happy_daiz wrote...
devSin wrote...
Item descriptions are never a bad thing.
The font in DA2 stinks like butt, though, so I'm not sure they would be as pleasant to read as in Origins. But having them could still never be bad.
Which platform are you on? The 360 font is actually pretty good. Much more readable than some of the snapshots I've seen from PCs.
I shouldn't blame the font. It's the more style.
On a high-resolution display, the solid white-on-black of the subtitle text is pretty stinky to look at (it's like completely unstyled; looking at it, I almost want to call it a bug, it's so fugly), probably the wheel options too but I don't really pay as close attention to the text there (
I guess it could be worse; they could have the selection bug from ME2 where sometimes clicking a choice in the dialogue wheel causes part of the subtitle text to be selected, causing it to partially be aliased white/yellow on black). And then in the tooltips (for items and talents), there's no styling whatsoever. It's the same font, at the same size, usually in the same solid color. What on earth use is that? How am I supposed to filter the most pertinent information out of that fecal wall?
So my comment is really that if they had item descriptions it would be so horrible as to be nearly impossible to look at. Not actually because of the font but because they apparently didn't have time to use styled text.
BETHANY'S STINKY RING
THIS RING IS STINKY... ODD.
RESTRICTION: BETHANY
+2 MAGIC
-10% MENTAL RESISTANCE
Yeah, that's really something I want to have to parse for every single item.
Modifié par devSin, 20 juillet 2011 - 09:30 .