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New CVG Article on ME3 doesn't give me much confidence.


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#51
Adanu

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didymos1120 wrote...

Adanu wrote...
 Bioware, you need to fire this person and put in someone who actually understands the series. I'm adopting a heavy wait and see response for ME3 with this guy at the helm.


You do realize he doesn't actually work on the game right?  Or dictate what the game is or is not?  Look, if you haven't learned not to treat what PR folk say as some sort of gospel by now, I don't know what to tell you. 


Point.

Missing it.

#52
Guest_Arcian_*

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Mass Effect was never a RPG. If you think that it was, you're deluding yourself.

#53
Someone With Mass

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Adanu wrote...

Point.

Missing it.


The point is that PR people are always exaggerating and "tweaking" the information to fit a broader audience. It's not a big deal.

#54
Massadonious1

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Or maybe he thinks that he would be better off screaming "awesome" things about the RPG mechanics.

"Here is the AWESOME inventory system. You can put so many AWESOME things inside it."

Personally, I'd rather listen to Casey, et al, people who actually designed such systems, talk about such systems. Leave the fluff to the person who gets paid to rant and rave about the fluff.

#55
tmp7704

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Lumikki wrote...

Old customer base allready knows direction where ME3 is going.

There absolute zero need to market how deep RPG elements ME3 has, because IT DOES NOT SELL.

Spot the contradiction. Actually, make that two.

#56
didymos1120

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Adanu wrote...

didymos1120 wrote...

Adanu wrote...
 Bioware, you need to fire this person and put in someone who actually understands the series. I'm adopting a heavy wait and see response for ME3 with this guy at the helm.


You do realize he doesn't actually work on the game right?  Or dictate what the game is or is not?  Look, if you haven't learned not to treat what PR folk say as some sort of gospel by now, I don't know what to tell you. 


Point.

Missing it.


Then what the hell is your point?  Why exactly does his PR spiel cause concern if not because you're taking it far more seriously than it deserves?

#57
Phaedon

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Adanu wrote...

Point.

Missing it.

Point.


Not having one.

Modifié par Phaedon, 22 juillet 2011 - 10:17 .


#58
The Big Nothing

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I like to think of David Silverman as a balloon: colorful, celebratory, and full of hot air.

He seems like a nice enough guy... just a bit full of sh*t.

Modifié par The Big Nothing, 22 juillet 2011 - 10:23 .


#59
alex90c

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guise did you know the brecilian forest and deep roads looking different was a bad thing

#60
Phaedon

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The Big Nothing wrote...

I like to think of David Silverman as a balloon: colorful, celebratory, and filled with hot air.

He seems like a nice enough guy... just a bit full of sh*t.

I thought that he was full of hot air?

#61
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I dunno, TerrorK, it seems like you're spinning things a lot. I agree that Silverman's comment on romances was plain odd, but he is just PR; he doesn't make the game. Casey Hudson's answer to the romances question he received at comic-con was totally different, and I got the impression from him that the romances are definitely not neglected in the writing. As for the RPG stuff, all the evidence we have has most of us convinced that the RPG elements are WAY stronger than anything we've had in either ME1 or 2; interpreteting what a PR guy is saying and twisting it into the worst possible interpretation and only quoting people who are essentially doing the same, probably isn't going to put your mind at ease.

In any case, I just hope the story, dialogue and choices are well written. Those last two are the only RPG aspects I actually give a crap about and get any mental stimulation from.

#62
The Big Nothing

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Phaedon wrote...

The Big Nothing wrote...

I like to think of David Silverman as a balloon: colorful, celebratory, and filled with hot air.

He seems like a nice enough guy... just a bit full of sh*t.

I thought that he was full of hot air?


And sh*t. It settles at the bottom of the balloon.

#63
GodWood

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This is nothing new.
Bioware's marketing always tries to turn me off their games.

#64
termokanden

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Well OP you are deliberately trying to misunderstand them. For example, would you really expect them to say ME3 isn't going to be a hit? That they don't think it's going to be their best game? Sure it's marketing talk, but what would you have done?

The game being a big hit also doesn't mean it can't be a good RPG at the same time. It doesn't mean they're asking Michael Bay for advice. Yes, it CAN mean they're going for the lowest common denominator, but you sure haven't convinced me about anything at this point.

Often when I read concerned comments about ME3, they like to say something about how ME2 was also bad and a step in the wrong direction. You have a comment about this as well. I disagree. I think they improved the gameplay in ME2.

Oh and by the way, if you really want a hardcore RPG, look elsewhere. Mass Effect isn't one, and neither is ME2. What would you then expect from ME3?

Terror_K wrote...

So... you're looking far more at some of the most trite, overrated and simple games from recent history aimed at appealing to the lowest common denominator as the main focus for making ME3. I notice that he couldn't even name a single RPG that was looked at for influence... just four big mainstream hitters, three of which are mindless, shallow tripe aimed squarely at the shooter crowd.

As an RPG fan how am I supposed to be confident in statements like that? How am I supposed to believe BioWare cares about us when they name only mainstream action titles for influence but can't even drop the name of one RPG? I thought ME3 was supposed to be becoming less "dudebro" and not more?


Nothing is more "dudebro" than arranging yourself in camps and hating people who play and like certain games you are not interested in. Mass Effect is and has always been a shooter RPG, and you're surprised they're looking at popular shooters for inspiration?

I'm certainly not hoping ME3 becomes less of an RPG than ME2. But at this point I'm not convinced either way. Picking apart short statements from an interview doesn't help.

#65
Warkupo

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Someone With Mass wrote...

I just love how people pretend that ME1 had some really deep RPG mechanics.


"..mmm, should I use the RED gun with slightly more damage or the BLUE gun with slightly more accuracy. My god this game is so DEEP." 

And then they give you the spectre gun and you stop caring. 

#66
Guest_The PLC_*

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What do you expect!? There's an intergalactic war going on ffs! Of course there's going to be action!

#67
Lumikki

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tmp7704 wrote...

Lumikki wrote...

Old customer base allready knows direction where ME3 is going.

There absolute zero need to market how deep RPG elements ME3 has, because IT DOES NOT SELL.

Spot the contradiction. Actually, make that two.

You mean deeper RPG elements in ME3? Yes, it's contradictory, because ME serie never had deeper RPG elements. What's the other one?

Modifié par Lumikki, 22 juillet 2011 - 10:35 .


#68
Phaedon

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Warkupo wrote...

Someone With Mass wrote...

I just love how people pretend that ME1 had some really deep RPG mechanics.


"..mmm, should I use the RED gun with slightly more damage or the BLUE gun with slightly more accuracy. My god this game is so DEEP." 

And then they give you the spectre gun and you stop caring. 

Correction: The weapons of ME1, have sort of a...universal quality, they don't have pros and cons. If they have a higher ATK stat, then they'll have a higher ACC stat as well.

#69
marshalleck

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Phaedon wrote...

This has nothing to do with Marketing and it's clear since the very title and the OP, this is another BSN whinefest. What Silverman thinks about the product has nothing to do with the developers. Everyone knows what Silverman's position is.

Oh look, it's Phaedon here to deliver Bioware another rimjob. How surprising. Gunning for a volunteer moderator position are you, Phaedon?

Modifié par marshalleck, 22 juillet 2011 - 10:39 .


#70
collectorfreak

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termokanden wrote...

Well OP you are deliberately trying to misunderstand them. For example, would you really expect them to say ME3 isn't going to be a hit? That they don't think it's going to be their best game? Sure it's marketing talk, but what would you have done?


I for one agree with OP because he / she brings up some good points about DS, and I don't get why you would say someone is "deliberately misunderstanding" when something doesn't match your opinion.

#71
termokanden

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collectorfreak wrote...

termokanden wrote...

Well OP you are deliberately trying to misunderstand them. For example, would you really expect them to say ME3 isn't going to be a hit? That they don't think it's going to be their best game? Sure it's marketing talk, but what would you have done?


I for one agree with OP because he / she brings up some good points about DS, and I don't get why you would say someone is "deliberately misunderstanding" when something doesn't match your opinion.


When they say they're hoping for a big hit, it's pointed out that a similar thing was said about DA2. But what else would they have said. Twisting their words to suit your purpose...

#72
Kasai666

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marshalleck wrote...

Phaedon wrote...

This has nothing to do with Marketing and it's clear since the very title and the OP, this is another BSN whinefest. What Silverman thinks about the product has nothing to do with the developers. Everyone knows what Silverman's position is.

Oh look, it's Phaedon here to deliver Bioware another rimjob. How surprising. Gunning for a volunteer moderator position are you, Phaedon?

I can see Phaedon as a mod. I kinda thought he was when I first came her, then I noticed that he didnt have the big blue MODERATOR thing. 

#73
marshalleck

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He's certainly got the "drinking the kool-aid" part down. Him and his little sycophant Mesina2, who seems firmly attached to his nuts like an overgrown genital crab.

Modifié par marshalleck, 22 juillet 2011 - 10:45 .


#74
Mr. Gogeta34

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I'm not seeing what the big deal is here for some reason...

Like the new players comment:

The beginning of the war is a good place to jump in. Past relationships is just character backstory (that does not need to be lived through to accept)... plus... it's war-time, some may not even care given what they're going up against now.

#75
Guest_Saphra Deden_*

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Bioware is a for-profit company. This really shouldn't surprise anyway.

Look on the bright side: the more Mass Effect can appeal to a mainstream audience the more it can grow and expand as a franchise. The more money it will be worth.