SWTOR: 10 reasons to try it
#26
Posté 21 juillet 2011 - 03:32
#27
Posté 21 juillet 2011 - 03:54
DAII and The Clone Wars. There are even some that would argue that BioWare was losing credibility before DAII and Starwars was losing credibility before The Clone Wars. Basically, these names carry zero clout as far as I'm concerned.Vid said...
10: It's BioWare and it's Starwars
Serious?Vid said...
9. EA
Why is this multiplayer again??Vid said...
8. Companions
So they copied Eve online and delegated the tasks to AI? Or was that Anarchy... Anyway, though progressive, it's hardly original.Vid said...
7. Crew skills
I don't really understand how this was fixing a problem or how the problem was there to begin with.Vid said...
6. Rewarding the trinity
Imagine how many sequels they could have made... or how much grind that must include.Vid said...
5. Tons of content
Oh..... [copulate] you.... >=(Vid said...
4. No auto attack
.... wait.... why? ....Vid said...
3. Crowd control resolve bar
Ok, that's cool.Vid said...
2. Real scale
BioWare doesn't get a free pass for this anymore. If their writing isn't phenominal then there is a problem.Vid said...
1. Story
And my own reason for completely dismissing this game:
The combat animation and art style looks like complete and utter garbage. I'm sick of playing Starwars games where a lightsaber is actually just a glowing stick.
Modifié par the_one_54321, 21 juillet 2011 - 03:59 .
#28
Posté 21 juillet 2011 - 04:06
PC gamers hate it because it's an MMORPG and they can't pirate it. It will fail.
#29
Posté 21 juillet 2011 - 04:28
#30
Posté 21 juillet 2011 - 05:01
a lot of people will still play SWTOR just out of curiosity, like millions on day 1, i only give the game a month tho before people start finding things that stop them from playing, also i bet the vast majority of people will play as a sith
#31
Posté 21 juillet 2011 - 05:08
#32
Posté 21 juillet 2011 - 07:22
Hamans1980 wrote...
I dont agree with the order they are in but I do agree pretty much on what this guy says about it.
Also like to add they said they will be adding PvP lakes one all the servers there, like are RvR lakes here.
8 classes to chose from and then at lvl 10 it splits at AC. Which then become 16 total classes in all.
You can be evil Jedi or a Good sith. You do not have to be evil or good depending on your faction.
All in all. I like what I see so far.
The game looks like a lot of fun, and it has a lot of things going for it.
However, there are many potential customers like me who have never played MMOs before and simply have no interest in paying a monthly fee for a single game.
Why spend $60 to buy this game when I can buy Skyrim for $60 and play it for years with no additional costs?
Has Bioware announced the monthly subscription fee? $10/month? $20/month?
For $8/month I already have unlimited access to every movie and TV show on Netflix. Why would I want to pay that much to have access to a single game that I already bought?
The $60 pricetag comes with 30-day trial period, but I would never pay $60 for a game that I can only play for 1 month. I'm actually surprised they are even charging anything at all for the game. They would probably do better to offer it for free and get people hooked on it, making them pay if they want to continue playing after the trial period.
Modifié par naughty99, 21 juillet 2011 - 07:24 .
#33
Posté 21 juillet 2011 - 07:51
Turnip Root wrote...
This game should be on the Xbox 360.
PC gamers hate it because it's an MMORPG and they can't pirate it. It will fail.
Just about every mmorpg is on the PC only and it cant be pirated officially, so why would anyone hate this for that reason? what are you smoking?
And actually, there are "private" servers to most.
#34
Posté 21 juillet 2011 - 10:10
Turnip Root wrote...
This game should be on the Xbox 360.
PC gamers hate it because it's an MMORPG and they can't pirate it. It will fail.
Are you serious? It can be pirated there is a thing called private servers. I can see why your a trainer it doesn't take much intelligence but must you keep reminding us?
#35
Posté 21 juillet 2011 - 10:35
Turnip Root wrote...
This game should be on the Xbox 360.
PC gamers hate it because it's an MMORPG and they can't pirate it. It will fail.
http://us.battle.net/wow/en/ << blizzard would like a word with you
And I finally know who you remind me of
#36
Posté 22 juillet 2011 - 12:06
#37
Posté 22 juillet 2011 - 12:09
#38
Posté 22 juillet 2011 - 12:19
#39
Posté 22 juillet 2011 - 12:27
#40
Posté 22 juillet 2011 - 11:13
Maverick827 wrote...
MMOs can have the best time/price ratio of any form of entertainment.
So true,
I only spent 800 € on Wow in 6 years. That makes 133,33 € a year, 11€(a dinner or movie?) a month and 0,36 € a day.
İf you dont want to pay 0,36€ a day for your own entertaintment, you are just a cheapskate.
Modifié par Cyberarmy, 22 juillet 2011 - 11:13 .
#41
Guest_Capt. Obvious_*
Posté 22 juillet 2011 - 02:01
Guest_Capt. Obvious_*
the_one_54321 wrote...
DAII and The Clone Wars. There are even some that would argue that BioWare was losing credibility before DAII and Starwars was losing credibility before The Clone Wars. Basically, these names carry zero clout as far as I'm concerned.
Are you kidding? The Clone Wars helped the franchise and regained some of the old fans' trust. Even if you don't like it, it still has popularity amongst the fanbase and there are worse stuff in the EU that I can point towards. Unless you're referring to the pilot movie, in which case, I can agree that it was more than a little disappointing.
As for DA2, it's an example of a BioWare game gone bad, but that doesn't mean they're incapable of making good games from now on. If anything, I think BioWare's problem is that they recycle too much.
That said, my anticipation for the MMO has gone down. Cause like I've said before, the story ideas, ship designs, weapon designs, armor designs, and characters look like they've been recycled from the movies and EU novels. That, and I don't like the idea that there can be good Sith.
Modifié par Capt. Obvious, 22 juillet 2011 - 02:12 .
#42
Posté 22 juillet 2011 - 02:09
Cyberarmy wrote...
Maverick827 wrote...
MMOs can have the best time/price ratio of any form of entertainment.
So true,
I only spent 800 € on Wow in 6 years. That makes 133,33 € a year, 11€(a dinner or movie?) a month and 0,36 € a day.
İf you dont want to pay 0,36€ a day for your own entertaintment, you are just a cheapskate.
I don't know how that translates to dollars but I spent 15 bucks a month for 3 years.
50 cents a day?
whatever paying for my entertainment just made it less entertaining and more of an obligation. At some point I was paying for something I honestly didn't want anymore but was just used to it.
MMOs have the weakest game mechanics of any game I've ever played if that makes me a cheapskate for not wanting to pay for it then so be it.. Better than being Blizzard's b1tch.
#43
Posté 22 juillet 2011 - 03:42
Recycled from the movies? It's the same IP, what did you think they were going to do?Capt. Obvious wrote...
That said, my anticipation for the MMO has gone down. Cause like I've said before, the story ideas, ship designs, weapon designs, armor designs, and characters look like they've been recycled from the movies and EU novels. That, and I don't like the idea that there can be good Sith.
As for 'good sith', the way I understand it is the dark side path involves fighting for personal power and influence, and the lighter side involves fighting for the advancement of the empire. I think Malgus is a pretty good example of what I light(ish) sith would be in TOR, he's still a sith by any measure, but he's more concerned with defeating the Republic than gaining power for himself. I'm not sure that calling that path "light side" was the right choice, but that it exists isn't a bad thing.
Besides, if you don't think that's how a sith should act then don't, but that's no reason to remove the choice completely. If you don't make the decision yourself then it has no impact.
#44
Posté 22 juillet 2011 - 05:11
Then lets say EU instead of Clone Wars. The point is that these groups don't get a free pass on clout or name recognitin anymore. They've both proven that they can indeed screw up pretty badly.Capt. Obvious wrote...
the_one_54321 wrote...
DAII and The Clone Wars. There are even some that would argue that BioWare was losing credibility before DAII and Starwars was losing credibility before The Clone Wars. Basically, these names carry zero clout as far as I'm concerned.
Are you kidding? The Clone Wars helped the franchise and regained some of the old fans' trust. Even if you don't like it, it still has popularity amongst the fanbase and there are worse stuff in the EU that I can point towards. Unless you're referring to the pilot movie, in which case, I can agree that it was more than a little disappointing.
As for DA2, it's an example of a BioWare game gone bad, but that doesn't mean they're incapable of making good games from now on. If anything, I think BioWare's problem is that they recycle too much.
#45
Posté 22 juillet 2011 - 05:12
The only thing a Sith is concerned with is gaining more and more power. The available liturature has made that exceedingly clear.nerdage wrote...
As for 'good sith', the way I understand it is the dark side path involves fighting for personal power and influence, and the lighter side involves fighting for the advancement of the empire. I think Malgus is a pretty good example of what I light(ish) sith would be in TOR, he's still a sith by any measure, but he's more concerned with defeating the Republic than gaining power for himself. I'm not sure that calling that path "light side" was the right choice, but that it exists isn't a bad thing.
#46
Posté 22 juillet 2011 - 05:19
Except Malgus..the_one_54321 wrote...
The only thing a Sith is concerned with is gaining more and more power. The available liturature has made that exceedingly clear.nerdage wrote...
As for 'good sith', the way I understand it is the dark side path involves fighting for personal power and influence, and the lighter side involves fighting for the advancement of the empire. I think Malgus is a pretty good example of what I light(ish) sith would be in TOR, he's still a sith by any measure, but he's more concerned with defeating the Republic than gaining power for himself. I'm not sure that calling that path "light side" was the right choice, but that it exists isn't a bad thing.
#47
Posté 22 juillet 2011 - 08:17
Maverick827 wrote...
MMOs can have the best time/price ratio of any form of entertainment.
totally dependent on the multiplayer component tho, and how much you let that component dictate your life
i only played WoW for an hour or 2 a day at the most, and only with 1 friend, and got far less bang for buck than i should've, yeah not being willing to get on just because of friends or guilds asking me to get on hurt, but so what
Modifié par 88mphSlayer, 22 juillet 2011 - 08:18 .
#48
Posté 22 juillet 2011 - 08:29
88mphSlayer wrote...
Maverick827 wrote...
MMOs can have the best time/price ratio of any form of entertainment.
totally dependent on the multiplayer component tho, and how much you let that component dictate your life
i only played WoW for an hour or 2 a day at the most, and only with 1 friend, and got far less bang for buck than i should've, yeah not being willing to get on just because of friends asking me to get on hurt, but so what
Yes, it seems that that you would have to really be playing the game thousands of hours during the first year in order to have a high value in terms of dollar cost per hour of entertainment. Especially compared to most of the games I have purchased, which tend to provide at least a few hundred hours of entertainment value (if not, I wait until they are on sale).
If you buy the cheapest version of TOR ($60 for the install disc) and play for one year ($15 x 12 months = $180), you are essentially paying $240 in order to buy this game for at least one year.
You would have to play the game for thousands of hours during the first year in order to get anywhere near the cost per hour of entertainment of
- a typical Bethesda open world sandbox game (around $0.01 - 0.10 per hour, depending on your play style), or
- a strategy game like the Civ series (around $0.10 per hour, depending on how much you play) , where every match is unique, or even
- any game that you can buy on sale for $20 that you would play for more than 100 hours ($0.20 per hour)
If you only played TOR for 240 hours during that first year, you are paying more than $1 per hour, which is a much higher cost than any game I have ever purchased.
A game like Skyrim, on the other hand, which costs $60, considering new features allowing for more specialized character builds, such as the 280 different perks, etc., as well as the tens of thousands of mods that will be available, I would estimate 5 - 10 playthroughs of around 400+ hours each, spread out over a period of several years. This results in a cost per hour of entertainment value in the range of $0.01 - 0.02 per hour.
I have never played any MMOs before, but I have been following some of the release info for a game called Guild Wars 2, which looks interesting, costs $60 and you never have to pay any monthly subscription. Although TOR looks like fun, this game seems to be a much better value.
Modifié par naughty99, 22 juillet 2011 - 08:55 .
#49
Posté 22 juillet 2011 - 08:31
I wonder why EA has chosen to hide UO in basement like some deformed bastard child. They drag Warhammer Online from morgue day after day, strap it on motor cane and insist on parading it around BWN homesite and forums. Give UO the same treatment I says. Unlike Warhammer, it doesn't have 1000 essentially identical competitors that do everything better.
#50
Posté 22 juillet 2011 - 08:47
Yes, hence the nerdrage (ba=dum-tish) at the "good" Sith.nerdage wrote...
Except Malgus..





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