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Is there no Omega in Mass Effect 3?


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#51
Captain Kibosh

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tomas2377 wrote...

I couldn't care less about Omega in ME2.

It wasn't done right.

The station was huge like the citadel but the interior scope was more like that of a small village.

Where is the scope that we had with the citadel in ME1?

I want these massive space stations portrait right.I want the interiors to reflect the exteriors.

The citadel felt so small and insignificant in ME2 but everyone who played ME1 knows what the citadel really is and has actually seen its true scope. I want the wards, the presidium etc. back.


Yes, the Citadel with access to the Presidium in ME1 did provide a sense of scale that was sorely missing in ME 2 (which in general suffered missions taking place in confining interiors).

HOWEVER, as I am just now going back to play ME1 as a femshep, I have to say that absence does make the heart grow fonder.  The Presidium is without a doubt impressively huge, BUT I was rather surprised by how tedious it became to traverse the space, especially in the "Scan the Keepers" mission.  The rapid transit conduits helped, but I think there should have been more of them at every major intersection.

Maybe it's because I'm looking at the space as a gamer who has already had several playthroughs, so that initial sense of wonder in exploring the space is gone.

I'm thinking the trick for the game developers is to not give us too much downtime in exploring an exhaustively huge space without giving us something mission-specific to make use of that space, I want to spend more time doing something then counting how many steps I have to take to walk from C-Sec to the embassies.

To clarify with an example, think of the moment of ME 1 when Shepard and crew had to walk on the OUTSIDE of the Citadel Tower to get to the top.  The combination of cut scenes and our view of the situation definitely provided a sense of scale, and having the mission to reach Saren at the top definitely raised the sense of urgency and "epicness."

Obviously not every mission can match those stakes, so the balance of creating the space and having something interesting to do in that large space will be quite tricky.

Modifié par Captain Kibosh, 28 juillet 2011 - 02:46 .


#52
Captain Kibosh

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IsaacShep wrote...

We don't know yet, we've heard about very few locations in ME3 so far. Hopefully Omega is in, one of my favorite locations in ME2!


Same here.  I'm surprised by the lack of favor this particular location had for a lot of players on this thread.

It is supposed to be--as the BioWare described--the anti-Citadel.  What's a Mass Effect universe without a "wretched hive of scum and villany?"  I don't want all my campaign to be dealing with just military matters, I want to have to deal with the ME universe's seedy underbelly.

And I think Aria T'Loak is one of the most fascinating NPC's to date--unremittingly amoral and self-assured.  If anyone ever read her dossier in the Shadow Broker's lair, she even called SB out on one of his spies in Omega (though failed to catch a second one--brinkmanship is a never-ending game)!

The missions that Shepard could take on in Omega are limitless and fascinating, and unique to the personality of the place.  For example:
  • Someone is trying to blackmail one of Shepard's teammates or Shepard himself
  • Shepard finds himself embroiled in a gang war in which Aria T'Loak is defending her position as de facto queen
  • Dealing with the red sand drug trade (maybe to fund the war against the Reapers as a Renegade or finding out that it's a source of revenue for Cerberus as a Paragon)
  • Illegal air car racing
And if anyone has read the novels...(*spoiler alert*)


I personally want to see some kind of smack down (even if by proxy) between Aria and the Illusive Man, because IM is indirectly responsible for killing Aria's daughter through his fix-it man Kai Leng.

#53
Bogsnot1

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Zulu_DFA wrote...

Reciever80 wrote...

I think I saw somewhere that it was acutally the reapers that made Omega. It's just everyone assumed over time that corporations husked it out. To me that makes it more than interesting. Not necessarily the whole thing, but Omega was built on top of a reaper foundation of sorts (maybe the first people who found it assumed it was the other corporations/prothean failed mining?)

It's in one of the books, with (Grayson?) Walking through. The reaper that's controlling him tells him something, don't know what though. If someone is obliged as to look it up I'd be grateful.


Omega was built by the Reapers.

And Cerberus (apparently) evicts Aria from it in Invasion. Sure it will be in ME3!


There are 2 ways that quote from the book in that link can be interpreted.
1) It was built by the Reapers
2) It was built by a race (Prothean or other) that was "ascended" by the Reapers, and its a racial memory he is recieving, not a Reaper memory.

Personally, 2 sounds more likely.

Modifié par Bogsnot1, 28 juillet 2011 - 03:38 .


#54
Elvis_Mazur

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I would like to see new places of Omega *-*

#55
Vilma

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Omega was possibly my favourite location in ME2, so, yes, I want moarh and biggerh! Also, plenty of story potential.

#56
TexasToast712

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marshalleck wrote...

TexasToast712 wrote...

tomas2377 wrote...

I couldn't care less about Omega in ME2.

It wasn't done right.

The station was huge like the citadel but the interior scope was more like that of a small village.

Where is the scope that we had with the citadel in ME1?

I want these massive space stations portrait right.I want the interiors to reflect the exteriors.

The citadel felt so small and insignificant in ME2 but everyone who played ME1 knows what the citadel really is and has actually seen its true scope. I want the wards, the presidium etc. back.

Waste of resources that they could use to make combat better. MOAR ACTION! 

P.S. Iam serious.


You're right, it would be brilliant idea to throw all your gameplay/combat designers into level editing. 

Why not? I would love to have the game run off the frostbite engine and be able to level parts of the map.

#57
Guest_Arcian_*

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TexasToast712 wrote...

Why not? I would love to have the game run off the frostbite engine and be able to level parts of the map.

My body would not be ready for that.

#58
Guest_Catch This Fade_*

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Every place we go to needs to be as explorable as the Citadel on ME1. Sadly, even the Citadel wasn't as explorable as the Citadel on ME1

#59
The Everchosen of Chaos

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I loved Omega and Aria was very fascinating shall we say. I'm looking forward to working with her again in ME 3. also I wonder if the crazy prophet will still be anti-human what with the Reapers around.

I would love to explore a larger Omega.

#60
farhansdisplayname

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habitat 67 wrote...

Hopefully not. What a pisshole.


I would have to disagree. Omega has lots to do with the Retribution novel and also the comics, so I personally hope we see more of Omega in ME3.

EDIT: Actually, yes. It IS a pisshole, but I do hope we see more of that level. :P

Modifié par farhansdisplayname, 28 juillet 2011 - 07:49 .


#61
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farhansdisplayname wrote...

habitat 67 wrote...

Hopefully not. What a pisshole.


I would have to disagree. Omega has lots to do with the Retribution novel and also the comics, so I personally hope we see more of Omega in ME3.

EDIT: Actually, yes. It IS a pisshole, but I do hope we see more of that level. :P

The fact that you just referred to Omega as a "level" is a problem. I blame BioWare for that.

#62
farhansdisplayname

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"Level" or "environment" or whatever. You know what I mean.

#63
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I refuse to believe people don't at least enjoy Omega artistically. Its Space Station Blade Runner!

#64
Reptillius

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yeah. but it's missing the car chase and gang robberies in the crowded street feel of blade runner.

#65
Xarathox

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Misslechewbacca wrote...

What about the club afterlife music?


I don't see how the club had any patrons. What with only having one single track it replayed over and over and over and over...

#66
Giant ambush beetle

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I really liked Omega in ME2 and I actually hope for an expanded bigger version of it in ME3, not just a small return. Loved the dirty gritty atmosphere there, so much better than the tidy citadel or boring Illium.

#67
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farhansdisplayname wrote...

"Level" or "environment" or whatever. You know what I mean.

Yeah I know what you meant lol. The word "level" just sounds like something not worth exploring, which every "level" on Mass Effect 2 should of been. The hub like structure of planets on Mass Effect were great, that feeling was toned down for ME2. I enjoyed being able to find multiple assignments to do on a planet. For ME2 I felt there was never a reason to stick around on one planet for too long.

#68
SafetyShattered

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Omega needs to be expanded. I loved that place, bioware better not take it out.

#69
darthnick427

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i would assume. unless the reapers overtook it and Aria's crew took up refuge somewhere else

#70
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I hope we get to see Aria vs TIM or Kai Leng on Omega in ME3.

#71
Captain Kibosh

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jreezy wrote...

I hope we get to see Aria vs TIM or Kai Leng on Omega in ME3.


I dont' know how you feel about putting your well earned dollars in ME's cross-marketing campaign, buuuut Kai Leng was already on Omega in one of the novels.  Although it seems the word is he will make an appearance in ME 3.

And apparently a comic book minie-series will be coming out in October 2011 entitled Mass Effect: Invasion that will feature a show down between Aria and IM.  Link to a preview below:

http://www.comicbook...rticle&id=33269

I just hope we see some of the aftermath IN game--maybe at least witness these two major players trading barbs via the Shadow Broker's lair.

#72
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Captain Kibosh wrote...

jreezy wrote...

I hope we get to see Aria vs TIM or Kai Leng on Omega in ME3.


I dont' know how you feel about putting your well earned dollars in ME's cross-marketing campaign, buuuut Kai Leng was already on Omega in one of the novels.  Although it seems the word is he will make an appearance in ME 3.

And apparently a comic book minie-series will be coming out in October 2011 entitled Mass Effect: Invasion that will feature a show down between Aria and IM.  Link to a preview below:

http://www.comicbook...rticle&id=33269

I just hope we see some of the aftermath IN game--maybe at least witness these two major players trading barbs via the Shadow Broker's lair.


I cant wait to find out what those creatures are. Those thing will probably show up in ME3.

#73
Captain Kibosh

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jreezy wrote...

Captain Kibosh wrote...

jreezy wrote...

I hope we get to see Aria vs TIM or Kai Leng on Omega in ME3.


I dont' know how you feel about putting your well earned dollars in ME's cross-marketing campaign, buuuut Kai Leng was already on Omega in one of the novels.  Although it seems the word is he will make an appearance in ME 3.

And apparently a comic book minie-series will be coming out in October 2011 entitled Mass Effect: Invasion that will feature a show down between Aria and IM.  Link to a preview below:

http://www.comicbook...rticle&id=33269

I just hope we see some of the aftermath IN game--maybe at least witness these two major players trading barbs via the Shadow Broker's lair.


I cant wait to find out what those creatures are. Those thing will probably show up in ME3.


Maybe a Cerberus experiment run horribly amok?  They seem to have a reeeally bad track record with that.  I'd imagine something to do with the weird techno-organic indoctrination like the husks, but I couldn't even tell what species that was.  Maybe a super-modified Turian?

#74
RocketManSR2

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Considering that Carrie-Anne Moss has been confirmed via Twitter doing VO for ME3, I'd say it's a sure bet we'll be returning to Omega.

#75
sH0tgUn jUliA

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I like the seedier places. I don't like the dense lighting like on the Citadel and Illium.