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New Dragon Age 2 Legacy DLC Interview.... ruh roh rooks rike trouble


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#251
Drasanil

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The Ethereal Writer Redux wrote...

@AloraKast: Luke Barrett said on another thread that they're working and looking into how to improve relationships with companions, like people wanting to give Merrill hugs.


If DA2 was a well rounded and detailed game that showed care and attention on the Bioware's part I'd say that's awesome of them. Now it's just becoming clear they intend to shill people by selling them the missing of 50% DA2 piece by piece through DLC.

#252
Atakuma

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Drasanil wrote...

The Ethereal Writer Redux wrote...

@AloraKast: Luke Barrett said on another thread that they're working and looking into how to improve relationships with companions, like people wanting to give Merrill hugs.


If DA2 was a well rounded and detailed game that showed care and attention on the Bioware's part I'd say that's awesome of them. Now it's just becoming clear they intend to shill people by selling them the missing of 50% DA2 piece by piece through DLC.

There was nothing missing from DA2, it was a complete game. Sure, we got a rushed half assed game, But you got a complete rushed half assed game.

#253
Grabbabooty

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Atakuma wrote...

Drasanil wrote...

The Ethereal Writer Redux wrote...

@AloraKast: Luke Barrett said on another thread that they're working and looking into how to improve relationships with companions, like people wanting to give Merrill hugs.


If DA2 was a well rounded and detailed game that showed care and attention on the Bioware's part I'd say that's awesome of them. Now it's just becoming clear they intend to shill people by selling them the missing of 50% DA2 piece by piece through DLC.

There was nothing missing from DA2, it was a complete game. Sure, we got a rushed half assed game, But you got a complete rushed half assed game.


So you agree then that they're indeed selling the rest of the ass.

#254
KennethAFTopp

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I think this game has ALOT of problems, and they really dropped the ball in almost every department, but it aint Barbie Horse Shoe adventures or anything. I don't hate it. I just don't like it's direction.

#255
Saintthanksgiving

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They are not selling you the other half of the game because there wasn't enough time to finish it. They are selling you the the other half of the game that they intentionally withheld from you because they knew you would pay for it.

Blame ME2 fans for that... myself included.

#256
Valcutio

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Saintthanksgiving wrote...

They are not selling you the other half of the game because there wasn't enough time to finish it. They are selling you the the other half of the game that they intentionally withheld from you because they knew you would pay for it.

Blame ME2 fans for that... myself included.


It's sad that they could have probably only included Miranda/Jacob as companions in ME2 and charged us 10 bucks per additional character.... and I would have been enough of a sucker to buy them all. *sobs*

But then again, ME2 is amazing. DA2 is not.

#257
Saintthanksgiving

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Nice job.... some marketing analyst at EA just read that and messed his pants. If ME3 ships with 2 companions it will be on your soul.

#258
Valcutio

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Saintthanksgiving wrote...

Nice job.... some marketing analyst at EA just read that and messed his pants. If ME3 ships with 2 companions it will be on your soul.


No... what have I done? WHAT HAVE I DONE!?

Nooooo!! Posted Image

#259
Drasanil

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Saintthanksgiving wrote...

Nice job.... some marketing analyst at EA just read that and messed his pants. If ME3 ships with 2 companions it will be on your soul.


I'm almost willing to wager at this point that the character creator/import will be 'free' day 1 DLC if you pre-order. Otherwise no custom Shep for you with out $$$, or maybe Bioware will just wait for DA3 before they implement that new change in direction.

Modifié par Drasanil, 22 juillet 2011 - 05:55 .


#260
Saintthanksgiving

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And there will be some type of copy protection to prevent any user generated content from reducing DLC profits.

#261
Atakuma

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Grabbabooty wrote...

Atakuma wrote...

Drasanil wrote...

The Ethereal Writer Redux wrote...

@AloraKast: Luke Barrett said on another thread that they're working and looking into how to improve relationships with companions, like people wanting to give Merrill hugs.


If DA2 was a well rounded and detailed game that showed care and attention on the Bioware's part I'd say that's awesome of them. Now it's just becoming clear they intend to shill people by selling them the missing of 50% DA2 piece by piece through DLC.

There was nothing missing from DA2, it was a complete game. Sure, we got a rushed half assed game, But you got a complete rushed half assed game.


So you agree then that they're indeed selling the rest of the ass.

Half assed refers to the ammount of effort they put in, nice try though.

#262
Slayer_22

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...How does it look like trouble? Oh and it should be rouble. If you're going to follow through with the scooby doo thing, do it right.

#263
Jabba L4

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JohnEpler wrote...

And I'm really not sure what you find objectionable about that last quote. Obviously, the primary audience for any DA2 DLC is people who enjoyed DA2. It'd be rather foolish to focus it on people who didn't like the game - that's not to say that we don't take the concerns of people who disliked aspects of DA2 into account. And that would be the second half of that statement - we're hoping that we can show things with Legacy that indicate we've seen what the fans felt strongly about and worked on improving those aspects. Obviously, not everyone's going to feel that what we do is enough. Some people will feel we didn't address their specific concern. But in the end, the evidence one way or another will be in the content we provide.


Could've been emphasized better in the last quote. Somehow, "we're making content for the people who struggled with Origins" doesn't alienate all of our concerns.

#264
erynnar

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JohnEpler wrote...

happy_daiz wrote...

JohnEpler wrote...

I'm not certain what was objectionable about the first statement. Certainly, if what you're looking for is essentially another Origins, well, this is still the same game at the core. We're not removing the voiced protagonist, we're not slowing down combat animations, we're not returning to the old art style. So, yes, if what you're hoping is that this DLC turns DA2 into Origins, then you will be disappointed.


Hooray! :D


Well, let me clarify by saying that this is simply true of the DLC. I have no idea what our future plans are on the franchise, but anyone expecting a massive overhaul of these sorts of things in a DLC will be rather disappointed.


Okay I was about to get all depressed, I knew not for the DLC. But  I thought you meant ever. Thank you for putting a little ray of sunshine back in.:)

#265
erynnar

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Redcoat wrote...

I'm not sure what's really objectionable about the interview, save for the "this is our audience" bit. A DLC cannot make changes to the core gameplay mechanics; that's what a patch does. It cannot change the art style, because then it would clash horribly with the rest of the game. And the DLC certainly isn't going to be aimed at people who outright hated DA2, because those people aren't going to fork over $10 for more of a game they hate.


This^ Sorry Late to the game. Been writing. But Redcoat said.

And John too with the grain of salt comment. I do have a big ol mo'honkin' salt lick on the DLC. However, I am watching to see what reviews say, and what you all on the forums say too.

#266
Firky

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@LeBurns :) It's certainly not the perfect visual representation of anything excpet a bizarre arrow with a flower attached. But, (content wise - in terms of what you can play) it doesn't matter if the Warden is dead. If the player was agonising over the decision, I'm sure it matters a great deal. (But not in terms of discrete, playable content.)

Of course, if you're going to draw how content is delivered, in a similar fashion for DAII, I'm not sure how you'd do it. Three multipettled flowers to indicate stuff you have to (or can additionally) do before progressing to the next flower. I dunno. (Maybe this branch of discussion should be in the choice thread - which I haven't been reading.)

I am very interested to see how Legacy fits in, especially if it links with future DLC.

#267
Feraele

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axl99 wrote...

Y'know if no one wants to spend money on DLC they're unsure about, they could just always watch other people play on livestreams or previous broadcasts on Youtube.

I myself don't encourage it, but I'm saying the option is there.


Thanks for the suggestion, I may have to resort to that..to determine whether or not It's something I want. 

A far cry from pre-ordering EVERYTHING Dragon Age, up to and including Dragon Age 2.    

Live and learn I guess. 

#268
Deadmac

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JohnEpler wrote...
I'm not certain what was objectionable about the first statement. Certainly, if what you're looking for is essentially another Origins, well, this is still the same game at the core. We're not removing the voiced protagonist, we're not slowing down combat animations, we're not returning to the old art style. So, yes, if what you're hoping is that this DLC turns DA2 into Origins, then you will be disappointed.

Oh, okay. Thanks for clearing that up. I would have made a BIG mistake.

Until I see another BioWare game that interests me, I will find another game title to invest my time.

Since I am also not interested in "Star Wars: The Old Republic", I will hold off on BioWare games until something entirely new arrives.

I was going to use this DLC as an excuse to buy "Dragon Age II", but you convinced me that I would have only been dissapointed.

I will keep watching to see what BioWare comes up with next. You never know what the future holds.

Keep on rollin' folks.

:)

Modifié par Deadmac, 24 juillet 2011 - 12:44 .


#269
Macrake

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Of course any da2 dlc is gonna be aimed at people who liked da2.

For those of us who want something with big improvements/changes, we'll have to wait and see what the team does with their next big release, be it an expansion or new game.

I just want the excitement that I've always had before a bio release back. DA2 was so BLAH. Go all out on the next one bioware, please.

#270
In Exile

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LeBurns wrote...
Posted Image


What about the ending where your Warden is dead?  Even in the ending DAO had options and choices that made it a MUCH deeper game.


The ending where the Warden does doesn't change anything. It's an identical game all the way through except the ending cutscene. DA:O had a lot more fluff. If that's option and choice, then certainly DA2 had far less than DA:O. But if what you're looking for is unique content, then DA:O and DA2 didn't have much of either. 

#271
DiabolicallyRandom

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In Exile wrote...

LeBurns wrote...
Posted Image


What about the ending where your Warden is dead?  Even in the ending DAO had options and choices that made it a MUCH deeper game.


The ending where the Warden does doesn't change anything. It's an identical game all the way through except the ending cutscene. DA:O had a lot more fluff. If that's option and choice, then certainly DA2 had far less than DA:O. But if what you're looking for is unique content, then DA:O and DA2 didn't have much of either. 


Doesn't Do Anything? We don't truly know the totality of that decision, since DAII pretty much sidedstepped the whole discussion by going with a story in a different region, unrelated. 

Further, while there may have been minimal technical impact from a gameplay perspective, the whole situation was a profound and emotionally compelling plot peice - and i can't say that I ever felt anywhere near as invested in any of the characters in DAII. I could sacrafice myself. I could sacrafice my lover Alistair. I could also choose the "easy way out" by performing a dark and unkown ritual which may have profound implications later - unless of course they decide to completely ignore the unfinished plotlines in DAO with DAIII. 

In any case, saying that the choice doesn't change anything is ignoring the true depth that was present in DAO. Wether this is a commentary on the game, your interpretation thereof, or other factors is a distinction I leave to you.

#272
Edhriano

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DA : O ending
1. Alistair died, you (gw) live, if male can rule with queen anora.
2. You (gw) died, alistair live, alistair rule ferelden with queen anora
3. You (gw) died, alistair live, alistair rule ferelden alone
4. You and alistair live, if female can get married and rule ferelden together
5. You and alistair live, alistair rule ferelden with queen anora
6. You and alistair live, alistair rule ferelden alone
I think that is everything, I might miss one, fell free to add what I miss.

DA : 2 ending
1. Side with templar (male/female/warrior/rogue/mage) ==> kill everyone
2. Side with mages (male/female/warrior/rogue/mage) ==> kill everyone
I think that is everything, no really that is everything.

Modifié par Edhriano, 24 juillet 2011 - 06:56 .


#273
Atakuma

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Edhriano wrote...

DA : O ending
1. Alistair died, you (gw) live, if male can rule with queen anora.
2. You (gw) died, alistair live, alistair rule ferelden with queen anora
3. You (gw) died, alistair live, alistair rule ferelden alone
4. You and alistair live, get married and rule ferelden together
5. You and alistair live, alistair rule ferelden with queen anora
6. You and alistair live, alistair rule ferelden alone
I think that is everything, I might miss one, fell free to add what I miss.

DA : 2 ending
1. Side with templar ==> kill everyone
2. Side with mages ==> kill everyone


All of Origins endings are slight variations on the same thing, and if you played awakening none of them mattered anyway.

#274
Teddie Sage

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Exactly. All the endings are the same when you think about it.

#275
upsettingshorts

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Edhriano wrote...

DA : O ending
1. Alistair died, you (gw) live, if male can rule with queen anora.
2. You (gw) died, alistair live, alistair rule ferelden with queen anora
3. You (gw) died, alistair live, alistair rule ferelden alone
4. You and alistair live, if female can get married and rule ferelden together
5. You and alistair live, alistair rule ferelden with queen anora
6. You and alistair live, alistair rule ferelden alone
I think that is everything, I might miss one, fell free to add what I miss.

DA : 2 ending
1. Side with templar (male/female/warrior/rogue/mage) ==> kill everyone
2. Side with mages (male/female/warrior/rogue/mage) ==> kill everyone
I think that is everything, no really that is everything.


DA:O ending
1. The Archdemon dies and the Blight ends

DA:2 ending
1. The events at the end cause widespread mage rebellion

What you describe are basically endstate flags regarding the status of characters, which may or may not also be different in DA2 depending on how you played the game, especially but not limited to companions.  It just so happens their fate might be ultimately decided before the endgame.

Modifié par Upsettingshorts, 24 juillet 2011 - 07:04 .