There have been a lot of excellent points brought up and I think I’d like to (foolishly) throw myself into the fray.
First of all, id like to point out that there is indeed a significant difference in the Warden and Hawke. I can relate why some people dislike Hawke for being seemingly inactive. I do have to agree, Hawke is NOT a pro-active character. The reason Hawke is hated so much sometimes is because he was not INTENDED to be a proactive character, as opposed to the Warden. As a Warden, your job was to ACTIVELY fight the Blight, and Origins did a pretty good job of portraying that. But Hawke is trying to FLEE the Blight. To SURVIVE. To REACT to his surroundings. Hawke doesn’t leap into Kirkwall to make a difference. It just happened. In case you were all asleep the first 15 minutes of gameplay, Hawke is just trying to get his family into the city safely. So yes, you could say Hawke is a REACTIVE person. The entire story is MADE to show how you react to things beyond your control. As for choices not having consequences, do you honestly think that everything you’ve done in DA2 and DAO won’t make a difference in DA3? Let us not forget why Varric is telling Hawke’s story anyway. Cassandra is trying to save a world on the brink of WAR. Let us not forget that even by accident, Hawke is an important character to the commoners. What sides you took and choices you made and people you saved WILL make a difference. People talk as if DA ended with DA2, when really, it’s only just begun.
Second, id like to address the dialogue wheel issue. Of all the arguments against Hawke and DA2, this is the most idiotic to argue about. I tire of reading (not referring to anyone in here specifically, just speaking generally) half-witted responses to the wheel issue like “I don’t like not knowing exactly what im saying.” Or “ there really didn’t seem to be a choice in what to say” or “the personality choices seems shallow/general/etc”
To the first one- yeah. I agree. I found this a little frustrating at first, but then, most people are ALWAYS going to find something to complain about. Personally, I like the wheel system because you know what tone you’ll be using so you don’t accidentally ****** off the wrong person like in DAO, but at the same time, I do miss the fact that you know exactly what your reply will be. Verdict= you gotta pick your battles. There will NEVER be a game that doesn’t have a few cons. Cry me a river.
To the second- oh mah gawd really? Youre guaranteed at least three replies (unless making a pivotal plot choice or accepting a quest) and news flash –YOU DON’T HAVE TO CHOOSE ONE TYPE OF RESPONSE ALL THE TIME! Magical right? Just like a real person can joke with one person and be a douche to another, so can Hawke. I find the adaptability kind of refreshing. Granted, DAO had that ability most of the time, it was more difficult to classify some replies as sarcastic or douche-y.
To the third- ok. That’s kinda fair. But since I feel like im getting burnt out on this point, ill put it this way- there’s not gonna be a game that’s going to have a tailored reply to everything an npc does or says. Its just not gonna happen. If it did, games would take 10 years to make because every fricking NPC would have to be outfitted with a ALICE bot style reply system, and then some ****headed perv would-
*sigh*
Moving on.
Third- and probably final- point, I want to touch on the customization issue. I know several people are dissatisfied with the lack of customization and narrow window of choice in the beginning for Hawke, and I completely understand, but what people have to realize is that its not called “Dragon Age ORIGINS 2” just “Dragon Age 2” . this is an entirely different idea. Origins focused on how an unlikely hero arises from unlikely places and defeats the Blight.Da2…. WASN’T. While I felt that DA2 COULD have been better, I am at peace about all the disappointments because im looking at the big picture. Yeah. DA2 WAS a bit like a movie, and I think bioware knew EXACTLY what they were doing too. If any of you have seen, or even read reviews of the last two Harry Potter movies, you know that some people found Part 1 worn out, long, dull, and boring. Sound familiar? Then think about Part 2. I haven’t heard a negative comment about it YET. Do you know why? Because Part 1 did its job. It gave the viewer all the information needed to understand and LOVE Part 2. Just like DA2. While DA2 is often seen as boring, worn out, and dull, it is giving the player all the gritty details you’ll HAVE to know when DA3 comes out. What would Part 2 have been without Part 1?
So why cant we stop hating on Hawke and accept him and DA2 for what it (hopefully) is- a stepladder to DA3 heaven
And if DA3 ends up sucking, then you can all come back and stone me for all this

besides, ****ing about it’s not gonna make it any better
also, i know this is a bit unrelated to the current argument, but i was bored and felt the need to vent
Modifié par andrastesASS, 04 août 2011 - 06:50 .