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will all paragon chooises end up good in me3 ?


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#126
Blooddrunk1004

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Lotion Soronnar wrote...

Blooddrunk1004 wrote...

Paragade is always how i play. People seriously need to realize that not every choice is good and evil.
Most of "big choices" are grey like The Witcher.


It's harder to paly that way when the game clearly marks one path as better or awards extreemes (maxing out paragon or renegade gives you bonuses and extra options)

Thats why i always fill Paragon and Renegade bar with Save Editor.
I dont like the fact, that is restricting me how i will play my charachter. Besides in big choices you dont need any points.

#127
The Tookah

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I agree with others that the big decisions are "grey". That we have decisions reaching over three games is compelling. I would expect some paragon decisions to come back to bite us in the ass, just as our companion of the moment warns. It is the old "no good deed goes unpunished" adage. Likewise, we may learn that a renegade decision turns out to be the "right" choice in the end. In real life, our mistakes as well as our good deeds make us who we are. Shepard should learn to her pain that a decision she made ended up costing lives, even though the decision saved lives at the time.

#128
Lotion Soronarr

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Lumikki wrote...

In a game where there's only choices and consequences. No shoehornign or atificial division into some paragon/renegande BS.

Yeah, but that paragon/renegade BS only affects metagamers, not role-players. *wink*

Real role-players have 3 choise and every choise is equal valid. Point been, if you let the BS affect you decission making, that's your own issue.


Not really. Remeber that some coversation options are closed off to you if you dont have a high enough paragon/renegade choice.

Now I play as I see fit and don't bother with the paragon/renegade thing, but it irks me when the choice I want to make is grayed out!

#129
Yezdigerd

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Lotion Soronnar wrote...
Maybe they would, but this is irrelevant. You need as much firepower in as shorter time-span as possible, focused on Sovy. Losses are irrelevant.


Again, that's assuming the firepower you have can harm it, and the game gives you every reason to believe
you can't.


Not ot mention that if hte geth turn ot face the humans, then the council fleet cna attack them from behind.


Or you could try to coordinate the battle with your allies, since you are dependant on them in any case. Really it's just common sense.

The ship seen at the citadel are some turian cruisers, the DA and a what I think are salarian cruisers...hard to tell.


If you have a source for that please share, otherwise I assume you just made that up. And in the cutscene you see Turian warships filling the sky as far as the eye can see.Sovereign is supposed to be larger then any known ship and appears to be about 5-6 size of the Turian warship ramming it. Which I took to as an indication that it's some kind of capital ship.

That's bogus. Does Washington DC have the biggest military presence? Nope.
Military forces are spread based on where you think they should be. No one belived Saren could reach hte Citadel, so there was no need to keep a large force there.



It's a very common theme in SF that homeworlds, wormholes etc are defended by large fleets of capital ships,
their job isn't to patrol but establish dominance in the heart of the space empire. The reason is that you never will have warning if a large fleet goes for a sneak attack. Like the Geth just did.
And where do you think capital ships should be? In empty space unable to respond to any attack? Also remember Vigil? Shepard says that “the reaper can take out the council and the citadel fleet in a single surprise attack”.
He seems very concerned over this. Like if the citadel fleet was very large and the loss of it would be a devastating. And Vigil says “such were our fate”.


In hindsight this is also confirmed, since in the renegade backstabbing version the council races losses in the battle were so severe that they decided to hand over the political power to the humans.


And b.t.w - the DA was heavily damaged..otherwise they wouldn't calling for aid. To assume it would take care of sovereign is wrong. Even if you save hte DA, do you ever see it attacking the Sovereign? nope, it's nowhere to be seen.

 
When it calls for aid it's say that their Kinetic barriers is down 40%, and main drives offline Given what you know about how shields works, there is no reason to assume it suffered any damage at all.

And really they don't make cutscenes for everything you know, especially those that only paragon would see.

In Arrival, Admiral Hackett tells Shepard that “it took multiple fleets and the Destiny's Ascension to destroy Sovereign”, he does this even in a renegade playthrough so we can only assume the DA's main gun hit it on the way in.
irrelevant for the decision of course, but supporting those ships with overwhelming firepower who are designed to combat capital ships seems more strategically sound to me then go in with insufficent force, cowboy style, like a renegade.

Sovereign is inside the Citadel, Da is outside, with engines donw. Hence, USELSSS in the fight against Sovy.


Every ship is outside the arms, and if you know that you can't attack Sovy in any case engaging the Geth is a no brainer, but the game doesn't give you that information before you make the choice.
The DA:s main drive was offline, which suggests it has secondary power systems, nothing is said about the engines. If you save it you will notice that it still can propel itself, in either case this irrelevant when you make the decision to abandon it you have no indication that its not combat effective, the fact that the Geth focus on it is big hint that they still fear it.

Modifié par Yezdigerd, 23 juillet 2011 - 02:58 .


#130
LilyasAvalon

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ME3 will have more than just one of two endings, so the endings will all reflect on our choices.

#131
Kaiser_Wilhelm

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As others have said, choices will not be what they seem.Paragon choices we made in ME2 may turn out to be wrong, for example. It will be interesting to see the ramifications of my high paragon Shepard throughout ME1 and ME2 in ME3.

#132
Repearized Miranda

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Ieldra2 wrote...

All I can say is this:

If pragmatic decisions that make strategic sense at the cost of morals don't occasionally have a strategic benefit over their alternatives, then something is wrong with the way the universe is designed.


^ This, but CH did say that things would be more purple, er, gray; however, I doubt the red/blue is going away. I will retract a little though because there is a benefit to be a Renegade player: Thinking of yourself - mission comes first mentality - being "selfish" (and no, it doesn't equate to being an asswipe; however, many feel that selfish, conceited people are indeed asswipes. Therefore, I understand the unintentional meaning behind Shepard's coinciding dialogue and appropo animations)

#133
Melra

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Paragon choices, must always have better results than Renegade ones, I mean come on. What have your moms taught you? Good things come from doing good! :o

Oh wait.. Noot.. I still hope Paragon options will mostly have good results or at least somewhat mixed. Like somewhat good, but somewhat bad consequences.

#134
Repearized Miranda

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Melrache wrote...

Paragon choices, must always have better results than Renegade ones, I mean come on. What have your moms taught you? Good things come from doing good! :o

Oh wait.. Noot.. I still hope Paragon options will mostly have good results or at least somewhat mixed. Like somewhat good, but somewhat bad consequences.


She may have taught us that, but I think she knew more than she was letting on. Otherwise. this question would never get asked (and you know which question that is) and the answer to that as well, but this goes into some deep doo-doo; way too deep for ME. :happy:

Btw, I've got some indecent thoughts swimming in my head! TYVM! :innocent::devil:

#135
Lotion Soronarr

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Yezdigerd wrote...

Lotion Soronnar wrote...
Maybe they would, but this is irrelevant. You need as much firepower in as shorter time-span as possible, focused on Sovy. Losses are irrelevant.


Again, that's assuming the firepower you have can harm it, and the game gives you every reason to believe
you can't.


You assuming the DA is the onyl ship that can harm it.
Death of a thousand cuts?



The ship seen at the citadel are some turian cruisers, the DA and a what I think are salarian cruisers...hard to tell.


If you have a source for that please share, otherwise I assume you just made that up. And in the cutscene you see Turian warships filling the sky as far as the eye can see.Sovereign is supposed to be larger then any known ship and appears to be about 5-6 size of the Turian warship ramming it. Which I took to as an indication that it's some kind of capital ship.


That ship wasa turian cruiser IIRC.
You can buy a model for hte collection, and it looks exactly the same.




It's a very common theme in SF that homeworlds, wormholes etc are defended by large fleets of capital ships,
their job isn't to patrol but establish dominance in the heart of the space empire. The reason is that you never will have warning if a large fleet goes for a sneak attack. Like the Geth just did.


What's very common in SF is irrelevant.
Military warship are always stationed at military bases.
And if you consider it impossible for a sneak attack to happen, then there's no reason to hold a large fleet there, now is there?





And b.t.w - the DA was heavily damaged..otherwise they wouldn't calling for aid. To assume it would take care of sovereign is wrong. Even if you save hte DA, do you ever see it attacking the Sovereign? nope, it's nowhere to be seen.

 
When it calls for aid it's say that their Kinetic barriers is down 40%, and main drives offline Given what you know about how shields works, there is no reason to assume it suffered any damage at all.


Why are the drives off-line then? It's obvious form the databses/codex that there are some weapon that bypass kinetic shielding. And again, without the drive, how can it move in position to attack? Human cruisers and the Sovereign are inside the citadel, the DA is outside.
What's it going to do - shoot trough the citadel in hopes of hitting it?

I got every impression that it's damaged, otherwise it wouldn't be calling for aid.