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N7 OPS ME3 (New Section of the ME3 Site) UPDATED 8/16


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#1
Vertigo_1

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UPDATED FOR AUGUST 16 with Screenshots of Atlas, Tuchanka and Cerberus Centurion

masseffect.com/me3/n7ops/

Conflict Zones


Thessia:

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The asari homeworld is the core of the largest economy in the Milky Way, due largely to reserves of element zero so vast they affect its price galaxy-wide. Thessia is home to abundant life that has evolved in an eezo-rich environment, leading to a wealth of biotically active species and many more that simply resist eezo's negative effects. Under normal peacetime conditions, travel to the planet is strictly controlled, but even the best efforts of many governments cannot prevent constant smuggling attempts. ALLIANCE ADVISORY: Dust-form element zero can be present in minute amounts in Thessian food and water supplies; however, this has no documented benefits to sapient non-asari species. Non-asari are encouraged to select "visitor" versions of local cuisine, which are kept free of eezo.



Tuchanka: *NEW*

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"It's a miserable place to live, but it's a more miserable place to die," said turian general Rilix Aescorus of the krogan homeworld when he first set foot on it. Death comes in many forms on Tuchanka, from the radioactive fallout spread by the krogan's nuclear war, to the lethal heat from the reduced planetary albedo, to vicious and predatory animal life. This is to say nothing of the krogan themselves, whose internal clan wars continue to this day. Fortunately for the rest of the galaxy, krogan warfare rarely spills out from the planet -- the Citadel Navy, under the auspices of the Council Demilitarization Enforcement Mission, maintains a ban on the krogan ever building warships. Every few years, another krogan warlord violates the law, but usually an alliance of rivals ends his dreams of hegemony before the Citadel Navy even has to fire a shot.


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Enemy Recon

Cerberus Trooper:

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Fearless, disciplined and unrelenting, Cerberus Assault Troopers are the backbone of the Illusive Man's army. Outfitted with custom-designed armor and rifles, these well-equipped soldiers function with determined precision. The first to rush in to a fight, the assault troopers are often supported by more powerful units on the battlefield. As the galaxy crumbles, their loyalty to Cerberus only grows more absolute.



Cerberus Centurion: *NEW*

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Cerberus Centurions are frontline tacticians that fight alongside their soldiers. These squadron leaders carry out high-level instructions laid out by the Illusive Man. How the Illusive Man recruited and trained such a large number of top-line battlefield commanders is a worrying mystery. Cerberus, once comprised of small, covert cells of agents, is now a burgeoning and unconcealed threat to the galaxy. In the face of the immediate Reaper threat, Alliance Intelligence has scuttled their attempts to infiltrate Cerberus to find out how the Illusive Man managed to quickly swell his organization’s ranks. The only useful intel gathered on the Centurions are their armaments. Each Centurion carries a modified M-96 Mattock that launches smoke grenades to blind their targets, making their enemies vulnerable to vicious crossfire they can no longer see.


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Weapon Details

Falcon Assault Rifle:

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The Falcon assault rifle launches 25mm mini-grenades, which are "married" to a range-finding laser on the weapon itself. This allows precise detonation on impact with any target. Though the Falcon burns through its specialized ammunition as well as standard thermal clips, it comes with a field fabrication kit to generate more ammunition, leaving thermal clips as its only real limitation.



The Atlas: *NEW*

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"Strong as a semi, and just as maneuverable" is how Cerberus soldiers describe the Atlas Infantry Fighting Exoskeleton. Cerberus' research arm sought to combine the deadly armor and firepower of a YMIR mech with the tactical superiority of a trained human pilot, and in this respect they succeeded admirably. The Atlas features an antipersonnel mass accelerator, armor-piercing missiles, and an element zero core that allows it to be air-dropped onto a battlefield with minimal impact damage. Its thick armor includes a transparent shield that protects its operator and allows for good visibility. The shield is made from a polycrystalline material proprietary to Cerberus – Alliance engineers can only hypothesize that it is some kind of synthetic sapphire composite with interlayers to avoid cracking and thermal damage. Whatever it is, it's been the end of many opponents who thought they could put a bullet through it, only to find that they’ve leaned out of cover and angered the pilot of a very deadly war machine.



Some sort of pistol/SMG in the background (credit to burr beer for seeing this):

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Modifié par Vertigo_1, 16 août 2011 - 07:23 .


#2
Pulletlamer

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Thanks for sharing, very much appreciated.

Thessia is in! Cool!. :D

#3
Kaiser Shepard

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Ooh, nice find there.

#4
morrie23

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Nice, that pod training thing is a bit odd...

#5
Vertigo_1

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Pod Training:
Move the ball with the ARROW or WASD keys.
Throw cubes out of the floor to gain points and extra time.
Find all other ways to get extra time.

http://masseffect.com/me3/n7ops/cia/

What the hell is this?

Modifié par Vertigo_1, 21 juillet 2011 - 07:24 .


#6
Pulletlamer

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^ Pod Training = Bypassing mini-game? NO PLEASE NOOOOOO!

Modifié par Pulletlamer, 21 juillet 2011 - 07:27 .


#7
Someone With Mass

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Image IPB

And people think Vega is buffed up. :P

#8
Siven80

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Vertigo_1 wrote...

Pod Training:
Move the ball with the ARROW or WASD keys.
Throw cubes out of the floor to gain points and extra time.
Find all other ways to get extra time.

http://masseffect.com/me3/n7ops/cia/

What the hell is this?


I really hope this isnt ingame as a minigame or something as its really annoying.

#9
Someone With Mass

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Vertigo_1 wrote...

Pod Training:
Move the ball with the ARROW or WASD keys.
Throw cubes out of the floor to gain points and extra time.
Find all other ways to get extra time.

http://masseffect.com/me3/n7ops/cia/

What the hell is this?


Annoying, for one.

#10
Vertigo_1

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Pulletlamer wrote...

^ Pod Training = Bypassing mini-game? NO PLEASE NOOOOOO!


Minigames to pass the 8 month waiting time till ME3 LOL

#11
Vertigo_1

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Hmm no section on squadmates just yet...

#12
Phaedon

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As I said, that ball has the controls of the Mako.

#13
Vertigo_1

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Phaedon wrote...

As I said, that ball has the controls of the Mako.


Must be why I stopped playing after a few minutes...

#14
KamikazeShepard

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Phaedon wrote...

As I said, that ball has the controls of the Mako.


Not even the Mako had controls that bad. 

#15
Guest_The PLC_*

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Pod training? Hmm..

#16
Phaedon

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Next time you try to reach the rescue pod, make sure to stop by and control this ball around as you throw boxes.

It's why the Normandy SR1 had casualties when it was attacked.

Modifié par Phaedon, 21 juillet 2011 - 07:45 .


#17
Vertigo_1

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There will be 6 more of these types of mini games...

Modifié par Vertigo_1, 21 juillet 2011 - 07:45 .


#18
Scorpion1O1

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OMG thats the Asari home world. If the in game looks half as good... Its beautiful.

#19
Phaedon

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Well we did know that that concept art was either Thessia or Rannoch.

#20
Epic777

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Looks like the Deus Ex:Human Revolution AR

#21
bucyrus5000

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fantastic! The ME3 crew finally decided to look at weapons we are currently developing. It was a gripe for me that in the future they use bullets while even now we are starting to use smart ordinance. I hope they next rename the shotgun class of weapons to breaching class, because shotguns will technically be part of the assault class as faster firing smart ordinance carrying weapons. Breaching guns will be like 40mm grenade launchers that fire concussive frag grenades (a sort of shaped charge that can be detonated close to the gunner without harming him or her).

#22
Shepard Lives

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Hot damn, that is a sexy gun.

And this jazz about Thessia being a big ball of eezo seems to shoot down my theory that asari are an artificially created race. :(

Modifié par Shepard Lives, 21 juillet 2011 - 07:48 .


#23
Someone With Mass

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Phaedon wrote...

As I said, that ball has the controls of the Mako.


The Mako didn't fly across the map the second you held the button down, though.

#24
CroGamer002

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Currently 3rd with 459 points.

Also that game makes me wish back Mako.

#25
Thompson family

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Right on top of things as usual, Phaedon. You can ignore the PM I just sent.