Keeping rogues alive
#1
Posté 21 novembre 2009 - 02:06
#2
Posté 21 novembre 2009 - 02:07
Requires stealth rank 3 or higher.
Modifié par Alsn, 21 novembre 2009 - 02:08 .
#3
Posté 21 novembre 2009 - 02:11
#4
Posté 21 novembre 2009 - 02:56
#5
Posté 21 novembre 2009 - 03:29
#6
Posté 21 novembre 2009 - 03:40
#7
Posté 21 novembre 2009 - 03:53
Obviously this rogue type is not going to be doing very much damage at all with any weapon that is not a bow or a dagger (with dagger hotfix).
Sora Kitano: I played a pure dexterity rogue archer/ranger to level 12. I had no problems in the fade, or anywhere else really. Mages are admittedly a "kill them quickly or die quickly" scenario, but rogues can just stealth up and throw flasks to handle that issue quickly. Sending your pet to open doors and charge into rooms, absorbing the initial fireballs works well too.
Modifié par Scyles, 21 novembre 2009 - 10:18 .
#8
Posté 21 novembre 2009 - 04:02
Sora Kitano wrote...
My only concern in this regard since I am considering a ranged fighter with almost nothing for melee Bard/Ranger is the plan right now, but I am already fearing what the trip to the Fade is going to do to my character since I either wait hella long to do Broken Circle so I can have better chances along with a specialization so I can have more than bow skills to fall back on, or I put up with getting murdered like a punk over again because of lack of any defense outside of stealth.
Large Claw Traps are your friend in the Fade. They 1-hit kill most of the monsters there. And they're cheap. Make a bunch.
#9
Posté 21 novembre 2009 - 04:14
This is my experience until now.
#10
Posté 21 novembre 2009 - 04:26
#11
Posté 21 novembre 2009 - 04:52
Sora Kitano wrote...
My only concern in this regard since I am considering a ranged fighter with almost nothing for melee Bard/Ranger is the plan right now, but I am already fearing what the trip to the Fade is going to do to my character since I either wait hella long to do Broken Circle so I can have better chances along with a specialization so I can have more than bow skills to fall back on, or I put up with getting murdered like a punk over again because of lack of any defense outside of stealth.
You can beat most of the tough fights there using the shapechanging forms. Burning Man has fireball, and he's immune to all the fireballs tossed at you by mages (run in the middle of them all, and watch them friendly-fire themselves to death). Spirit has Crushing Prison and Regeneration. Golem has facestomping goodness galore. The circle is always the first major area I hit, and the forms make it fairly easy.
#12
Posté 21 novembre 2009 - 07:51
I almost never control the tank (Alistair) myself. With some decent tactics set up, he will do fine (mostly). But my main (the rogue) i want to control all the time ... ai doesn't circle into backstabbing position for instance.
As others have said, you will be fine with enough DEX to evade damage. Also try to use equipment that gives you minus aggro - although i don't know any numbers, i think it works reasonably well.





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