ink07 wrote...
JohnEpler wrote...
And I'm really not sure what you find objectionable about that last quote. Obviously, the primary audience for any DA2 DLC is people who enjoyed DA2. It'd be rather foolish to focus it on people who didn't like the game - that's not to say that we don't take the concerns of people who disliked aspects of DA2 into account. And that would be the second half of that statement - we're hoping that we can show things with Legacy that indicate we've seen what the fans felt strongly about and worked on improving those aspects. Obviously, not everyone's going to feel that what we do is enough. Some people will feel we didn't address their specific concern. But in the end, the evidence one way or another will be in the content we provide.
This is the stupidest thing I've ever read. Either commit to the "new audience" that "loved your innovations" or don't pretend that you listened to complaints when it is obvious that people who liked the game don't have those complaints in the same place. Yeah, I know where are you going with this: "bububu we minimized/tweaked waves and stopped the reused environments, what else do you want?". Those complaints don't count as "people felt strongly about these". Those are simply mediocre, lazy and obnoxious desing decisions that have no place in a suppossedly AAA developer at all.
Stop trying to antagonize your DA:O fans, or antagnoize them completely once and for all but stop with this "we hope people give the game a chance" BS soon. No one is spinning anything right now. You came out and said something, now stick by it.
YOU ARE NOT THE VICTIMS HERE AND PEOPLE WHO DISLIKED YOUR GAME ARE NOT AT FAULT AND ARE NOT THE EVIL DUDES OUT FOR YOUR HEADS. GEEZ!
DA2, worst $60 I threw away. I seriously hope this DLC fails and this god forsaken series is put to rest.
I agree with this post. DA2 as an AAA-title deserves alot more bashing than it ever got IMO. That said I enjoyed it, but I felt constantly cheated out of what I was hoping to be a great gaming experience because of the bugs and re-sued environments. The whole thing stank of rushed and lazy and that I did not enjoy.
The combat system for the PS3 wasn't going anywhere. I'm probably your target audience - I want action as opposed to strategic RPG play. But mashing a button for every blow for 35 hours isn't action, that was clearly a decision sprung purely from Biware's inability to innovate whatsoever.
This game, not as a DA product, but as a gaming product judged on it's own was a travesty and failure - and I seriously think you should be ashamed for launching it as an AAA-title.
That said, I enjoyed the story immensely. But what I was playing on release day was the only game I've ever had freeze on my PS3, which I thought kind of telling but then it continually got worse with the bugs affecting both gameplay and story.
I'm a consumer. I don't care why you made the decisions you did, but face up to the facts - you don't think people like me WANTED to enjoy DA2? I'm not setting the preference there - you're the developer, you're the one doing that by the system you're building.
I loved DA:O on the console because it felt like a smooth gaming experince, with an interesting story. With DA2 the story was there but the gameplay and environments just broke all suspension of disbelief constantly and was just terrible.





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