Mandamus Le Noir wrote...
Hi guys,
this is my first post on these forums, so I hope I'm posting this in the correct section 
I played through NwN 2 OC back in 2007 and I had a lot of fun, but I did have the impression that some elements seemed a bit rushed, or unfinished.
I've been interested in playing it again but after reading some random pages over at the NwN 2 Wiki I've learnt that there supposedly was a lot of content cut from this game, much like KotOR 2. But I'm not sure I understand correctly what is meant by deleted content, I was hoping some of you might be willing to explain it for me a little more?
1) What is actually meant by "cut" content? Is it content simply disabled but technically included in the game, stuff that was not coded but that has some leftover files, things implied but never developped? A mix of all that?
Mixture, the devs just removed enough so folks did not have to deal with a buggy mess, there are features from NWN1 still in it, as well as things atari did not like. They also rushed in their development due to Atari, NWN2 was started when dragon age was and dragon age just came out last year if that is any comparison. I am amazed how good it was with how much time they had to work on it.
2) To what extent could it be added back into the OC? I assume this can achieved with the toolset/editor, but are there enough voice files left for this to happen? And how much would actually have to be "created" to connect the deleted content with the rest of the OC?
Most of it actually has been that can be easily ( reeron added a few missing spells for example ). This is probably the most moddable game around, with it's only competition being NWN1 in that regard. Frankly it just is not that much, if you want new content you should just get Kaedrins PRC, it's higher quality than what comes with the OC, and has far more content than what was cut.
Much of the cut content is basically cut because it needs major work to make it happen properly. Counterspelling for example i readded, but it's completely new content, the original feature was a complete mess in NWN1, and often will go completely crazy.
You should take a look at the OC makeover, which actually took working content from later expansions and put it in the OC.
3) Would it be allowed/legal/tolerated by Obsidian/Atari?
That is what this game is all about, see the scripting forum, the custom content forum, the tools forum, the modules forum, all of those focus on just doing this sort of thing. You cannot really change the actual modules and redistribute them, but you can change the 2da files, scripts. Just don't sell it, and generally the community shares freely ( i use scripts and things from others and vice versa in my content, asking permission of course, but everyone is sharing except for a very small minority )
4) Has this already been done? I have noticed mods such as NwN 2 Plot fixes and the Romance Pack but they seem to go beyond fixing stuff and adding deleted content and add completely new custom content or change random elements in the OC (like the gender swap thing in Plot Fixes?)
Yes the vault is full of this. The reason it goes beyond just readding what was cut is that we have the same tools as the devs are using. Most things in the modules of the OC are not being changed because they are mostly copyrighted, so it would be hard to change the story, or re-enable things in those modules as you'd not be able to distribute new copies of the OC modules.
Since there generally is a reason things were cut, the process for enabling it is generally the same as it would be for adding that content to the game. A few things like great club, ghostwise halfling, are simple, the spells were just adding icons and re-enabling scripts, but those also create their own issues.
5) Is there a comprehensive list of alleged cut content? I have found mentions here and there of specific deleted scenes, but I can't seem to find a more complete list.
No, it's not really seen as important and the things easy to add are already done, harder things require major efforts, most people just create new content. By the time you do what is needed to "readd" content, you are really creating new content. There also is the issue of compatibility, most users really like kaedrins stuff, which is changing the same files. It becomes a choice of whose content you are using in these cases.
( Note that Kaedrin was discussing with the devs about actually doing classes for expansions, and there has been a lot of community content done by rpgplayer1, tonyK and others which you are using in the game. This is not stuff which is done by amateurs but generally of higher quality than comes with the game. Kaedrin actually fixes a few major issues like polymorph, and fixes numerous bugs in his content. )
Thanks in advance for answers to any of these questions
I find the notion of deleted content fascinating, I may mess around with the OC modules on my own to dig it up and see if I can enable some of it in my own game.
I would suggest getting Kaedrins class pack, TonyK's AI, and taking a look at what they add. Take a look at the other forums here as well for info on how to do things and the like.
Modifié par painofdungeoneternal, 20 juillet 2011 - 06:59 .