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Stop catering to newcomers


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#251
mauro2222

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Stanley Woo wrote...
*minorsnip*

I'm not angry that you include new things. I'm angry how you implement them. DA2 is a hyped up, and bribed travesty.

And it's at this point in the paranoid, hyperbolic diatribe that I stop listening to what you have to say. If you can't be constructive and keep a civil tongue, then I'd rather not deal with you. Equating Dragon Age II with the American banking crisis and the global economic problems is ridiculous. It's a frigging videogame, for Pete's sake. Let's maintain some perspective here. Disliking stuff we do is fine. Suggesting things we could do better next time is even better. But saying we should never have tried anything new, or that anything you don't like is proof of conspiracy, fraud, and/or incompetence is one of my pet peeves on this forum.

If that's the way you want to argue, we're done here. I ain't playing that way.


When did he say that? You quoted him "I'm not angry that you include new things. I'm angry how you implement them." and you still say that.

#252
CuseGirl

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crimzontearz wrote...

those who just cannot be bothered to do some research and expect every piece of game/movie/show to be utterly standalone. Those who expect and demand to have the very same experience jumping into the 3d part of a trilogy as those who have been following it from the beginning. Those who cannot be bothered to play a game unless it is broken down to its most simple components and all the depth (depth not accessibility) is stripped away



games can't be made in such a way that a sequel cannot be enjoyed unless you play the previous title. Financially for a game developer, that makes no sense and from a gaming standpoint, that's illogical for gamers. Good games, no matter wut point in a series, are good on their OWN merits, not because the ones from before were good. Because if we had it your way, the games would be "stale" and you'd still complain.

Also, you're under the assumption that all gamers can even afford to have the FULL Mass Effect experience. Maybe a gamer went to a friends house, saw his friend playing ME-3, tried it out and liked the first couple of missions. So now they wanna play more but they dont have the 60 plus for ME-3 AND the 25+tax for ME-2. And to make matters worse, they're a PS3 user and their friend is an Xbox guy, so they're missing out on the full "canon" of ME-1. Gimme a break, just hope that ME-3 is good, period and stop worrying about people you clearly don't associate with.

Modifié par CuseGirl, 20 juillet 2011 - 01:16 .


#253
mauro2222

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Beerfish wrote...

blind black wrote...

crimzontearz wrote...

*snip*


that said I have to get something off my chest. We need to STOP catering to the lazy and the stupid in general. It's slowly ruining entertainment in general especially the videogame industry


define lazy and stupid? 


Not to mention that if the world stopped catering to the lazy and the stupid that the economy would grind to a halt.  Also the fact that there are MANY people who think they are smart or tuned in that are in fact stupid.


If stupid is uneducated, you are not contributing to anything by saying that.

#254
Malanek

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I simply don't believe ME2 catered for new players at the expense of ME1 players. In fact I would actually say the opposite, I believe ME2 needlessly punished newer players, and I say this as someone who played ME1. Was there any particular reason new players couldn't choose some of the important story points to import? The default wasn't really that flash. Was there any particular reason new players had to do more planet scanning because they didn't get an import bonus? Ditto for experience level? And money, all those bonuses should be cut starting players on the same level.

And unless it passed over the top of my head there didn't seem to be any particular attempt to introduce characters or explain plot points that happened in ME1. I didn't need it so I may have missed things but I thought the codex could have done that a lot better.

#255
fivefingaslap18

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Stanley Woo wrote...

I really appreciate the thought you put into your post, fivefingaslap18, but I'm going to cut it up into tiny chunks in order to respond.


You may certainly do so in order to help persuade your argument that I presented and if you can do so, than so may I. Is that okay with you Stanley Woo?

fivefingaslap18 wrote...
I think what the OP wants is to really allow the story to continue without the problem of reintroduction.

Stanley Woo wrote...
Given that videogame budgets have increased significantly in the last decade while game prices have stayed relatively the same, games have to sell more in order to be profitable. the same goes for movies. You know why the vast majority of movies are rated PG? Because that's the rating that is the most accessible to the greatest number of potential viewers, and therefore, has the greatest potential for sales.


Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation. This means that the price of the games is truly arbitrary as we assign values to physical objects through metaphysical ideas. I can say it's worth $20 on delivery (my opinion of DA2) and you can say it's worth the full $60. The same goes for movies, but no one will agree with me because you and the movie industry created the products we utilize as entertainment. Let's not get into the MPAA as that's a whole other issue Stanley. I'll just say watch This Film is not yet Rated. Until a few years ago, anyone could pick up an M rated game just like until the MPAA anyone, when The Graduate came out, could go see that film regardless of age.

fivefingaslap18 wrote...
However, I think what we're worried about is that while those who have played 1 and 2, or 2 and then have gone back to 1 or have not done so will pick up the game at the 3rd installment.


Stanley Woo wrote...
Does it matter to you how other people play our game? Or why they purchased it?


For you to say that after you wrote that you listen to fans (all inclusive mind you) that implies you don't realize the depth of ignorance of the statement you just made. You're saying why should I care about potential players who play not for the core values BioWare had as a corporation but the core values but let's say the core values of the developers of Modern Warfare, or Call of Duty, Gears of War, or something else where the core value of the company is recreate and release as immediately as soon as the following year's quarter? You're implying I should not care that you will listen to these potential new fans who want less RPG elements in an RPG game?

It's like having Church goers go into a public school and say to the principal, "Why aren't you teaching creationism or intelligent design? We think that's a better theory than evolution?" I don't care if people believe in the theory, but it has no place in a publicly funded school. If they want that taught in Sunday School or a private Christian school, than by all means they can do what they want. However, to say they're allowed to openly hamper the public school system that states Church and State remain seperate through the 1st amendement of the United State Constituion because they don't like the fact that it's not taught in an educational system that has said religious teaching is unnaceptable if it is mandatory is downright absurd. The same goes for you telling me I shouldn't care about these people. If they are fundamentally changing a company's point of view because of what they want, then let them play Modern Warfare or Gears of War and stay out of a game series they wouldn't have enjoyed previously unless they got involved.

fivefingaslap...
For EA, to say BioWare must change it's mantra as a gaming company is not unexpected, but it is unacceptable.

Stanley Woo...
You make it sound like EA's acquisition of BioWare was forced, that EA has such control over BioWare that everything we do is micromanaged up the wazoo. This is not the case. EA recognizes BioWare's talent and commitment to quality, which is one reason it bought us in the first place. You generally don't acquire a talent like, say, Steve Nash (NBA basketball), and then tell him how to dribble or when to shoot or who to pass to whenever he gets the ball. No, you give him general guidelines regarding what you expect of him, you provide feedback if there are problems, and you support him because you've spent a lot of money acquiring him. You want to let him do what he does best, which is play basketball. Well, maybe he makes a wicked Denver omelette, but he's never invited me to breakfast. ;)


Agreed, (I am a basketball fan and a Lakers fan primarily) but you forgot one major element. When a team grabs a player like Nash, they say we want you to play for us. The coach than creates plays that he wants the players to stick to, or in the case of players like Nash, Bryant, Nowitski, Durant, and Howard, to allow them to deviate. Why do you ask? Because they are committed to excellence and are known for their excellence. They can deviate because they are students of the game. They will do what is best even at the behest of their coach because they know sometimes what is best for the team and the organization at that moment. They do it differently, but they have that freedom to do so. If you say you have that freedom, than it implies you have lost the roots your company started with and that is a real shame. If that is not true, than you are speaking in lies and either are doing so because you are in denial or are told do so and if so than that is also a shame.

A fan of DA:O bought DA2 expecting that while plenty would be changed, the quality would remain the same. He came onto the forums to vent his frustrations and dislike towards the game, but was banned. He also was unable to acquire any of the ingame content he received from your company due to being banned. This came into the media and only after did it come into the media did what happened to him become rectified. Do you remember a girl by the name of Bristol Palin? Do you remember what was happening to her around the time her mother was running as John McCain's vice president running mate? She was kicked out (possibly disowned) by her mother, who was a traditional family and family first proponent woman, until the media caught wind of this. She eventually brought her back into the home to save face for the campaign. It was a media ploy at best. I don't know what it is with you Mr. Woo, but something is rotten in the state of BioWare.

fivefingaslap18...
I'm not angry that you include new things. I'm angry how you implement them. DA2 is a hyped up, and bribed travesty.


Stanley Woo...
And it's at this point in the paranoid, hyperbolic diatribe that I stop listening to what you have to say. If you can't be constructive and keep a civil tongue, then I'd rather not deal with you. Equating Dragon Age II with the American banking crisis and the global economic problems is ridiculous. It's a frigging videogame, for Pete's sake. Let's maintain some perspective here. Disliking stuff we do is fine. Suggesting things we could do better next time is even better. But saying we should never have tried anything new, or that anything you don't like is proof of conspiracy, fraud, and/or incompetence is one of my pet peeves on this forum.

If that's the way you want to argue, we're done here. I ain't playing that way.


No, you chose to take out the entire ending paragraph so that you can distort what I said in order to allow people to gain a false point of view in order to agree with you. I never said to not try anything new. I said to not try anything that takes you away from your core values as a company. I said don't morally bankrupt your company in order to gain a few extra dollars by lying to the fans who buy your products because your name is attached to it. That is a huge difference. Some people would argue with me, but I agree that a good driven story is the most important part of an RPG. If other things must go, than so be it. However, at the same time don't destroy all that makes an RPG an RPG. Once you do, it begins a slippery slope as to what next is allowed to be taken away. I'm not saying all parts must stay in, but at the same time don't remove and add nothing in it's place. You're doing that by changing the leveling up system for ME3. I find that to be perfectly acceptable. I find the way you have changed upgrading weapons to be perfectly superior compared to ME2.

I never disliked your company for being innovative. On the contrary, that's why I loved it. I'm not being uncivily disobedient by voicing my concerns and creating metaphors and similes to what is happening with your company. On the contrary, I am being civily obedient. I am not going to your company's offices and blowing up your conferences. That would be uncivil disobedience. For you to say I am using expletives and am being morally unethical in our discussion is a pure red herring. You, sir, are the one being civily disobedient by telling me I have no right to voice my concerns. Do you know what happens when that occurs? You already have a 1984 environment going on when a fan of your company whom openly disliked DA2 and voiced his very sentiments was banned from the forums and not allowed to use his content. What happens if that were to be implemented into our justice system? What happens later if that were to be implemented into our public education system? What were to happen if that were to happen within our own homes? We would go ballistic. To say I am being uncivily disobedient is practically libel sir and if you wish to continue this route than that is your decision.

I, on the other hand, will be humbly awaiting to see what will become of the company I once so revered, with the highest esteem, that I would always recommend to a friend whom had never heard of your comapny's name when looking for a new game to acquire. I am a very critical person Mr. Woo and have been ever since I first heard your company's name back when I played KotoR. And if I am that critical than you should love the fact that it is so, because than it means you are a part of truly wonderful history. I never go anywhere without any person I know whom I am glad to call a friend and/or family member that I am too critical. Maybe it is you who has the problem and not I when we talk about a business looking to be any less than perfect. If you create a product for a massive aduience on a professional scale, make it emaculate. Don't take the time to fight with me. Take all the time to make it perfect.

Listening to fans got you into the mess of trying to cater to everyone as you said in order to balance it out for all fans. Maybe if you listen to no one and do what you want to do and you feel that it is the best story out there that you can honestly believe in, you yourself and no one else, than you'll do your best to make it as you envisioned. Otherwise, you have the same problem you had before.

By the way, I barely cut down your argument and still had a good rebuttal to all points made. I also mentioned whether or not I agreed with you. I know you're a busy man, but if I can do that for you when you can't give me the same courtesy, I hope you can do so for me and other fans in the future if you wish to continue to talk with us. Otherwise, just make the best game you possibly can. I'll eagerly await you to prove me wrong. In fact, I hope you do just that.

Modifié par fivefingaslap18, 20 juillet 2011 - 01:24 .


#256
Faust1979

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 look what happened to the Xenosaga trilogy the to understand the story you must have to play the previous games and it bombed just became this cult thing

#257
mauro2222

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fivefingaslap18 wrote...

Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.


In my country happens the opposite :crying:

#258
CuseGirl

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Malanek999 wrote...

And unless it passed over the top of my head there didn't seem to be any particular attempt to introduce characters or explain plot points that happened in ME1. I didn't need it so I may have missed things but I thought the codex could have done that a lot better.


How many times was Wrex mentioned, as if PS3 users knew who Wrex was?

#259
Malanek

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fivefingaslap18 wrote...

Stanley Woo wrote...
Given that videogame budgets have increased significantly in the last decade while game prices have stayed relatively the same, games have to sell more in order to be profitable. the same goes for movies. You know why the vast majority of movies are rated PG? Because that's the rating that is the most accessible to the greatest number of potential viewers, and therefore, has the greatest potential for sales.


Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.

I don't think Stanley is talking about a 10% increase. Someone from Bioware would be able to answer this much more accurately than me, but I suspect it has significantly more to do with the number of people working on the game rather than wage inflation.

#260
fivefingaslap18

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mauro2222 wrote...

fivefingaslap18 wrote...

Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.


In my country happens the opposite :crying:


I'm not an economics major or a business major nor do I work in an area where I deal with reading economic reports or as a member in a coporation in one of it's offices. I think I wrote that correctly, but do not take my word on it. If I made a mistake, so be it. However, still, cost of living has not increased to where it can properly deal with inflated prices.

#261
Malanek

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CuseGirl wrote...

Malanek999 wrote...

And unless it passed over the top of my head there didn't seem to be any particular attempt to introduce characters or explain plot points that happened in ME1. I didn't need it so I may have missed things but I thought the codex could have done that a lot better.


How many times was Wrex mentioned, as if PS3 users knew who Wrex was?

I hope that question is rhetorical. Because I played ME1 I'm only vaguely aware of all the issues new players would have. Were you a new player?

#262
fivefingaslap18

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Malanek999 wrote...

fivefingaslap18 wrote...

Stanley Woo wrote...
Given that videogame budgets have increased significantly in the last decade while game prices have stayed relatively the same, games have to sell more in order to be profitable. the same goes for movies. You know why the vast majority of movies are rated PG? Because that's the rating that is the most accessible to the greatest number of potential viewers, and therefore, has the greatest potential for sales.


Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.

I don't think Stanley is talking about a 10% increase. Someone from Bioware would be able to answer this much more accurately than me, but I suspect it has significantly more to do with the number of people working on the game rather than wage inflation.


Notice anything there?

#263
mauro2222

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fivefingaslap18 wrote...

mauro2222 wrote...

fivefingaslap18 wrote...

Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.


In my country happens the opposite :crying:


I'm not an economics major or a business major nor do I work in an area where I deal with reading economic reports or as a member in a coporation in one of it's offices. I think I wrote that correctly, but do not take my word on it. If I made a mistake, so be it. However, still, cost of living has not increased to where it can properly deal with inflated prices.


I´m confused xD in times like this I wish I had an universal translator xD Care to explain? I know is off topic but I like to learn new perspectives and things.

#264
Guest_Luc0s_*

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Malanek999 wrote...

I simply don't believe ME2 catered for new players at the expense of ME1 players. In fact I would actually say the opposite, I believe ME2 needlessly punished newer players, and I say this as someone who played ME1. Was there any particular reason new players couldn't choose some of the important story points to import? The default wasn't really that flash. Was there any particular reason new players had to do more planet scanning because they didn't get an import bonus? Ditto for experience level? And money, all those bonuses should be cut starting players on the same level.

And unless it passed over the top of my head there didn't seem to be any particular attempt to introduce characters or explain plot points that happened in ME1. I didn't need it so I may have missed things but I thought the codex could have done that a lot better.


Yeah I agree. Until Mass Effect 2 was released on PS3 and introduced the Genesis comic, I adviced every single person who wanted to pick up Mass Effe 2, to play Mass Effect 1 first.

I have a great many friends who never heard of Mass Effect until the release of Mass Effect 2. When they bought Mass Effect 2 and played it, they where dissapointed. They felt something was missing, and I'm honestly not making this up.

When I told my friends that they indeed missed quite a lot and explained them what happened in ME1 and how that related to ME2 if you imported your ME1 save-file, all my friends were like: "oh gee, I didn't knew I missed so much!" 
Some of these friends decided to buy Mass Effect 1 after our talk, but some of these friends didn't even bother. Mass Effect 2 already left a mediocre impression on them and they simply didn't feel like checking out Mass Effect 1 to make sense of it all.

Again, I'm honestly not making this up. I think, as a game-design student and a gamer, that BioWare should put more focus on introducing new players into the series with each new title. I already know plenty of people who are going to buy Mass Effect 3 without having played Mass Effect 1 and 2, don't let these newcomers be dissapointed BioWare! 

Finally, I would like to say that I fully trust 100% that BioWare is absolutely capable of delivering a fantasic game that we hardcore fans will understand and enjoy while newcomers will understand and enjoy the game as much as we hardcore fans do. I know it's possibly and if any company can do this, it's you BioWare! 

Modifié par Luc0s, 20 juillet 2011 - 01:34 .


#265
Malanek

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fivefingaslap18 wrote...

Malanek999 wrote...

fivefingaslap18 wrote...

Stanley Woo wrote...
Given that videogame budgets have increased significantly in the last decade while game prices have stayed relatively the same, games have to sell more in order to be profitable. the same goes for movies. You know why the vast majority of movies are rated PG? Because that's the rating that is the most accessible to the greatest number of potential viewers, and therefore, has the greatest potential for sales.


Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.

I don't think Stanley is talking about a 10% increase. Someone from Bioware would be able to answer this much more accurately than me, but I suspect it has significantly more to do with the number of people working on the game rather than wage inflation.


Notice anything there?

Yes. That has nothing to do with inflation. Wage inflation, which is what I assumed you were talking about, would be salaries rising over the period. Employeeing more people is not inflation.

#266
EternalPink

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Malanek999 wrote...

fivefingaslap18 wrote...

Stanley Woo wrote...
Given that videogame budgets have increased significantly in the last decade while game prices have stayed relatively the same, games have to sell more in order to be profitable. the same goes for movies. You know why the vast majority of movies are rated PG? Because that's the rating that is the most accessible to the greatest number of potential viewers, and therefore, has the greatest potential for sales.


Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.

I don't think Stanley is talking about a 10% increase. Someone from Bioware would be able to answer this much more accurately than me, but I suspect it has significantly more to do with the number of people working on the game rather than wage inflation.


As graphics have got better need for things like graphic artists, same with sound as well

#267
fivefingaslap18

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EternalPink wrote...

Malanek999 wrote...

fivefingaslap18 wrote...

Stanley Woo wrote...
Given that videogame budgets have increased significantly in the last decade while game prices have stayed relatively the same, games have to sell more in order to be profitable. the same goes for movies. You know why the vast majority of movies are rated PG? Because that's the rating that is the most accessible to the greatest number of potential viewers, and therefore, has the greatest potential for sales.


Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.

I don't think Stanley is talking about a 10% increase. Someone from Bioware would be able to answer this much more accurately than me, but I suspect it has significantly more to do with the number of people working on the game rather than wage inflation.


As graphics have got better need for things like graphic artists, same with sound as well


Yes, recognized by new departments created for a better product. If that's not a new department consider it a new person.

I realized what I meant. Cost of living increased, inflation, but the ability to live on new price for the cost of living has not been met. That is what I meant. Anyways, when looked at without concern to other factors, people will think that obviously that has nothing to do with whether or not that affects game prices. While on the contrary, if they cannot afford to live, why buy a luxury item (such as a video game).

#268
sympathy4saren

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Along with what others have mentioned, it seems like the catering to the new crowd includes halo energy swords and guitar riffs.

This shouldn't be a surprise, though. BioWare said they want the CoD fan base.

It is, like others mentioned, crazy to expect to be up to date in the story if you didnt play the first two games. It's almost like "we have fans, they'll stick with is no matter what so let's go change a bunch of things".

I should be pumped beyond pumped for ME3, instead I'm seeing more and more to make me disappointed in the direction that it appears to be headed, imo.

Modifié par sympathy4saren, 20 juillet 2011 - 02:12 .


#269
CuseGirl

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Malanek999 wrote...

I hope that question is rhetorical. Because I played ME1 I'm only vaguely aware of all the issues new players would have. Were you a new player?


Yea, I have a PS3, so no ME-1. And every couple of missions, you had to hear about Wrex or Eden Prime or how the Alliance is in Ashley's blood :P

#270
mauro2222

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fivefingaslap18 wrote...

EternalPink wrote...

Malanek999 wrote...

fivefingaslap18 wrote...

Stanley Woo wrote...
Given that videogame budgets have increased significantly in the last decade while game prices have stayed relatively the same, games have to sell more in order to be profitable. the same goes for movies. You know why the vast majority of movies are rated PG? Because that's the rating that is the most accessible to the greatest number of potential viewers, and therefore, has the greatest potential for sales.


Yes, but what's the real reason? Inflation. Products prices inrease due to development money and the new rising cost to pay the staff members and the new departments created for the betterment of the product. However, at the same time the cost of living has not increased in relation to inflation.

I don't think Stanley is talking about a 10% increase. Someone from Bioware would be able to answer this much more accurately than me, but I suspect it has significantly more to do with the number of people working on the game rather than wage inflation.


As graphics have got better need for things like graphic artists, same with sound as well


Yes, recognized by new departments created for a better product. If that's not a new department consider it a new person.

I realized what I meant. Cost of living increased, inflation, but the ability to live on new price for the cost of living has not been met. That is what I meant. Anyways, when looked at without concern to other factors, people will think that obviously that has nothing to do with whether or not that affects game prices. While on the contrary, if they cannot afford to live, why buy a luxury item (such as a video game).


Now it fits my comprehension of inflation xD

Because that is what capitalism is about xD

Modifié par mauro2222, 20 juillet 2011 - 01:52 .


#271
Homebound

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its fort2 going f2p all over again..

#272
mauro2222

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CuseGirl wrote...

Malanek999 wrote...

I hope that question is rhetorical. Because I played ME1 I'm only vaguely aware of all the issues new players would have. Were you a new player?


Yea, I have a PS3, so no ME-1. And every couple of missions, you had to hear about Wrex or Eden Prime or how the Alliance is in Ashley's blood :P


Thats why I think that the comic was poorly executed. You missed such a great experience, I feel sorry for you.

#273
Malanek

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CuseGirl wrote...

Malanek999 wrote...

I hope that question is rhetorical. Because I played ME1 I'm only vaguely aware of all the issues new players would have. Were you a new player?


Yea, I have a PS3, so no ME-1. And every couple of missions, you had to hear about Wrex or Eden Prime or how the Alliance is in Ashley's blood :P

Ah well, at least you will be more up to speed for ME3.

#274
sympathy4saren

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Cainne Chapel wrote...

Yes they should never introduce new characters after the first game. Thats just totally unrealistic and well..dumb. It makes the following games TOO accessible!

Because we ALL know the whole POINT of making a video game is to sell as FEW copies as possible. No need to bring a wonderful game like ME1/ME2 to the masses. After all the game was supposed to be made to only cater to a few "fans" and thats it.

All successful businesses know you dont grow your audience! You just desperately cling to the original ones and HOPE they dont move on!


I'm all for new characters, but in the third game of a trilogy I don't give a rats tail about James Vega. If it costs a full time squad spot to one of my former mates for him, itll be ridiculous. Sure, there's the "new" aspect to it, but what if Garrus was reduced to a side role for Mr. Vega? There'd be a massive outcry. But Garrus isn't everyone's favorite. I like Garrus, but I like Mordin more. I can't have him as a full-time but I get James Vega? I don't care at all for James Vega, and I don't care if Harbinger vaporizes him.

My favorite character just may be Wrex...I don't even know if he's confirmed or forget if he is. And I LOVE ME. Thats how turned off I've been from this third person shooter with Halo energy swords and guitar riffs. I've gotten my brother into ME and he isn't a gamer and he really got into it...first thng he asks when seeing the trailer for ME3..."Wait, are the Reapers just attacking earth? I thought they wanted to harvest all life".

Sorry for the rant, this fan is frustrated.

#275
Faust1979

Faust1979
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sympathy4saren wrote...

Cainne Chapel wrote...

Yes they should never introduce new characters after the first game. Thats just totally unrealistic and well..dumb. It makes the following games TOO accessible!

Because we ALL know the whole POINT of making a video game is to sell as FEW copies as possible. No need to bring a wonderful game like ME1/ME2 to the masses. After all the game was supposed to be made to only cater to a few "fans" and thats it.

All successful businesses know you dont grow your audience! You just desperately cling to the original ones and HOPE they dont move on!


I'm all for new characters, but in the third game of a trilogy I don't give a rats tail about James Vega. If it costs a full time squad spot to one of my former mates for him, itll be ridiculous. Sure, there's the "new" aspect to it, but what if Garrus was reduced to a side role for Mr. Vega? There'd be a massive outcry. But Garrus isn't everyone's favorite. I like Garrus, but I like Mordin more. I can't have him as a full-time but I get James Vega? I don't care at all for James Vega, and I don't care if Harbinger vaporizes him.

My favorite character just may be Wrex...I don't even know if he's confirmed or forget if he is. And I LOVE ME. Thats how turned off I've been from this third person shooter with Halo energy swords and guitar riffs. I've gotten my brother into ME and he isn't a gamer and he really got into it...first thng he asks when seeing the trailer for ME3..."Wait, are the Reapers just attacking earth? I thought they wanted to harvest all life".

Sorry for the rant, this fan is frustrated.


You could wait for the game to be released before deciding what characters you like or don't like