Didn't. Use. Mesina. LolMesina2 wrote...
Soahfreako wrote...
Seriously, I really didn't care. Saw the abilites and just meh'd at them. I didn't find them useful in ME1 and I damn sure don't see them being useful to me in ME3Mesina2 wrote...
OK seriously, why didn't you used grenades at least once?
Maybe because grenades in ME1 aren't even grenades?
Can you at least say do grenades have cooldown?
ask me stuff about the Demo I DID NOT USE GRENADES
#476
Posté 28 juillet 2011 - 05:37
#477
Posté 28 juillet 2011 - 05:41
Come on!
#478
Posté 28 juillet 2011 - 05:51
#479
Posté 28 juillet 2011 - 05:58
#480
Posté 28 juillet 2011 - 06:06
#481
Posté 28 juillet 2011 - 08:29
Modifié par Therefore_I_Am, 28 juillet 2011 - 08:31 .
#482
Posté 28 juillet 2011 - 08:42
Question: Recently, Casey Hudson spoke of buying and selling mods while also picking up guns from the enemy and integrating into the game's economy. Did you see anything similar to an inventory screen?
Also not sure if this was asked already... but what's with the sudden random appearance of Salarian operatives? Were tthey actually helping in combat or are they just standing there to look pretty?
It'll be cool if Captain Kirrahe was leading this operation.
Modifié par Savber100, 28 juillet 2011 - 08:42 .
#483
Posté 28 juillet 2011 - 10:22
It was like Me2.Eurhetemec wrote...
Were you able to access the inventory at all? If so, what was in it? Or was there no apparent inventory in-mission (like ME2).
#484
Posté 28 juillet 2011 - 10:23
Soahfreako wrote...
It was like Me2.Eurhetemec wrote...
Were you able to access the inventory at all? If so, what was in it? Or was there no apparent inventory in-mission (like ME2).
FRACK.
#485
Posté 28 juillet 2011 - 10:23
Well it was the Salarian homeworld. And no they were just redshirts.Savber100 wrote...
Also not sure if this was asked already... but what's with the sudden random appearance of Salarian operatives? Were tthey actually helping in combat or are they just standing there to look pretty?
It'll be cool if Captain Kirrahe was leading this operation.
Modifié par Soahfreako, 28 juillet 2011 - 10:28 .
#486
Posté 28 juillet 2011 - 10:25
Well nothing's for sure yet. What was shown could just be a placeholder like Wrex's and Mordin's voice.LPPrince wrote...
Soahfreako wrote...
It was like Me2.Eurhetemec wrote...
Were you able to access the inventory at all? If so, what was in it? Or was there no apparent inventory in-mission (like ME2).
FRACK.
#487
Posté 28 juillet 2011 - 10:25
Soahfreako wrote...
Well nothing's for sure yet. What was shown could just be a placeholder like Wrex's and Mordin's voice.LPPrince wrote...
Soahfreako wrote...
It was like Me2.Eurhetemec wrote...
Were you able to access the inventory at all? If so, what was in it? Or was there no apparent inventory in-mission (like ME2).
FRACK.
Frickity Frack?
MALARKY.
#488
Posté 28 juillet 2011 - 10:26
This is EXACTLY what I did. The demo started, I paused and went to the squad menu to spend ability points. I looked at grenades. I literally said MEH, and moved on to concussive shot.Mesina2 wrote...
^You didn't even seen what abilities grenade has when in character screen?
Come on!
#489
Posté 28 juillet 2011 - 10:27
Defnitely the heavy melee, that was fun even if I was missing like crazy. xDCancer Puppet wrote...
What, if any, changes to the combat surprised you, pleasantly or otherwise, the most?
#490
Posté 28 juillet 2011 - 10:28
Soahfreako wrote...
It was like Me2.Eurhetemec wrote...
Were you able to access the inventory at all? If so, what was in it? Or was there no apparent inventory in-mission (like ME2).
That sounds easy enough.
#491
Posté 28 juillet 2011 - 10:29
#492
Posté 28 juillet 2011 - 10:30
#493
Posté 28 juillet 2011 - 11:35
Yes this was answered last page. You activate overpower, it lasts like 20 seconds, then it goes on cooldown.Gamer790 wrote...
I'm sorry if you have already answered this question, but do the new powers of amplification and overpower share in the universal power cooldown, have their own individual cooldown or none at all.
#494
Posté 28 juillet 2011 - 11:42
Soahfreako wrote...
Yes this was answered last page. You activate overpower, it lasts like 20 seconds, then it goes on cooldown.Gamer790 wrote...
I'm sorry if you have already answered this question, but do the new powers of amplification and overpower share in the universal power cooldown, have their own individual cooldown or none at all.
For how long approximately?
#495
Posté 28 juillet 2011 - 11:59
Brenon Holmes wrote...
Soahfreako wrote...
Please not a codex entry, how ever interesting they are, it'd be great to get a cutscene. :<
I doubt there would be a cutscene devoted purely to the omniblade, especially since it varies per class... I think the codex would probably be a minimum, and there could be something more, like a side mention at some point (I don't know for sure, I'm just speculating here).
Make it happen.
#496
Posté 29 juillet 2011 - 12:00
Soahfreako wrote...
Yes this was answered last page. You activate overpower, it lasts like 20 seconds, then it goes on cooldown.
Wow, that must be the longest duration yet. With the exception of Singularity and Combat Drone.
#497
Posté 29 juillet 2011 - 12:34
10-20 seconds.-Skorpious- wrote...
Soahfreako wrote...
Yes this was answered last page. You activate overpower, it lasts like 20 seconds, then it goes on cooldown.Gamer790 wrote...
I'm sorry if you have already answered this question, but do the new powers of amplification and overpower share in the universal power cooldown, have their own individual cooldown or none at all.
For how long approximately?
#498
Posté 29 juillet 2011 - 01:02
#499
Posté 29 juillet 2011 - 01:04
#500
Posté 29 juillet 2011 - 01:09
With all due respect. My question was not the duration of the power or the length of the cooldown time afterwards, but since you did indirectly answer part of my question by confirming there was a cooldown I now ask if it goes onto it's own cooldown or the universal cooldown with the rest of the powers.Soahfreako wrote...
Yes this was answered last page. You activate overpower, it lasts like 20 seconds, then it goes on cooldown.Gamer790 wrote...
I'm sorry if you have already answered this question, but do the new powers of amplification and overpower share in the universal power cooldown, have their own individual cooldown or none at all.





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