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Stop catering to newcomers


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#176
Guest_KaidanWilliamsShepard_*

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Valo_Soren wrote...

KaidanWilliamsShepard wrote...

Valo_Soren wrote...

Guns wrote...

 If people want to get into the series and know whats going on they should play the first two games. You shouldn't waste time and resources on an intro for new players or a character like James Vega. You don't go to a movie sequel and expect to understand it without seeing the first one. Video games should be no different especially ones focused and driven on story. 


I would like to put this up for the 'Most Idiotic Suggestion of the Decade' award. I know its only 2011 but I don't see anyone saying anything remotely as stupid as this in the next nine years.



Well isnt that the most mature post ever.:-)


Well of course it isn't but everyone else has already given their serious reply's.



I suppose you are right.

#177
xSTONEYx187x

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Chris Priestly wrote...

Answer: No, sorry.

We will work to cater to ALL Mass Effect fans. Those who have been here since before the first game was released and those who pick up Mass Effect 3 as their first entry into the series.



:devil:


Chris, anyword on how the introductory process will work for newbies? Something along the lines of Genesis? 

#178
TheMakoMaster

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javierabegazo wrote...

Who knew the Hipster movement would spread to gamers?


Forget the mainstream Call of Duty behemoth...
i play this real 'edgy' game called mass effect.  It's by Bioware, but you've probably never heard of them.......

Image IPB

#179
Stanley Woo

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Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.

#180
Sidney

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Stanley Woo wrote...


Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


Don't you know that you should feel special because you play a game and the more people who play the less special that makes you?

#181
Faust1979

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Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


Just to prove your point Return of the Jedi was one of the very first movies I saw in the theater I was 3 and it was my first Star Wars movie

#182
Valcutio

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Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


We're not talking about an outdated movie from the 70s. We're talking about the finale of a modern video game.

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.

Edit: And the only reason I post is because of DA2. There was a lot of talk of catering to new players. We all see how that turned out, eh? Don't make the same mistakes.

Edit 2: And the fact that you mention the Phantom Menace just terrifies me.

Modifié par Valcutio, 19 juillet 2011 - 10:01 .


#183
sp0ck 06

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Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.



Haha nice /thread.  As a core ME fan I approve this message.

Modifié par sp0ck 06, 19 juillet 2011 - 10:02 .


#184
Faust1979

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Valcutio wrote...

Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


We're not talking about an outdated movie from the 70s. We're talking about the finale of a modern video game.

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.

Edit: And the only reason I post is because of DA2. There was a lot of talk of catering to new players. We all see how that turned out, eh? Don't make the same mistakes.

Edit 2: And the fact that you mention the Phantom Menace just terrifies me.


Star Wars changed movies forever from a marketing stand point and special effects it's hardly and outdated movie. Games are for everyone not just a small group of people. 

#185
Faust1979

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I would like to know what a core fanbase is anyways? is it the person that is just happy to by the games? is it the person that has to spend a ton of money buying posters books and comics? there is no core fan base we are all fans

#186
FoxHound109

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Valcutio wrote...

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.


And what part of adding James Vega as an entry point will alienate the core audience?

#187
1upD

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MonkeyLungs wrote...

1upD wrote...

Mass Effect is unique in how well it carries continuity over from one game to the next. Every decision you make has consequences somewhere down the line.  It feels like it is one story carried through three games.  That's what makes it special. Why then, should Mass Effect 3 be 'a good entry point'? Is that supposed to be good marketing? 'This isn't the finale you wanted, it's another original!'  The only way Bioware could truly cater to the newcomers is by encouraging them to by the first two games with sales and promotionals.

The comics, however, are an exception.  PS3 owners couldn't play the first game because of Microsoft, so they needed a way to play the first one and make all of its decisions without playing it.  I'm glad Mass Effect 3 will also have a comic like that, so that I can make new characters specifically for ME3 more easily and so that if some poor sap does buy the game without knowing about the save transfer he won't be screwed by the consequences of default Shep's choices.


One of the best posts I've read in awhile. I am immortalizing a part of your post in my new sig whether you like or not. Image IPB

I am honored. xD

FoxHound109 wrote...

1upD wrote...

The only way Bioware could truly cater to the newcomers is by encouraging them to by the first two games with sales and promotionals.


That's silly. That's like saying that that is the ONLY way to encourage players to play the first few games. I played Shenmue II on the Xbox before I played the original, and I loved it so much that I went out and got a used Dreamcast and bought Shenmue to enjoy the full experience. There's no reason that allowing Mass Effect 3 to be inclusive of new games can't encourage the exact same effect.

With most other games, that is true. However, Mass Effect is different because of the save transfer. You CAN'T go back and play through an earlier game without creating a new timeline. Some people won't mind this, but others want to view their first character as their own personal 'canon'. Making your own personal Shepard's decisions in ME2 precludes making him in ME1 - you can recreate him, but it will mess things up because his decisions weren't respected in ME2, unless you used the Genesis comic and followed the decisions you made. Personally, I would still get the feeling that 'nothing was gained'. You miss out on an epic opportunity to see your character continue his story.

Furthermore, the point is simple: adding an entry point for newcomers doesn't actually harm the old gamers. Don't wanna' listen to Vega? Leave him on the ship. It's optional.

But let me point out two other things:

1. Resources: people complain about the waste of resources on the new character. Guess what! Those "wasted resources" are being put to use to attract more gamers, more money, and more financial success so that Bioware can afford to have even MORE resources in the future. It's an investment and one that doesn't really harm the core gamers.

James Vega is attracting new gamers? What? I don't have anything against him [yet], but I don't understand that. People shouldn't buy ME3 on account of what he looks like.

2. You forget the Vega might serve as a good source of information to the narrative, even for veteran players. For example, I played the games and I love them but I don't know everything there is to know about them. I don't spend hours on the Mass Effect wiki going through articles and Vega could still provide information that I, as a long time fan of Mass Effect, didn't know. Hell, he could even provide information for content outside of the games themselves, like information on the novels which not everyone has read, etc.

I'm not going to judge Vega at this point. I don't like his appearance, but even if that isn't changed yet again his personality remains to be seen. I've got a bad feeling about him, but I'm not going to pretend that I know that he won't be, as you said, a good narrative character, or a good character overall.

Modifié par 1upD, 19 juillet 2011 - 10:07 .


#188
Savber100

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Valcutio wrote...

Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


We're not talking about an outdated movie from the 70s. We're talking about the finale of a modern video game.

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.

Edit: And the only reason I post is because of DA2. There was a lot of talk of catering to new players. We all see how that turned out, eh? Don't make the same mistakes.

Edit 2: And the fact that you mention the Phantom Menace just terrifies me.


"Oudated movie from the 70s"

Now who sounds more like the ignorant noob? :?

Exactly how is the ME similar to DA2? The DA team dumbed down the mechanics of the GAMEPLAY for newbies while the ME team is only providing some "catch up" for newcomers of the ME lore.

The comic in ME3 isn't going to alienate ANYONE. If it does then I pity you for allowing a 3-5 min comic to ruin a 25+ hr game. <_<

Mr. Woo is right. Personally, I only came into Star Wars after the prequels and it was what drew me into the original trilogy.

Today, I love the original trilogy (and Star Wars in general) despite in retrospect to think that prequels really didn't live up to the original.

Modifié par Savber100, 19 juillet 2011 - 10:09 .


#189
FoxHound109

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1upD wrote...

With most other games, that is true. However, Mass Effect is different because of the save transfer. You CAN'T go back and play through an earlier game without creating a new timeline. Some people won't mind this, but others want to view their first character as their own personal 'canon'. Making your own personal Shepard's decisions in ME2 precludes making him in ME1 - you can recreate him, but it will mess things up because his decisions weren't respected in ME2, unless you used the Genesis comic and followed the decisions you made. Personally, I would still get the feeling that 'nothing was gained'. You miss out on an epic opportunity to see your character continue his story.


See, I don't have any issue with that one a personal level. If YOU want to go back and play all the games to get the feeling of accomplishment, by all means, please do. I too think that Mass Effect is unique. But that doesn't mean I'm bothered by the inclusion of other options for other people want just play the second or third game.

I'm not going to judge Vega at this point. I don't like his appearance, but even if that isn't changed yet again his personality remains to be seen. I've got a bad feeling about him, but I'm not going to pretend that I know that he won't be, as you said, a good narrative character, or a good character overall.


Works for me. :]

Edit: And he's not attracting new gamers just on how he looks. He'll just make it less daunting to have to sift through hours and hours of gameplay and reading to get a basic level of comprehension of the game's universe. That's attractive to new players, IMO.

Modifié par FoxHound109, 19 juillet 2011 - 10:09 .


#190
Valcutio

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Faust1979 wrote...

Valcutio wrote...

Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


We're not talking about an outdated movie from the 70s. We're talking about the finale of a modern video game.

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.

Edit: And the only reason I post is because of DA2. There was a lot of talk of catering to new players. We all see how that turned out, eh? Don't make the same mistakes.

Edit 2: And the fact that you mention the Phantom Menace just terrifies me.


Star Wars changed movies forever from a marketing stand point and special effects it's hardly and outdated movie. Games are for everyone not just a small group of people. 


I agree. GAMES are for everyone. Mass Effect 3 is for fans of Mass Effect 1 and/or 2. Just like Empire Strikes Back and Return of the Jedi were for fans of A New Hope.

Want to change the formula? Make a new series. Call it Space Shooter. Knowing Bioware, they could call it Rainbow Space Shooter. Baaazing!

#191
Faust1979

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Valcutio wrote...

Faust1979 wrote...

Valcutio wrote...

Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


We're not talking about an outdated movie from the 70s. We're talking about the finale of a modern video game.

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.

Edit: And the only reason I post is because of DA2. There was a lot of talk of catering to new players. We all see how that turned out, eh? Don't make the same mistakes.

Edit 2: And the fact that you mention the Phantom Menace just terrifies me.


Star Wars changed movies forever from a marketing stand point and special effects it's hardly and outdated movie. Games are for everyone not just a small group of people. 


I agree. GAMES are for everyone. Mass Effect 3 is for fans of Mass Effect 1 and/or 2. Just like Empire Strikes Back and Return of the Jedi were for fans of A New Hope.

Want to change the formula? Make a new series. Call it Space Shooter. Knowing Bioware, they could call it Rainbow Space Shooter. Baaazing!


and if they make some of the newcomers feel left out they sales might suffer also maybe not everyone who played the first two will play the third. this elitism stuff from some people  can be silly

#192
Sylvianus

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Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.

Totally agree ! Mass effect belong to everybody, not only to some score fans, any groupe. I began with Mass effect 2 for the memo.

Modifié par Sylvianus, 19 juillet 2011 - 10:12 .


#193
Valcutio

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FoxHound109 wrote...

Valcutio wrote...

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.


And what part of adding James Vega as an entry point will alienate the core audience?


I actually like what I've seen of James Vega so far. What I'm responding to are the posts that it's somehow wrong to want your favorite series to do more of the same. It's not wrong. It's an opinion and the fact that people want to cut down on it is a bit strange to me, assuming they too are fans of the series.

#194
ramdog7

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the devs just ripped a new one on the OP HA HA

#195
Faust1979

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Valcutio wrote...

FoxHound109 wrote...

Valcutio wrote...

I'm all about being inclusive but not at the expense of alienating your core audience - the ones that made you what you are. And I don't think anyone appreciates being called arrogant for wanting the series to continue to be what made it such a success.


And what part of adding James Vega as an entry point will alienate the core audience?


I actually like what I've seen of James Vega so far. What I'm responding to are the posts that it's somehow wrong to want your favorite series to do more of the same. It's not wrong. It's an opinion and the fact that people want to cut down on it is a bit strange to me, assuming they too are fans of the series.


I don't really want more of the same I like that Bioware is moving away from that, this is the last part of this trilogy it should be bigger and more grand and trying to give us a better experience not trying to do what they did before

#196
TheWarofArt

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Stanley Woo wrote...

Products created using established worlds/settings are made for a general audience as well as for fans of the world/setting. It is a little silly, not to mention the height of arrogance, to refuse newcomers access to a world/setting you happen to enjoy. After all, you had to have become a fan of the world/setting at some point, and you certainly didn't get in on the ground floor of every single world/setting you currently enjoy.

How many of us became Star Wars fans by watching the original movie in theatres in 1977? how many became fans at the Empire Strikes Back? Or Return of the Jedi? how many became fans when The Phantom Menace was released? How many became fans when The Clone Wars television series came out? how about when Timothy Zahn's book trilogy? Star Wars has a 35 year history and is an established part of our cultural zeitgeist. Implying that everyone who became a fan of Star Wars after 1977 (or worse yet, after you yourself did) is not worthy of being such a fan is ridiculous.

Stop catering to newcomers? Absolutely not. Today's newcomers are tomorrow's veterans. And really, fandom should be all about inclusion, not exclusivity. Be excellent to each other.


Entire conversation aside and regardless of your status, that was one of the most thoughtful posts I have seen on this forum.
My opinion is similar; every game should be treated with the assumption that new players will try it out, not fully knowing the backstory to the series. Kind of like listening to a particular artist's album released in 2010, enjoying it, and then exploring the album released in 1994.

#197
FoxHound109

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Valcutio wrote...

I actually like what I've seen of James Vega so far. What I'm responding to are the posts that it's somehow wrong to want your favorite series to do more of the same. It's not wrong. It's an opinion and the fact that people want to cut down on it is a bit strange to me, assuming they too are fans of the series.


The thing is that I don't think anyone here is actually saying we should get something radically different. There's a difference between change and inclusion. We want the latter because inclusion lets others enjoy the games we love AND keeps the core things we, the fans enjoy. I think the main argument is against the ridiculous demands of the OP, to be honest. :]

#198
1upD

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FoxHound109 wrote...

1upD wrote...

With most other games, that is true. However, Mass Effect is different because of the save transfer. You CAN'T go back and play through an earlier game without creating a new timeline. Some people won't mind this, but others want to view their first character as their own personal 'canon'. Making your own personal Shepard's decisions in ME2 precludes making him in ME1 - you can recreate him, but it will mess things up because his decisions weren't respected in ME2, unless you used the Genesis comic and followed the decisions you made. Personally, I would still get the feeling that 'nothing was gained'. You miss out on an epic opportunity to see your character continue his story.


See, I don't have any issue with that one a personal level. If YOU want to go back and play all the games to get the feeling of accomplishment, by all means, please do. I too think that Mass Effect is unique. But that doesn't mean I'm bothered by the inclusion of other options for other people want just play the second or third game.

By 'other options' I would assume you mean the comics.  I agree that the comics are a good idea. Players who want to make a new Shepard without going back in playing the first two games again will also get an option to see all the different story combinations they can think of. After 6+ playthroughs, it's understandable that some people would want to be able to create a new Shepard and story without replaying the first two.  I only have three and I already feel like I'm going to use the comic for some playthroughs.

What I don't like is how Mass Effect 3 is advertised as 'a great entry point'.  The comic is good, but I thought more than just that is implied. Does that mean the story is going to be dumbed down so people can understand it? Am I going to be reintroduced to every single character I already know and love? Maybe I just misunderstood.

I'm not going to judge Vega at this point. I don't like his appearance, but even if that isn't changed yet again his personality remains to be seen. I've got a bad feeling about him, but I'm not going to pretend that I know that he won't be, as you said, a good narrative character, or a good character overall.


Works for me. :]

Edit: And he's not attracting new gamers just on how he looks. He'll just make it less daunting to have to sift through hours and hours of gameplay and reading to get a basic level of comprehension of the game's universe. That's attractive to new players, IMO.

But how will people who haven't played 1 and 2 even know about him? Would they really care, without playing the game?  "Wow, that James Vega guy is going to make it less daunting for me to sift through hours and hours of reading to get a basic level of comprehension of the game's universe! Cool! I want that game!" He'll be helpful to them, but I doubt he's actually gaining any new players.

Modifié par 1upD, 19 juillet 2011 - 10:22 .


#199
Valcutio

Valcutio
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FoxHound109 wrote...

Valcutio wrote...

I actually like what I've seen of James Vega so far. What I'm responding to are the posts that it's somehow wrong to want your favorite series to do more of the same. It's not wrong. It's an opinion and the fact that people want to cut down on it is a bit strange to me, assuming they too are fans of the series.


The thing is that I don't think anyone here is actually saying we should get something radically different. There's a difference between change and inclusion. We want the latter because inclusion lets others enjoy the games we love AND keeps the core things we, the fans enjoy. I think the main argument is against the ridiculous demands of the OP, to be honest. :]


If people want to get into the series and know whats going on they should play the first two games. You shouldn't waste time and resources on an intro for new players or a character like James Vega. You don't go to a movie sequel and expect to understand it without seeing the first one. Video games should be no different especially ones focused and driven on story.


What this post says to me is (in more diplomatic terms): I would have preferred if the introductory cinematic would have focused more on characters that have already been established in the series. Seeing as James Vega is a new character and heavily CoD/Gears of War influenced, I feel as though Bioware is more concerned with attracting those demographics than focusing on giving a satisfying conclusion to a series that we, as the fans, have been a part of for quite some time.

Now, this may or may not be how the OP intended his post to come off as but it's how I interpreted it. Personally, I don't care about the cinematic (I care about the gameplay) but I understand where he's coming from.

#200
FoxHound109

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1upD wrote...

By 'other options' I would assume you mean the comics.  I agree that the comics are a good idea. Players who want to make a new Shepard without going back in playing the first two games again will also get an option to see all the different story combinations they can think of. After 6+ playthroughs, it's understandable that some people would want to be able to create a new Shepard and story without replaying the first two.  I only have three and I already feel like I'm going to use the comic for some playthroughs.

What I don't like is how Mass Effect 3 is advertised as 'a great entry point'.  The comic is good, but I thought more than just that is implied. Does that mean the story is going to be dumbed down so people can understand it? Am I going to be reintroduced to every single character I already know and love? Maybe I just misunderstood.


By other options I mean anything that helps the other players and doesn't get in my way/hinder me in anyway. So far as I know, Vega doesn't. I prefer the comics, sure, but I don't have a negative stance on Vega because he doesn't seem to create an issue for me (yet).

But how will people who haven't played 1 and 2 even know about him? Would they really care, without playing the game?  "Wow, that James Vega guy is going to make it less daunting for me to sift through hours and hours of reading to get a basic level of comprehension of the game's universe! Cool! I want that game!" He'll be helpful to them, but I doubt he's actually gaining any new players.


It removes an obstacle. That's good enough to think it'll help gain new players. If the game gets enough advertising and people want it but haven't played the first, then it's pretty simple: "oh, I'm not so lost anymore." It happens in narrative all the time in order to explain the world to people who don't know it. There's always a know-everything  character with all the answers and one that is completely and utterly lost, which creates situations that can explain things to people who are not familiar with the universe in question. For example, in Harry Potter, the know-everything character is Hermeione Granger and the one who is lost is the protagonist, Harry Potter. She constantly answers his questions so as to clue him into what's happening and the rules of the universe itself. It works well as long as the writers are good. That's why I don't mind so much: Bioware is pretty good with their writing, so I'm kind of hoping they'll do this narrative idea some justice...

Modifié par FoxHound109, 19 juillet 2011 - 10:32 .