Stop catering to newcomers
#51
Posté 19 juillet 2011 - 06:29
anyway bioware doesn't really cater to newcomers. if you choose not to play the first or second game, you will miss out on A LOT.
#52
Posté 19 juillet 2011 - 06:30
Kekkis wrote...
They could just sell 3 in 1 packs, Mass Effect: Complete, Mass Effect: Special ultimate collectios etc...
They literally can't do that. Microsoft owns the publishing rights to the first Mass Effect. That's why only ME 2 was ported to the PS3.
#53
Posté 19 juillet 2011 - 06:30
And new characters are bad? You have no idea what his personality is like, just because he's supposed to help new players understand the universe doesn't mean he is a bad character.who would know wrote...
vader da slayer wrote...
how I ask you does adding in an intro so that new players can enter the series where ever they wish detrach from the overall game?
Limited budget, time, resources. Only so much content possible. Also, this isn't an intro, this is a character for the squad.
#54
Guest_KaidanWilliamsShepard_*
Posté 19 juillet 2011 - 06:30
Guest_KaidanWilliamsShepard_*
javierabegazo wrote...
What's silly is thinking that a new character added to a game FILLED with characters means that he can't just simply be a new character with depth and history to offer to the universe, but that he's simply the "new boy's attraction".KaidanWilliamsShepard wrote...
javierabegazo wrote...
Aaaah, "Entitlement" of the "true fans".
But...but its true.
Star Wars didnt do a recap of every film before the next one began.
Gears Of War doesnt Cater to new comers.
The true fans made the series successful in the first place, and shouldnt have to sift through all of this stuff for the newcomers, when newcomers put in a Bioware title, introductions should be in an optional tutorial form, and not so closely related to the story. Thsi way, the core fans, the ones that gave the series its original success, wouldnt have to play something so warped and different from the game they once knew and loved.
And as mentioned before, a game where you spend 30-40 hours in a playthrough is hardly comparable to a movie that is between 1.5 to 2 hours. In any case. I think everyone "concerned" is simply jumping the gun out of a loathsome combination of a lack of new info, and boredom.
I am perfecty fine with new characters, infact its essential, but that isnt what i was really talking about.
BUT, to argue with a moderator, is most unwise Harry Potter, so i will leave this here.
#55
Posté 19 juillet 2011 - 06:32
FoxHound109 wrote...
This is the exact same excuse I always hear when people want to complain about Bioware not catering directly to their personal needs. There's a new character that will help new players understand the world? Resources, resources! They're adding same-sex relationships? Resources, resources! They're putting in a character I don't like? Resources, resources, I say!
Unless you have a meticulously detailed file keeping perfect track of Bioware's budget and spending for Mass Effect 3, I don't see how your argument holds any water. I AM curious thought: what would rather they allocated their resources to?
How is limited resources and time an excuse? Unless Bioware has been kidnapping and enslaving programmers from some where, they only have so much to work with.
#56
Posté 19 juillet 2011 - 06:33
SandTrout wrote...
While I'm not one of the whiners you are talking to, I actually do know where I would like to see the resources go: lower retail price.FoxHound109 wrote...
This is the exact same excuse I always hear when people want to complain about Bioware not catering directly to their personal needs. There's a new character that will help new players understand the world? Resources, resources! They're adding same-sex relationships? Resources, resources! They're putting in a character I don't like? Resources, resources, I say!
Unless you have a meticulously detailed file keeping perfect track of Bioware's budget and spending for Mass Effect 3, I don't see how your argument holds any water. I AM curious thought: what would rather they allocated their resources to?
So what you're saying is that you want Bioware to ignore new players and lose potential money AND take a hit at retail?
#57
Posté 19 juillet 2011 - 06:33
SandTrout wrote...
While I'm not one of the whiners you are talking to, I actually do know where I would like to see the resources go: lower retail price.
Lol. Considering the advances in tech, and time/money spent on VA, art, cinematic story telling, audio and visuals, orchestrally composed soundtracks, I honestly hope for their (developers') sakes, that the retail price goes up atleast 10 dollars.
Alot of game developers are losing faith in normal "structured" video games, and are opting for the "free to play" method and just are out to nickel and dime their games with "Energy Packs" to continue playing for 30 min or, or to buy your way to Level 20 because you don't want to spend the time to earn it.
I hope that Farmville and their ilk burn. Their whole structure of profit irks me.
#58
Posté 19 juillet 2011 - 06:35
ReconTeam wrote...
FoxHound109 wrote...
This is the exact same excuse I always hear when people want to complain about Bioware not catering directly to their personal needs. There's a new character that will help new players understand the world? Resources, resources! They're adding same-sex relationships? Resources, resources! They're putting in a character I don't like? Resources, resources, I say!
Unless you have a meticulously detailed file keeping perfect track of Bioware's budget and spending for Mass Effect 3, I don't see how your argument holds any water. I AM curious thought: what would rather they allocated their resources to?
How is limited resources and time an excuse? Unless Bioware has been kidnapping and enslaving programmers from some where, they only have so much to work with.
I think what Fox was trying to point out is that everyone is screaming resources without knowing exactly how much was used in the development of Vega, particularly in light of the fact that he's an unknown quantity with a vague personality at this point. I mean, for me, he's useful in another light: I have a playthrough where I have literally no soldiers alive- the only survivors I have are Kaidan, Liara, Garrus, Thane, and Legion. And potentially Tali if I decide to recruit her afterwards. I need a Vega if there are soldiers, and so will other people, especially if you nuked Ashley like I did.
#59
Posté 19 juillet 2011 - 06:36
On the contrary, argue and debate all you like, As long as you're within site rules, and things don't degenerate into "slug fests" i've no interest in doing anything other than simply trying to understand why the other person doesn't think or condsider things the way I do.KaidanWilliamsShepard wrote...
I am perfecty fine with new characters, infact its essential, but that isnt what i was really talking about.
BUT, to argue with a moderator, is most unwise Harry Potter, so i will leave this here.
#60
Posté 19 juillet 2011 - 06:36
I hope that it will be a good introduction for new players, have a few friends who never tried ME or ME2. Hope that they will pick up ME3, love it and want to get the previous ones. It easier for me to sort of get them to notice the new shiny game than my old beloved ME. I would be so happy if I could finally get my Hubby to try the ME-games. Hope that ME3 will do the trick.
#61
Posté 19 juillet 2011 - 06:38
Valentia X wrote...
I think what Fox was trying to point out is that everyone is screaming resources without knowing exactly how much was used in the development of Vega, particularly in light of the fact that he's an unknown quantity with a vague personality at this point. I mean, for me, he's useful in another light: I have a playthrough where I have literally no soldiers alive- the only survivors I have are Kaidan, Liara, Garrus, Thane, and Legion. And potentially Tali if I decide to recruit her afterwards. I need a Vega if there are soldiers, and so will other people, especially if you nuked Ashley like I did.
I am just of the opinion that they could have developed Jacob further instead. It isn't an excuse but unlike you I Virmired Kaidan and don't need another pure soldier.
#62
Posté 19 juillet 2011 - 06:38
ReconTeam wrote...
FoxHound109 wrote...
This is the exact same excuse I always hear when people want to complain about Bioware not catering directly to their personal needs. There's a new character that will help new players understand the world? Resources, resources! They're adding same-sex relationships? Resources, resources! They're putting in a character I don't like? Resources, resources, I say!
Unless you have a meticulously detailed file keeping perfect track of Bioware's budget and spending for Mass Effect 3, I don't see how your argument holds any water. I AM curious thought: what would rather they allocated their resources to?
How is limited resources and time an excuse? Unless Bioware has been kidnapping and enslaving programmers from some where, they only have so much to work with.
Limited times and resources are a reality of any medium. That does not, in any way mean that it makes your argument even slightly valid because you don't know the entire details of the project, what is in, what is out, why somethings made it, and why some didn't.
You could argue, for example, that Vega takes up time and resources that could be better allocated toward an older character we all love. But for all we know, from a narrative standpoint this might not even be possible because addition of old characters into your squad could contradict the general plot/destroy suspension of disbelief. There are incalculable amounts of reasons as to why some characters will return as squadmates and others won't.
Unless you're part of the development team, overseeing everything, including budget and storytelling, you can't possibly know if those resources could be put "to better use." You're basing that entirely on opinion and an elitist attitude about exclusion of others who might not have had a chance to play the previous games. It's not factual.
#63
Posté 19 juillet 2011 - 06:40
javierabegazo wrote...
I could argue that they shouldn't improve or add anything in regards to new models and weapon effects because they could add more dialogue. Or that they should have less dialogue, and more branching paths.
I'm not arguing againts improvements, new content, or new characters. There is content I would rather see, however. Hopefully that's a respectable opinion.
Additional thoughts.
#64
Posté 19 juillet 2011 - 06:40
Valentia X wrote...
ReconTeam wrote...
FoxHound109 wrote...
This is the exact same excuse I always hear when people want to complain about Bioware not catering directly to their personal needs. There's a new character that will help new players understand the world? Resources, resources! They're adding same-sex relationships? Resources, resources! They're putting in a character I don't like? Resources, resources, I say!
Unless you have a meticulously detailed file keeping perfect track of Bioware's budget and spending for Mass Effect 3, I don't see how your argument holds any water. I AM curious thought: what would rather they allocated their resources to?
How is limited resources and time an excuse? Unless Bioware has been kidnapping and enslaving programmers from some where, they only have so much to work with.
I think what Fox was trying to point out is that everyone is screaming resources without knowing exactly how much was used in the development of Vega, particularly in light of the fact that he's an unknown quantity with a vague personality at this point. I mean, for me, he's useful in another light: I have a playthrough where I have literally no soldiers alive- the only survivors I have are Kaidan, Liara, Garrus, Thane, and Legion. And potentially Tali if I decide to recruit her afterwards. I need a Vega if there are soldiers, and so will other people, especially if you nuked Ashley like I did.
Bingo!
#65
Posté 19 juillet 2011 - 06:42
ReconTeam wrote...
Valentia X wrote...
I think what Fox was trying to point out is that everyone is screaming resources without knowing exactly how much was used in the development of Vega, particularly in light of the fact that he's an unknown quantity with a vague personality at this point. I mean, for me, he's useful in another light: I have a playthrough where I have literally no soldiers alive- the only survivors I have are Kaidan, Liara, Garrus, Thane, and Legion. And potentially Tali if I decide to recruit her afterwards. I need a Vega if there are soldiers, and so will other people, especially if you nuked Ashley like I did.
I am just of the opinion that they could have developed Jacob further instead. It isn't an excuse but unlike you I Virmired Kaidan and don't need another pure soldier.
And unlike you, many other people Virmired Ashley. And unlike both of us, they may have soldiers anyways. What I'm saying is that Vega isn't just some useless bunch of pixels that we know of, at this time. Until he's on screen with us, we don't know. Who knows? Maybe you'll end up loving him because he's that awesome. Or maybe he will suck and end up banished to the airlock of despair. But punting him aside on such little notice is pointless because we don't know the totality of his personality and purpose in game yet.
I want my old squad back, and since my LI is Thane, I know there's a very good chance I'm only going to get him back for a short period of time. That doesn't mean I'm automatically going to assume that Vega's development pushed Thane's presence back.
#66
Posté 19 juillet 2011 - 06:44
FoxHound109 wrote...
Unless you're part of the development team, overseeing everything, including budget and storytelling, you can't possibly know if those resources could be put "to better use." You're basing that entirely on opinion and an elitist attitude about exclusion of others who might not have had a chance to play the previous games. It's not factual.
Heh, I think you're missing that pretty much everything on these forums is opinion and elitist attitude. Yet how exaclty is Vega supposed to direct new players? Will he be Captain Obvious or something? Do we need more "introduction" than we got with Jacob in ME2? Many didn't like Jacob and it looks like this guy is stacked up to be even more boring. I think there is certainly reason for people to think he's going to be "meh" at best.
Modifié par ReconTeam, 19 juillet 2011 - 06:48 .
#67
Posté 19 juillet 2011 - 06:45
But ME3 looks to be anything but DA:O. It seems to be only improving an already winning formula. The combat looks better, RPG elements are coming back, and The VS is back. People are worried about non-permanent squad mates, but Bioware already confirmed everyone will be featured in the game.
It seems the only complaint is one new squad member so far? Really? I'm sure they'll develop him well or you know what...don't use him. This is the finale of Shepard, Bioware will be bringing their A game because they have a lot to lose if they mess it up royally.
#68
Posté 19 juillet 2011 - 06:45
The only "catering" to people who haven't played the previous games is the comic book intro where they get to select the major choices from the previous two games. I fail to see how 1) Vega is the result of catering to newcomers and 2) how Vega can possibly ruin the whole entire game. His role, as far as I can tell from what's been said about him, seems to be roughly equivalent to the raw recruit in a war movie who changes and matures through combat and through whom we partially experience that transformation. He is ONE companion out of all Shepard's companions - the rest of whom are EXISTING companions from either ME1 or ME2.
#69
Posté 19 juillet 2011 - 06:46
#70
Posté 19 juillet 2011 - 06:49
#71
Posté 19 juillet 2011 - 06:51
ReconTeam wrote...
Many didn't like Jacob and it looks like this guy is stacked up to be even more boring. I think there is certainly reason for people to think he's going to be "meh" at best.
Just by virtue of his concept art he is already looking to be far more interesting than Jacob, who was simply the "nice neutral guy" of the team, ultimately forgettable. But I digress. This thread isn't focused on who or what Vega will be, there's the character forum for that.
#72
Posté 19 juillet 2011 - 06:52
To Bioware: You have my permission to create ME3 as you see fit.
/thread
Modifié par Bogsnot1, 19 juillet 2011 - 06:52 .
#73
Posté 19 juillet 2011 - 06:52
#74
Posté 19 juillet 2011 - 06:53
javierabegazo wrote...
Just by virtue of his concept art he is already looking to be far more interesting than Jacob, who was simply the "nice neutral guy" of the team, ultimately forgettable. But I digress. This thread isn't focused on who or what Vega will be, there's the character forum for that.
I actually liked Jacob, but it almost seems like Bioware is thinking "Jacob didn't work so lets discard him and try again."
But back on topic, ME2 didn't have much of a recap, I don't think ME3 needs anymore of one.
#75
Posté 19 juillet 2011 - 06:53
Agamo45 wrote...
lowest common denominator.




Ce sujet est fermé
Retour en haut





