaac Clarke, and yet, when they had him be more vocal in DS2, it was a masterpiece because you could see and hear his emotions, hear when he was frail, hear when he wanted to present himself as more stable to a character who he was trying  to help.

So I guess, I agree :P


I think for more defined roles, VP has a very certain place.

Modifié par javierabegazo, 19 juillet 2011 - 07:40 .


#172
Terror_K

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javierabegazo wrote...

I agree and disagree. I really love that ME has a VP. And I really hate that DA2 has a VP.

I really don't like that DS1 has a SP, because I feel no emotional connection to Isaac Clarke, and yet, when they had him be more vocal in DS2, it was a masterpiece because you could see and hear his emotions, hear when he was frail, hear when he wanted to present himself as more stable to a character who he was trying  to help.

So I guess, I agree :P


I think for more defined roles, VP has a very certain place.


My main point is that neither is bad: they are both mechanics which can be used or not used. I think the concept that a silent protagonist is dated and archaic is a false one. It's ironic that the very reasons BioWare gave for having an SP in the original Dragon Age have now gone completely out the window since DA2 came along and they're now fully going along with the whole "voiced protagonist is the future alwasy, no more silent protagonists because its dated and doesn't work" etc.

Some games suit a voiced protagonist, and some don't. I actually think Mass Effect did because of what it was going for. The Dragon Age series... not so much. Having a voiced protagonist will always eat into the budget and allow for less roleplaying options. That's just a fact. You're never going to see another game like DA:O with so many origin options again I feel unless BioWare does another about-face.

I think one of the biggest detractors of SW:TOR is the voiced protagonist. Especially in an MMO where you're interacting with other players constantly. I want to be my own character's voice in cases like that, and not just have somebody else voicing them. It's especially silly when you have a group of characters all the same gender and class (which I've noticed they never demonstrate in their promotional videos) who all sound and act exactly the same.

#173
Jebel Krong

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Terror_K wrote...

GodWood wrote...

This feature wouldn't be that stupid if ME had a silent protaganist


Haven't you heard, Godwood... silent protagonists are a dated, archaic mechanic that have no place in future games for BioWare. Y'know... rather than being a mechanic one can simply use or not, and something that makes RPGs more immersive and allows more options and opportunies for roleplaying because the player can attribute any voice they like to the character and it doesn't restrict them. :innocent:


glad you followed that up, terror_k.

@ godwood - a voiced protagonist fits the mass effect series perfectly - you only RP within a semi-predefined framework of the shepard character. even so, i don't see how shouting commands at your "kinect" is any different to pressing buttons on a controller (or, indeed m/kb on pc) in terms of end-function.

#174
Symji

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I personally will not be using it. I don't own one at the time, and can't justify spending an extra $150 on a game peripheral, just to do something that I should be able to do with my existing headset.

Modifié par Symji, 19 juillet 2011 - 08:46 .


#175
Dragoncloud

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Considering i'll have moved to a new place by then and that i'll have rooms a plenty with enough space for my kinect to work properly i'll probably be atleast attempting it for a short while, not having to press buttons helps when you're lazy <<...