Modifié par Piotrburz, 19 juillet 2011 - 06:55 .
Stop catering to newcomers
#151
Posté 19 juillet 2011 - 06:54
#152
Posté 19 juillet 2011 - 07:16
#153
Posté 19 juillet 2011 - 07:37
I agree. It is a disturbing trend in gaming these days: Catering to lazy noobonic idiots. Harsh but none the less true.Piotrburz wrote...
That's the problem of modern days. Make it easy for newcomers. Nobody remembers board games like warhammer or game of thrones, where you need to study the rules. I find most interesting when playing new game, revealing all of it's universe. When i don't know something i try to find it in internet, or manual. Nowadays everyone want it easy. Drop da DVD, start the game, and press action keys to rewind their interaction movie.
#154
Posté 19 juillet 2011 - 08:30
#155
Guest_KaidanWilliamsShepard_*
Posté 19 juillet 2011 - 08:33
Guest_KaidanWilliamsShepard_*
ReconTeam wrote...
I am just of the opinion that they could have developed Jacob further instead. It isn't an excuse but unlike you I Virmired Kaidan and don't need another pure soldier.
I actualy agree dude.
They should have taken Kaidan into acount more, when designing another human soldier for the crew.
Besides, Jacob was a pretty boring character compared to Kaidan in my opinion.
I have another argument to make, but i would probably be called politically incorrect, or even racist, well the argument isnt racist, but you all would call me one anyway probably.
#156
Posté 19 juillet 2011 - 08:44
Kakistos_ wrote...
I agree. It is a disturbing trend in gaming these days: Catering to lazy noobonic idiots. Harsh but none the less true.Piotrburz wrote...
That's the problem of modern days. Make it easy for newcomers. Nobody remembers board games like warhammer or game of thrones, where you need to study the rules. I find most interesting when playing new game, revealing all of it's universe. When i don't know something i try to find it in internet, or manual. Nowadays everyone want it easy. Drop da DVD, start the game, and press action keys to rewind their interaction movie.
While I do have nostalgia for reading the NES manuals on the way home from the store or when we would open our presents at my grandparents and I couldn't play right then, I don't see how a well done and integrated tutorial hurts gameplay or is a terrible trend in gaming. Those tutorials don't necessarily mean that the entire game has to be simple or easy.
Similarly, not sure how introducing a character like Vega hurts the gameplay of veteran players, I mean ME2 was released in Jan 2010 and won't be released until March 2012, so we are talking about an over 2 year gap for players who aren't new. That is plenty of time to need/want a bit of a refresher on where we stand. Not all gamers play the DLC or played ME2 multiple times. Hell, Vega could be the best character ever, we won't know until we play the game.
#157
Posté 19 juillet 2011 - 08:47
Ur sig is awesomeGuns wrote...
If people want to get into the series and know whats going on they should play the first two games. You shouldn't waste time and resources on an intro for new players or a character like James Vega. You don't go to a movie sequel and expect to understand it without seeing the first one. Video games should be no different especially ones focused and driven on story.
#158
Posté 19 juillet 2011 - 08:49
Ace of Dawn wrote...
Bioware. Listen to the OP. He is clearly apart of the core group you designed the game for...
Thank you! This hilarious sarcastic posts sums it all up.
Whenver people start throwing around the "CATER ONLY TO YOUR CORE FANS" argument in this thread I just think: and I'm not a core fan because...?
I've been playing Mass Effect since it first released on the 360. In fact, Mass Effect was the one game I walked out with from the store when I got my 360. Why does only the OP's opinion count as the opinion "of the core group?" What about the rest of core gamers who think the idea of inclusion is great because it means more money for Bioware to thrive and create better games with in the future?
This reminds of the old Bioware fans nerdraging that Knights of the Old Republic was going to the Xbox when "the core group" wanted Bioware to focus purely on the PC market. Knights of the Old Republic was a massive success on the original Xbox console and if it wasn't for that, Bioware would have never broken into the console market and made more millions than before. The inclusion of KotOR on various platforms despite the eliticism and undeserved self-entitlement of Bioware fans at the time is the reason why we even have Mass Effect and Dragon Age and whatever else Bioware comes up with as their budgets grow.
Unless some of you are actually planning to fund Bioware's projects in the future entirely out of pocket and pay the millions necessary to develop their games, I don't see how you're in any position to ask Bioware not to expand its fanbase. Guess what! Designers, artists, writers, testers, etc. all have bills to pay and food to put on the table. It's like when people complain that "artists sell out" and forget that there are immense teams behind these artists trying to live good lives and that we don't live in some magical, make believe land where Richard Simmons rides around on rainbow-farting unicorns while tossing at these artists/developers an enless supply of money.
Hell, I've been a Bioware fance since Neverwinter Nights. By the logic of "I was here first" my demands should superceed that of anyone who started being a fan of Bioware after me.
Painfully illogical.
#159
Guest_The Big Bad Wolf_*
Posté 19 juillet 2011 - 08:50
Guest_The Big Bad Wolf_*
javierabegazo wrote...
Comments like these are really sigh-worthy. It's a very 2D concept, "EA's the big bad wolf, blah blah blah" and yet EA still managed to put out games like ME2, and Dead Space 2. It's a very childish view, as if it's purpose is to validate the idea that your beloved developer can't possibly want to carry the direction of your favorite game in a way that doesn't directly correlate with that of your own.Agamo45 wrote...
It's not gonna happen with EA in charge. They want to met the largest audience, which means appealing to the lowest common denominator.
<--------------
And I agree, enough with hating on EA.
#160
Posté 19 juillet 2011 - 09:01
Piotrburz wrote...
That's the problem of modern days. Make it easy for newcomers. Nobody remembers board games like warhammer or game of thrones, where you need to study the rules. I find most interesting when playing new game, revealing all of it's universe. When i don't know something i try to find it in internet, or manual. Nowadays everyone want it easy. Drop da DVD, start the game, and press action keys to rewind their interaction movie.
I also remember when we couldn't download video games directly to our consoles or PCs, and when lag was the norm for online gaming on 56k, how some games didn't even have a safe feature instead requiring you to bypass the game's programming by manually entering a code, and a time when you had to use your imagination to think that four pixels were equivalent to a battle tank, etc. Inconvenience doesn't make a video game "more hardcore." Developers are getting smarter with their games and their design philosophies.
#161
Posté 19 juillet 2011 - 09:04
The comics, however, are an exception. PS3 owners couldn't play the first game because of Microsoft, so they needed a way to play the first one and make all of its decisions without playing it. I'm glad Mass Effect 3 will also have a comic like that, so that I can make new characters specifically for ME3 more easily and so that if some poor sap does buy the game without knowing about the save transfer he won't be screwed by the consequences of default Shep's choices.
Modifié par 1upD, 19 juillet 2011 - 09:05 .
#162
Posté 19 juillet 2011 - 09:08
#163
Posté 19 juillet 2011 - 09:10
FoxHound109 wrote...
This reminds of the old Bioware fans nerdraging that Knights of the Old Republic was going to the Xbox when "the core group" wanted Bioware to focus purely on the PC market. Knights of the Old Republic was a massive success on the original Xbox console and if it wasn't for that, Bioware would have never broken into the console market and made more millions than before. The inclusion of KotOR on various platforms despite the eliticism and undeserved self-entitlement of Bioware fans at the time is the reason why we even have Mass Effect and Dragon Age and whatever else Bioware comes up with as their budgets grow.
+1
I literally only bought an Xbox to play KotoR and Ive pretty much purchased every title bioware has released since then.
#164
Posté 19 juillet 2011 - 09:15
1upD wrote...
Mass Effect is unique in how well it carries continuity over from one game to the next. Every decision you make has consequences somewhere down the line. It feels like it is one story carried through three games. That's what makes it special. Why then, should Mass Effect 3 be 'a good entry point'? Is that supposed to be good marketing? 'This isn't the finale you wanted, it's another original!' The only way Bioware could truly cater to the newcomers is by encouraging them to by the first two games with sales and promotionals.
The comics, however, are an exception. PS3 owners couldn't play the first game because of Microsoft, so they needed a way to play the first one and make all of its decisions without playing it. I'm glad Mass Effect 3 will also have a comic like that, so that I can make new characters specifically for ME3 more easily and so that if some poor sap does buy the game without knowing about the save transfer he won't be screwed by the consequences of default Shep's choices.
One of the best posts I've read in awhile. I am immortalizing a part of your post in my new sig whether you like or not.
#165
Posté 19 juillet 2011 - 09:16
I for one, like it, I love hearing how amazing my Shepard is and if I forgot I've done something and it pops up, it'll be like 'oh yeah I remember that bit now' Seeing as I'm running on my 6th Shepard, I kinda forget what I've done with who and this one going to be a total screw up, as I'm only going to have two survivors.
So, please stop bashing on the potential new players, which will bring in more money for Bioware, There are NO core fans, there are just fans, and no one's opinion is better then another's.
#166
Posté 19 juillet 2011 - 09:20
#167
Posté 19 juillet 2011 - 09:23
1upD wrote...
The only way Bioware could truly cater to the newcomers is by encouraging them to by the first two games with sales and promotionals.
That's silly. That's like saying that that is the ONLY way to encourage players to play the first few games. I played Shenmue II on the Xbox before I played the original, and I loved it so much that I went out and got a used Dreamcast and bought Shenmue to enjoy the full experience. There's no reason that allowing Mass Effect 3 to be inclusive of new games can't encourage the exact same effect.
Furthermore, the point is simple: adding an entry point for newcomers doesn't actually harm the old gamers. Don't wanna' listen to Vega? Leave him on the ship. It's optional.
But let me point out two other things:
1. Resources: people complain about the waste of resources on the new character. Guess what! Those "wasted resources" are being put to use to attract more gamers, more money, and more financial success so that Bioware can afford to have even MORE resources in the future. It's an investment and one that doesn't really harm the core gamers.
2. You forget the Vega might serve as a good source of information to the narrative, even for veteran players. For example, I played the games and I love them but I don't know everything there is to know about them. I don't spend hours on the Mass Effect wiki going through articles and Vega could still provide information that I, as a long time fan of Mass Effect, didn't know. Hell, he could even provide information for content outside of the games themselves, like information on the novels which not everyone has read, etc.
#168
Posté 19 juillet 2011 - 09:24
#169
Posté 19 juillet 2011 - 09:24
Millions of dollars or a developing team consisting thousand people aren't anything necessary to make a good game. STALKER games are made by bunch of people. Maybe they are not as epic as Mass Effect, but they are good/very good games.
You know what consumes most of money, it's the whole marketing thing.
#170
Posté 19 juillet 2011 - 09:30
Guns wrote...
If people want to get into the series and know whats going on they should play the first two games. You shouldn't waste time and resources on an intro for new players or a character like James Vega. You don't go to a movie sequel and expect to understand it without seeing the first one. Video games should be no different especially ones focused and driven on story.
I would like to put this up for the 'Most Idiotic Suggestion of the Decade' award. I know its only 2011 but I don't see anyone saying anything remotely as stupid as this in the next nine years.
#171
Guest_KaidanWilliamsShepard_*
Posté 19 juillet 2011 - 09:32
Guest_KaidanWilliamsShepard_*
Valo_Soren wrote...
Guns wrote...
If people want to get into the series and know whats going on they should play the first two games. You shouldn't waste time and resources on an intro for new players or a character like James Vega. You don't go to a movie sequel and expect to understand it without seeing the first one. Video games should be no different especially ones focused and driven on story.
I would like to put this up for the 'Most Idiotic Suggestion of the Decade' award. I know its only 2011 but I don't see anyone saying anything remotely as stupid as this in the next nine years.
Well isnt that the most mature post ever.:-)
#172
Posté 19 juillet 2011 - 09:33
Piotrburz wrote...
FoxHound109.
Millions of dollars or a developing team consisting thousand people aren't anything necessary to make a good game. STALKER games are made by bunch of people. Maybe they are not as epic as Mass Effect, but they are good/very good games.
You know what consumes most of money, it's the whole marketing thing.
I'm not saying that it's a requirement of quality. Costume Quest is a low-budget game that is amazing. Believe me, I don't disagree. But Bioware is doing something different: strip Mass Effect of its immense budget and tell me it would still be the same series.
#173
Posté 19 juillet 2011 - 09:35
KaidanWilliamsShepard wrote...
Valo_Soren wrote...
Guns wrote...
If people want to get into the series and know whats going on they should play the first two games. You shouldn't waste time and resources on an intro for new players or a character like James Vega. You don't go to a movie sequel and expect to understand it without seeing the first one. Video games should be no different especially ones focused and driven on story.
I would like to put this up for the 'Most Idiotic Suggestion of the Decade' award. I know its only 2011 but I don't see anyone saying anything remotely as stupid as this in the next nine years.
Well isnt that the most mature post ever.:-)
Well of course it isn't but everyone else has already given their serious reply's.
#174
Posté 19 juillet 2011 - 09:37
We will work to cater to ALL Mass Effect fans. Those who have been here since before the first game was released and those who pick up Mass Effect 3 as their first entry into the series.
#175
Posté 19 juillet 2011 - 09:40




Ce sujet est fermé
Retour en haut




