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Fallout 3 / Fallout New Vegas and DLC Discussion Thread (SPOILERS)


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#926
Addai

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A mod I like but which is overpowered is Companion Weapons, which adds a chest in Goodsprings that contains all the companions' armor and weapons for use by the Courier. Lily's Carbine... holy Mojave, that thing is terrifying. One thing I also learned the hard way is that this chest respawns.

#927
brettc893

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Ah New Vegas... The game Fallout 3 should have been...

I could gush for hours on end, but suffice to say that in my humble opinion, this is one of the greatest games ever made and shows that Bethesda are not nearly as great as everyone says.(Obsidian blew them out of the ****ing water when it came to Fallout)

Man... I need to get a new Graphics Card so I can rebuy it on Steam and Mod the Crap out of it.

#928
Barbarossa2010

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Yeah, and the dimwits over at IGN put it at #89 on the top RPGs list. WTF-ever! Did you see the trash that was rated higher? Seriously...give me a break. They'd have done better puting no list out at all.

And yes, you need to get NV on PC. There simply is no substitute. I played it on 360 first, repurchased from Steam, modded the living hell out of it, and it's like a whole new (and even better, if that's possible) game.

#929
Addai

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You didn't expect much out of that list, did you? Much as I love both Skyrim and Fallout 3, to have them place in the top 10 and FNV be at 89 is a joke.

#930
brettc893

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Barbarossa2010 wrote...

Yeah, and the dimwits over at IGN put it at #89 on the top RPGs list. WTF-ever! Did you see the trash that was rated higher? Seriously...give me a break. They'd have done better puting no list out at all.

And yes, you need to get NV on PC. There simply is no substitute. I played it on 360 first, repurchased from Steam, modded the living hell out of it, and it's like a whole new (and even better, if that's possible) game.


Posted Image

But seriously, as soon as I upgrade my Graphics Card, THIS GAME WILL BE MEIN TO MOD.

Til then, I'm probably gonna start a new playthrough later this week and do Realistic Mode.(No HUD, 1 Strength, Have to pick 2 traits, Hardcore Mode On, Hard or Very Hard Difficulty). Everyone should give it a try. Even though there are no mods, it's a whole new ball game.

#931
Barbarossa2010

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Addai67 wrote...

You didn't expect much out of that list, did you? Much as I love both Skyrim and Fallout 3, to have them place in the top 10 and FNV be at 89 is a joke.


Well, you're right of course, I don't expect much from them.  But seeing something like that in print from a supposed mainstream gaming outlet infuriates me to no end.  Seems they skew toward jrpgs and other game types I've tried to get into, but could develop no interest in.  It's just painfully obvious, and continues to be confirmed, that their (if they truly are representative of the overall gaming population--and I don't really think they are, but really only exist at this point to push big publisher's market messaging) and my criteria for "best" games are irreconcilable.

#932
Splinter Cell 108

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thanks for the mod recommendations I was really having a hard time finding what to get.

#933
Barbarossa2010

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Oh, and if you're interested, I just checked Nexus, and found these two from my list are currently under review for some reason and as such, are not currently available.  I don't have a clue as to why they're being reviewed; but they're still present in my game. 

Tactical Combat Set (Heckler and Koch):  http://newvegas.nexu....com/mods/36500

M-14:  http://newvegas.nexu....com/mods/35041    

EDIT: The developer is the same for both, so that might have something to do with it.

Modifié par Barbarossa2010, 30 septembre 2012 - 07:19 .


#934
Splinter Cell 108

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Barbarossa2010 wrote...

Oh, and if you're interested, I just checked Nexus, and found these two from my list are currently under review for some reason and as such, are not currently available.  I don't have a clue as to why they're being reviewed; but they're still present in my game. 

Tactical Combat Set (Heckler and Koch):  http://newvegas.nexu....com/mods/36500

M-14:  http://newvegas.nexu....com/mods/35041    

EDIT: The developer is the same for both, so that might have something to do with it.

 
I saw that from some of them, I'm guessing they did some type of copyright infringement with those guns or something.

#935
Barbarossa2010

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Yeah, copyright was what I was thinking. Shame really, seems like free advertising and positive word of mouth for companies like H&K, etc; but, the developer can get donations out of it, so I suppose there could be a problem there. There's a lot of other mods on Nexus that use copyrighted names and property (well, virtual at least) on the other hand.

Modifié par Barbarossa2010, 30 septembre 2012 - 09:29 .


#936
Addai

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Barbarossa2010 wrote...

Addai67 wrote...

You didn't expect much out of that list, did you? Much as I love both Skyrim and Fallout 3, to have them place in the top 10 and FNV be at 89 is a joke.


Well, you're right of course, I don't expect much from them.  But seeing something like that in print from a supposed mainstream gaming outlet infuriates me to no end.  Seems they skew toward jrpgs and other game types I've tried to get into, but could develop no interest in.  It's just painfully obvious, and continues to be confirmed, that their (if they truly are representative of the overall gaming population--and I don't really think they are, but really only exist at this point to push big publisher's market messaging) and my criteria for "best" games are irreconcilable.

They're a commercial enterprise, and just like with the news media, they're so entwined with the people who make them money that that is really all that matters.  It's disgusting but fortunately in gaming as in the news there are independents who do a better job.  I trust reviews from some YouTube guys like Angry Joe and Razorfist more than a dozen commercial reviews.  The only sad thing is that Metacritic relies on those so-called professionals too much, and that can affect game developers' bottom line, as it did with Obsidian and FNV.  It's the same old story.  The market leaders always have an advantage, unless they squander it, as EA is doing.

/soapbox

#937
Barbarossa2010

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Oh, don't get me started Addai.  I'd just be elbowing right up next to you on a remarkably similar soapbox.  But unfortunately (or fortunately many might consider) the Forum rules prevent me from saying what I normally would on the matter! Posted Image 

#938
Barbarossa2010

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BTW, while committing actual "crimes" against the Legion, caught a pretty cool sequence.  Using .50 cal AMR with Exp rounds.

Posted Image

Posted Image

Posted Image

So much for Damage Threshold.

Modifié par Barbarossa2010, 30 septembre 2012 - 11:23 .


#939
brettc893

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OH HOT DAMN GUYS!

It turns out that SystemRequirements.com was ****ing WRONG when it scanned my PC and said I couldn't run New Vegas!

According to the Official Site and some guys on Steam, my card, An Intel HD Graphics, IS supported and WILL run the game on Medium Settings!

I AM SO ****ING HAPPY RIGHT NOW I COULD EXPLODE!!!

Now, all that's left is to wait for a Steam Sale...

#940
Haplose

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xiiFezz wrote...

Me and my brother just started playing this again, and I was wondering if there was any particular Vault or Cave that have some good energy wep. loot?


Might want to try the REPCONN Headquarters (HQ is important, there's also another REPCONN facility - test site - out there - usually reached earlier) for the sweet Q-34 Plasma Modulator. It's a unique Plasma Rifle prototype and it's good. Not the strongest weapon out there, but has a good critical multiplier and good ammo efficiency (uses only one cell per shot). It's also usable very early, due to low attribute and skill requirements.
Van Graffs sell the classic and immortal Plasma Caster (past certain level, at least), which again has excellent ammo efficiency and very good damage per shot. It does have an 8 Str and 100 Energy Weapon as requirements though.
Other then that, there's an unique Gauss Rifle, YCS-130, carried by a bandit by a campfire in the northermost section of the map, a bit to the west, in the mountains. This one offers unrivaled long-range destructive force. Ammo efficiency is worse, though, as it consumes 5 cells per projectile :) It also requires constant reloading, so is more of a sniper weapon.

Modifié par Haplose, 01 octobre 2012 - 09:33 .


#941
brettc893

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I now have New Vegas Ultimate on Steam thanks to my high Charisma and Barter Skill.

I AM SO HAPPY I COULD DIE YOU GUYZ.

IMMA BE POSTIN ALL UP IN THIS THREAD.

#942
Barbarossa2010

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brettc893 wrote...

I now have New Vegas Ultimate on Steam thanks to my high Charisma and Barter Skill.

I AM SO HAPPY I COULD DIE YOU GUYZ.

IMMA BE POSTIN ALL UP IN THIS THREAD.



High Charisma and Barter....LOL! Posted Image

Congratulations brett, that didn't take long!  Alright now that that's done, we now expect a friggin wall of badass screen shots.  Have a blast dude!

EDIT: What mods are you going to start with?  Or are you still shopping them?

Modifié par Barbarossa2010, 01 octobre 2012 - 04:13 .


#943
brettc893

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Project Nevada Mos' Def. I flipped a coin between it and F.O.O.K.

As for less spectacular mods, probably More Perks and Weapon Mods Expanded, since they both are 100% compatible with Nevada and the Sand Storm one.

Other than that, I'm not sure... Any non-visual mod suggestions? Compatible with Nevada of course.

Or is F.O.O.K. way better? IDK CHOICES.

#944
Barbarossa2010

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I don't run with either, only because I don't want to screw up the balance I have with the weapon mods I've added on, especially WMX, which I really like. But, having said that, it's really your choice depening on what you want to do. I just prefer more subtle fixs and add-ons than complete overhaul mods. BUT, if it were me, I'd go with Project Nevada just for the gameplay improvements like sprinting, bullet time, explosive entry and HUD. I looked at it a while back and decided against it for the above reasons, but now that you've brought it back to my attention, I may play test it and see if it screws up my current stuff, or works fairly seemlessly with it all.

You can always add either on, test it, see if it plays and enhances what you want, see if it conflicts with the other stuff you like; and then either keep it or delete it. For me, I just used my first playthrough to test mods while playing through the game.

BTW, for what it's worth: Project Nevada has about 256,000 unique DLs and over 5300 endorsements; and FOOK has almost 260,000 unique DLs with roughly 1400 endorsements.

Eh, just put on the one you think you want, and test it out for a while. You can always uninstall it.

Modifié par Barbarossa2010, 01 octobre 2012 - 06:09 .


#945
brettc893

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Nevada it is... as soon as this 10 gig bastard downloads...

#946
brettc893

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Alrighty, I've got my first playthrough Mod List all installed and running perfectly;

All DLC
Project Nevada
WMX
NV Bounties 1 and 2
ST Traits and Perks
CONELRAD
Playable Ghoul w/New Perks and Traits

There Shall Be Screen Shots of Ulrich Masterson, Ghoul Bounty Hunter Soon.

#947
Barbarossa2010

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Man, I'm a huge fan of WMX. How's Project Nevada?

#948
xiiFezz

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Thats what I was thinking is for the next Fallout game we should be able to play as or atleast turn into a ghoul.. I think it would be cool

#949
brettc893

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Nevada is unbelievable; it tweeks the difficulty juuuuuust right to make the game an actual wasteland survival sim on par with STALKER, Ammo is rare and more expensive, food doesn't heal you, and the Bullet Time/Sprint have made me forget all about VATS.

The shooting mechanics are fine tuned and feel really polished compared to the Vanilla Version. And So Much More Equipment! VARIETY FTW.

I will say that, if you run Nevada, don't even try A World Of Pain. My game worked perfectly with all the above mods, so I said, One More Couldn't Hurt Right?

AWOP replied with an LOL NOPE and crashed instantly, corrupting poor Ulrich and forcing me to start anew.(God Rest Your Soul, you magnificent ugly bastard.)

But yeah, WMX is great, even if it makes GRA redundant.

#950
Barbarossa2010

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Yeah, it does make GRA redundant, but for the gojillion more weapon mods you get for all weapons classes, it's more than worth that little distraction of overlooking "GRA" in favor of "MOD" in the menus.

Plus, I really like the way WMX integrates the crafting system into mods for weapons like the melee class, where you have to hunt the materials and actually craft things like sharpening, grip and tempering kits, which tend to give you approriate bonuses in most cases for the effort.

While I like the idea of GRA overall, the GRA weapons mods suck because you have to have a GRA labelled weapon to install it. Total BS.


EDIT: Oh, and noted, on Project Nevada.  Sounds right up my alley.  I'll be installing it soon.

EDIT 2: I'd really like to see a detailed gunsmithing crafting mechanic added to the Fallout universe.

Modifié par Barbarossa2010, 05 octobre 2012 - 04:58 .