Aller au contenu

Photo

I am not happy about the sentinel heavy melee.


  • Veuillez vous connecter pour répondre
180 réponses à ce sujet

#51
Arppis

Arppis
  • Members
  • 12 750 messages
I really want to know what Vanguard uses as melee attack now.

#52
sael_feman

sael_feman
  • Members
  • 317 messages
While my class 'Infiltrator' may find the omni blade useful, It does appear to be little more than a poorly aimed melee attack for classes such as Sentinel. As a rule of thumb, if an opponent is close enough to touch, the player has done something wrong (Speaking as a 'Widow Sniper' Infiltrator).

#53
leeboi2

leeboi2
  • Members
  • 1 111 messages
Are you Really mad!? They could have not put one in...Maybe it's a placeholder? Jeezzz, you people...I swear.

#54
Iakus

Iakus
  • Members
  • 30 398 messages

MisanthropePrime wrote...

Xarathox wrote...

Can someone enlighten me on how a holographic blade is supposed to cause damage to a physical being?

And that "solid state" crap can go right out the window. It would just then be Plasma, as holograms are digital 3D representation.

The same way a hologram adds to a sentinel's shields?

Basically, the actual display of the omni-tool and derived blade is mostly to help the wielder. The blade itself is probably an invisible forcefield, a pointed extension of their personal shield simply weaponized. But you try stabbing someone with a weightless, invisible sword: it aint happenin'. The omni-tool likely fashions a hologram in the shape of this field so you know where you're stabbin'.


I always associated the tech armor appearance as a simple visual cueue that the modified shield was up.

Anyway, as far as I'm concerned the omniblade is a monomolecular blade (see link below)

While I can accept that, I also think the blade is ugly, and the sentinel double blade is doubly so.  The only melee attack I've seen so far that actually looks good is the adept biotic hit.

#55
Arppis

Arppis
  • Members
  • 12 750 messages

sael_feman wrote...

While my class 'Infiltrator' may find the omni blade useful, It does appear to be little more than a poorly aimed melee attack for classes such as Sentinel. As a rule of thumb, if an opponent is close enough to touch, the player has done something wrong (Speaking as a 'Widow Sniper' Infiltrator).


You know, now that you mention "touch". I wish engineers would touch the enemy suit and fry allll the tech inside of it, cooking the target inside of it's own powersuit. But then again, this would be pretty poor vs. wild animals. XD

#56
RyuGuitarFreak

RyuGuitarFreak
  • Members
  • 2 254 messages
I liked it, and better than that weird omni-fist.

#57
Savber100

Savber100
  • Members
  • 3 049 messages
I bet the Vanguard gets some sort of biotic b*tch slap ;P

Modifié par Savber100, 23 juillet 2011 - 02:40 .


#58
KainrycKarr

KainrycKarr
  • Members
  • 4 819 messages

leeboi2 wrote...

Are you Really mad!? They could have not put one in...Maybe it's a placeholder? Jeezzz, you people...I swear.


Uh, they stated that this was the Sentinel attack. So...derp?

#59
PhatSeeJay

PhatSeeJay
  • Members
  • 219 messages
Should be an omni-hammer. Show some of that power of the sentinel tech!

#60
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages
Of all the heavy melee I've seen so far, I like the Adept's the most of them, because that one is at least true to the class.

#61
SNascimento

SNascimento
  • Members
  • 6 002 messages
I didn't like it either.

#62
JamieCOTC

JamieCOTC
  • Members
  • 6 343 messages
I think the idea is sound, but the implementation sort of reeks of the "button = awesome" fiasco of DA2. But unlike DA2, it seems to be optional (to an extent) so it's not that big a deal.

The adept melee skill looks pretty cool, and like "Someone w/ Mass" said seems to be "true to the class." That all said, I wish they'd show a Vanguard already!!

#63
darklordpocky-san

darklordpocky-san
  • Members
  • 490 messages
I'm just hoping that the Vanguard doesn't get something lame o n o

#64
PrinceLionheart

PrinceLionheart
  • Members
  • 2 597 messages

sael_feman wrote...

While my class 'Infiltrator' may find the omni blade useful, It does appear to be little more than a poorly aimed melee attack for classes such as Sentinel. As a rule of thumb, if an opponent is close enough to touch, the player has done something wrong (Speaking as a 'Widow Sniper' Infiltrator).


Infiltrator's should have a backstab animation. Right before the killing blow, Shepard goes invisible and reappears behind the enemy, stabbing them in the back.

#65
PsychoWARD23

PsychoWARD23
  • Members
  • 2 401 messages
Why is the "ball" for Warp so small?

edit; And can someone link to the "holofist"?

Modifié par PsychoWARD23, 23 juillet 2011 - 04:48 .


#66
Paulinius

Paulinius
  • Members
  • 589 messages
I just hate the animation. I mean, Shepard's weapon just disappears out of his hand when he melees and then reappears after? That's just sloppy animation; I hope they're working on fixing that.

#67
JockBuster

JockBuster
  • Members
  • 459 messages

MisanthropePrime wrote...
I play sentinel. I love sentinel. It's an interesting caster class with variable armor and a great playstyle.
But I'm really not happy about the heavy melee attack.
snip...

BACK to the OP
SENTINEL
I also play as a Sentinel. I WAS hoping for Kaidan's Biotic KICK to the teeth (or some where lower), but I guess that we're stuck with a dual OnmiBlade enviscerator finisher. 

Modifié par JockBuster, 23 juillet 2011 - 05:05 .


#68
maddenking2010

maddenking2010
  • Members
  • 155 messages

marshalleck wrote...

I hope Vanguards charge with one fist forward like Superman flying through the sky

hahaha:lol:

#69
MisanthropePrime

MisanthropePrime
  • Members
  • 953 messages

JockBuster wrote...

MisanthropePrime wrote...
I play sentinel. I love sentinel. It's an interesting caster class with variable armor and a great playstyle.
But I'm really not happy about the heavy melee attack.
snip...

BACK to the OP
SENTINEL
I also play as a Sentinel. I WAS hoping for Kaidan's Biotic KICK to the teeth (or some where lower), but I guess that we're stuck with a dual OnmiBlade enviscerator finisher. 

Honestly? While not optimal, if I had to choose between a biotic-only or a tech-only melee, I'd rather have a biotic one. Sentinels, as others have said, already look too tech-y with their shields up. Their melee being biotic based would kind of balance that out, plus then (presumably) 3 classes use the omni-blade and 3 use a biotic attack. And let's be honest: if you were a biotic why WOULD you use your omni blade in melee?

#70
Jenaimarre

Jenaimarre
  • Members
  • 416 messages
Slightly off-topic but let's just remember that your Infiltrators and Engineers could launch fireballs from their omni-tools. If that's possible, I'd like to think the same for the omniblades.

On-topic: Yeah, the melee attack does seem kinda awkward at the moment, heh.

#71
CannotCompute

CannotCompute
  • Members
  • 1 512 messages
I agree. I really didn't like the double Omni-blade attack either. It just seems a bit too much... kind of like BW was thinking: We can make a cool thing even cooler by multiplying it. It just doesn't work like that.

The Adept had a nice biotic attack as Heavy Melee move. So why can't the Sentinel have something a bit more original than dual Omni-blades?

Modifié par CannotCompute, 23 juillet 2011 - 05:36 .


#72
JetsoverEverything

JetsoverEverything
  • Members
  • 624 messages
complaints complaints complaints....

dont like it
dont use it
simple

#73
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages
The thought process was probably: The omni-blade is cool. Hey, let's give the Sentinel two of them to show that he's truly a force to be reckoned with.
The execution was less than desired, though.

#74
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

JetsoverEverything wrote...

complaints complaints complaints....

dont like it
dont use it
simple


Yeah, let's NOT want the system in the game that they're constantly promoting to be good. Where's the harm in that?

#75
JetsoverEverything

JetsoverEverything
  • Members
  • 624 messages

Someone With Mass wrote...

JetsoverEverything wrote...

complaints complaints complaints....

dont like it
dont use it
simple


Yeah, let's NOT want the system in the game that they're constantly promoting to be good. Where's the harm in that?


well for one im pretty sure they are still working on it so why complain so early in the development? i would understand if we were complaining around december maybe january.