FoxHound109 wrote...
tobynator89 wrote...
If you're made uncomfortable by something that you see in a game then is that an indicatior that the game is telling a poor story? no. I think it's proof of the opposite. The game is all about provoking emotions and your response to them.
Exactly. I hate Jack, but I would never have her removed from the game. She incites negative emotions in me because her world view is so unbelievably opposite to mine (and my Shep's) that it's gratting! I was especially pissed when she tried to go after Miranda.
But that's the point: not everyone is meant to like her and not every character or situation in a game is there to comfort you. If that was the case, survival-horror games would be painfully boring and uniteresting.
By this token of logic there should be characters who -are- not going to sleep with you regardless of how -you- play. Just like in real life, you are going to get turned down and there should be those who only -swing- one way...both straight AND gay.....
i.e a gay woman who won't sleep with a male shep -ever-....as well as the opposite... a straight woman who won't sleep with a fem shep. Then there should be your -bi-sex good time had by all types.
How you as a straight male or gay male or straight female, gay female emotional respond to that is also good storytelling.
Does it upset you that you got turned down? Good story telling then.
Emotions provoked?
Sure they would be.
Just so long as it is equal across the board then it's fine.
Not everyone should be -bi-, as that's too easy, but everyone should be -one- orientation or the other and only -some- characters should be -bi-
Modifié par stewie1974, 19 juillet 2011 - 08:36 .