Xarathox wrote...
If BW had the intention of using Cerberus as one of the primary focus' in ME2 and onwards from the beginning, I think they definitely could've built them up a lot more in ME1 than they did, which was entirely in passing for a couple of side missions.
Since they left them obscure in the first game, that tells me the writers are mostly flying by the seat of their pants for each sequel.
I've always felt that way too. The Collectors should have had at least a tiny cameo in ME1 too. Nothing overt, just something subtle that would click with the player at some point in ME2 and they'd realize, "Hey! That was the Collectors back in ME1!)"
Shepard's death was also cleverly never planned ahead of time as is evidenced by the fact that ME1 already toys with this idea right at the ending. Which looks silly if you play ME2 right after ME1.
Shepard gets killed by the debris from Sovereign, but then charges heroically from the wreckage. Then you fire up ME2... and Shepard dies, and then he's alive again and 20 minutes later you're back on the Normandy with Joker.
It's really too bad they didn't plan more of the trilogy out of ahead of time. I suppose part of it could be that some of the important people who shaped ME1 were taken off the ME2 team to work on KOTOR and EA bought out Bioware. I think that's why the extra stuff for ME2 sucked. I loved the bonus content with ME1 because you really got a lot of insight from the developers and artists on every aspect of the game including content that never made it into the finished product (like Caleston).
Anyway, I think another example of the devs flying by the seat of their pants is ME3 and Cerberus being enemies. In Retribution the Illusive Man muses that Cerberus and Shepard may work together again in the future and at the end of the novel he is actually relieved that now Cerberus won't be working against the Reapers by themselves. It's why he lets Aria take a copy of the Cerberus data and isn't angry with Anderson. The main event of the book as well is the turian raid which greatly weakens Cerberus, nearly killing it, actually.
Cerberus will survive, but it is clear they've been greatly hurt and will need to rebuild. The implication to me at the time was that this was why we wouldn't be following the same format in ME3 as we did in ME2. Cerberus would be too weak to provide Shepard with much support, forcing him to take a more independent approach towards rallying the galaxy without the benefit of Cerberus intel or funding. Retribution effectively reduced Cerberus' role so that ME3 would be more free to do something else with Shepard.
...and then it turns out they're working with the Reapers and have an army.
Whatever.