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ask me stuff about the Demo I DID NOT USE GRENADES


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#26
Soahfreako

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GodWood wrote...

Soahfreako wrote...
I figure it's cause the game isn't complete yet. But this is all I'mma say, lest Bioware smack me down with the ban hammer.

They won't.
If this information has been released at a public convention it's not top secret.

The stuff about the gameplay and such. Wasn't talking about the indoctrination part.

#27
Soahfreako

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didymos1120 wrote...

Soahfreako wrote...

I figure it's cause the game isn't complete yet. But this is all I'mma say, lest Bioware smack me down with the ban hammer.


What, are they making people sign NDA's to play the demo?  I rather thought the entire point was precisely for people to go and tell other people all about it.

They didn't want people recording it and such. Just taking precautions.

#28
-Skorpious-

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didymos1120 wrote...

Soahfreako wrote...

I figure it's cause the game isn't complete yet. But this is all I'mma say, lest Bioware smack me down with the ban hammer.


What, are they making people sign NDA's to play the demo?  I rather thought the entire point was precisely for people to go and tell other people all about it.


Not only that, but posting an impression about a specific class is not what I would consider a "spoiler". 

#29
C9316

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Image IPB

Old news bro....

#30
Guest_Saphra Deden_*

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Well unless you clear the air and tell us what was said bout indoctrination I think you're just trolling.

#31
Soahfreako

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-Skorpious- wrote...

didymos1120 wrote...

Soahfreako wrote...

I figure it's cause the game isn't complete yet. But this is all I'mma say, lest Bioware smack me down with the ban hammer.


What, are they making people sign NDA's to play the demo?  I rather thought the entire point was precisely for people to go and tell other people all about it.


Not only that, but posting an impression about a specific class is not what I would consider a "spoiler". 

If I get an OK from a mod, I'll run my mouth (err fingers) off about the demo.

#32
didymos1120

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Well, be paranoid if you want, but the only way they'd care is if you'd, say, filmed the demo anyway and then used it to get hits to your ad-driven website or something.

Modifié par didymos1120, 23 juillet 2011 - 04:05 .


#33
Soahfreako

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Saphra Deden wrote...

Well unless you clear the air and tell us what was said bout indoctrination I think you're just trolling.

You're entitled to your opinion. I posted it because it made me laugh.

#34
Savber100

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Soahfreako wrote...

Saphra Deden wrote...

Well unless you clear the air and tell us what was said bout indoctrination I think you're just trolling.

You're entitled to your opinion. I posted it because it made me laugh.


All you said was info that we have already heard from E3 2011. <_<

We KNOW that Cerberus was indoctrinated. The question was "Is that it?"

Casey Hudson has promised that the info wasn't a spoiler and the main crux of Cerberus' betrayal was the mystery in the game.

We were hoping for something more revealing in your OP.

So unless you got some new insight, this is really old news. :mellow:

Modifié par Savber100, 23 juillet 2011 - 04:09 .


#35
Kileyan

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Gabey5 wrote...

all of cerberus was indoctrinated? how they are broken up into terror cells who don't know about one another


It wouldn't take all of Cerberus being indoctinated. All it would really take is the smoking man and some of his top staff, and he'd be devious enough to add enough misinformation into his organization to them do a combination of following orders unwittingly, or being provided with amazing new tech that does compromise them.

Who knows, but it isn't like Cerberus was a bunch of upstanding good guys anyway. I'm just upset they are giving them alien reason for me to blast them to peices, I'd have did it anyway.

#36
didymos1120

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Oh, BTW, spoilers are allowed in this forum. See the OP in the welcome thread:

This forum is for fans or newcomers to learn more about Mass Effect 3. Please be aware that reading this forum may contain information that reveals details about Mass Effect, Mass Effect 2 or Mass Effect 3, so there may be spoilers here. Read at your own risk.



It won't go spoiler free until they open up the ME3 Campaign, Quests, and Storylines forum.

#37
Kaiser Shepard

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I actually expected a new explanation when I entered this topic...

#38
Soahfreako

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Well then. Ask me questions. I was only able to play 2 classes (one per day because the line is literally 2 hours long, and I go there in the mornings to get in the first group). I played Soldier and Sentinel.

#39
AVPen

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It doesn't necessarily have to be the Collector Base that the Illusive Man and Cerberus become Indoctrinated from (especially since I and many other Shepards out there nuked that sucker to galactic hell) - they could have been Indoctrinated from other Reaper artifacts similar to Object Rho or heck, maybe even from that derelic Reaper that they were studying in ME2. 

#40
Soahfreako

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Topic changed.

#41
-Skorpious-

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What is the soldier new "fortitude" ability? Is it like the Sentinel's enhanced cooldown ability?

#42
Vertigo_1

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Did you get a chance to see the soldier talents? Like the part where you could choose between more diplomacy or more damage for henchmen (is this actually true for soldier?)

#43
Soahfreako

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-Skorpious- wrote...

What is the soldier new "fortitude" ability? Is it like the Sentinel's enhanced cooldown ability?

Didn't get a chance to use it, I had little ability points to spend and I spent it on class and concussion shot upgrades. I'll definitely put all points in that tomorrow and check it out.

#44
Savber100

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Tells us about the gun mods.

Exactly what are the changes both visually and gameplay wise when you use them?

Did it actually change up the gameplay in any way?

Modifié par Savber100, 23 juillet 2011 - 04:22 .


#45
Soahfreako

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Vertigo_1 wrote...

Did you get a chance to see the soldier talents? Like the part where you could choose between more diplomacy or more damage for henchmen (is this actually true for soldier?)

Oh yes the talent tree caught my eye. You go through 3 mandatory upgrades then you have 3 sets of 2 abilites that you can only choose one or the other. Since it was the demo I didn't choose the influence part since there was no point.

#46
Vertigo_1

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Soahfreako wrote...

Vertigo_1 wrote...

Did you get a chance to see the soldier talents? Like the part where you could choose between more diplomacy or more damage for henchmen (is this actually true for soldier?)

Oh yes the talent tree caught my eye. You go through 3 mandatory upgrades then you have 3 sets of 2 abilites that you can only choose one or the other. Since it was the demo I didn't choose the influence part since there was no point.


Did you get a chance to read the description of the henchmen damage buff? I'm thinking it's going ot be like Miranda's passive from ME2 so I'm just wondering

#47
Soahfreako

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Savber100 wrote...

Tells us about the gun mods.

Exactly what are the changes both visually and gameplay wise when you use them?

From what I saw, They gave us only 4 mods and you could only have 2 at a time. I saw one mod lengthened the barrel, another add a small scope, and one that changed the color (think it improved stability)

#48
The Big Nothing

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All it takes is for T.I.M to be indoctrinated for Cerberus to heil Reaper.

#49
TexasToast712

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Is Sentinel tech armor on a timer now as I predicted?

#50
Soahfreako

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Vertigo_1 wrote...

Soahfreako wrote...

Vertigo_1 wrote...

Did you get a chance to see the soldier talents? Like the part where you could choose between more diplomacy or more damage for henchmen (is this actually true for soldier?)

Oh yes the talent tree caught my eye. You go through 3 mandatory upgrades then you have 3 sets of 2 abilites that you can only choose one or the other. Since it was the demo I didn't choose the influence part since there was no point.


Did you get a chance to read the description of the henchmen damage buff? I'm thinking it's going ot be like Miranda's passive from ME2 so I'm just wondering

Vaguely remember it adding a percentage to each party member's damage outputs. Was like "Adds XX% to henchman damage"