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I am not happy about the sentinel heavy melee.


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#151
Someone With Mass

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I don't think a Sentinel should even use both hands. It just looks silly. Just give it the big glowing fist, but do it with one hand.

Would look better than the dual omni-blades.

#152
The Spamming Troll

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iJody wrote...

The Spamming Troll wrote...
your melee animation would take a full minute to complete.

You mean a few seconds? Grab + stasis/biotic hold with one hand while simultaneously whipping out the omni-blade with the other, and in the next second the omni-blade is through the stasis field and the enemy.  Short and sweet.


well, ok. a few seconds.....the exact amount of time it takes to die.

id rather use a melee attack that simply is just a melee attack.

i dont need mortal combat finishing moves.

#153
Eranen

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The Spamming Troll wrote...

iJody wrote...

The Spamming Troll wrote...
your melee animation would take a full minute to complete.

You mean a few seconds? Grab + stasis/biotic hold with one hand while simultaneously whipping out the omni-blade with the other, and in the next second the omni-blade is through the stasis field and the enemy.  Short and sweet.


well, ok. a few seconds.....the exact amount of time it takes to die.

id rather use a melee attack that simply is just a melee attack.

i dont need mortal combat finishing moves.


lol yes, no mortal combat death blows please!

I'm thinking more of a tech, biotic combo. Maybe a blade slash along the neck followed by a fist hurl or maybe a biotic pull and stab, Could be overkill though.
*shrug*

#154
Ultai

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It does seem rather lackluster. Considering the soldier already does a one handed haymaker, doesn't seem like much thought put into the dual haymaker for sentinel.

Did they say all heavy melee's with each class will involve the omni-blade? Thought I read that somewhere, and it would be silly for the adept. I would think they would do some form of close range biotic attack.

#155
Guest_lightsnow13_*

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I could see a sentinel stabbing (similar to soldier) but then pushing back with the other hand using biotics.

#156
Anihilus

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^ That would be overkill though....

#157
HTTP 404

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a biotic-omni fisting would work for sentinal....

#158
LiquidLogic2020

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It would been better and made more sense to have him stab with the blade but then blast them off of it with biotics. Simple but keeping true to the class.

#159
No Snakes Alive

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I don't see what's so awkward about the current animation. If we were talking about some sort of double punch then yeah, it's wack. But we're talking about thrusting two blades into the sides of an enemy's head. I think the animation for that sort of scissor of doom attack is pretty spot-on and fits the Sentinel well.

Just please, Bioware, for the 4 billionth time, one of those orange Omni-blades needs to be changed into a purple Biotic-blade. Kthanx. :)

#160
adonfraz

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No Snakes Alive wrote...

I don't see what's so awkward about the current animation. If we were talking about some sort of double punch then yeah, it's wack. But we're talking about thrusting two blades into the sides of an enemy's head. I think the animation for that sort of scissor of doom attack is pretty spot-on and fits the Sentinel well.

Just please, Bioware, for the 4 billionth time, one of those orange Omni-blades needs to be changed into a purple Biotic-blade. Kthanx. :)


What's wierd about the animation is that Shepard's not even looking at the enemy when he thrusts.

#161
adonfraz

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Ultai wrote...

It does seem rather lackluster. Considering the soldier already does a one handed haymaker, doesn't seem like much thought put into the dual haymaker for sentinel.

Did they say all heavy melee's with each class will involve the omni-blade? Thought I read that somewhere, and it would be silly for the adept. I would think they would do some form of close range biotic attack.


Adepts get Biotic palm strike - 2:10



#162
Eranen

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adonfraz wrote...

Ultai wrote...

It does seem rather lackluster. Considering the soldier already does a one handed haymaker, doesn't seem like much thought put into the dual haymaker for sentinel.

Did they say all heavy melee's with each class will involve the omni-blade? Thought I read that somewhere, and it would be silly for the adept. I would think they would do some form of close range biotic attack.


Adepts get Biotic palm strike - 2:10





Finally! I've been wanting to see what the adept's melee attack looks like, I would prefer a punch instead of palm action but still very nice.

#163
darklordpocky-san

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how about an attack where the sentinel lifts their opponent into the air and quickly goes for a gut-stab with their omni-blade?

as for the Vanguard, I want a huge biotic combo attack, maybe even some kicking in there, as not to copy the BIOTIC PAWNCH of the Adept

#164
seggarc

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Sentinel: Instead of 2 Oblades, do a fast smash&discharge with 1 into the target, burn his neurosystem out, or maybe just a shock. Target is a bit twitching with some cool bolts&sparks effects, or just burn the eyes out :):), dunno.

This can be combined with a biotic thrust. This makes sure about the target's death (impact into objects, walls etc), and cleans up the mess:).

Modifié par seggarc, 31 juillet 2011 - 02:36 .


#165
Enigmatick

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I seriously support this it isn't representative of the class at all.

#166
xxSgt_Reed_24xx

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TexasToast712 wrote...

GodWood wrote...

I dread what retarded gimmick they're going to give my engineer.

Most likely the retard Holofist we saw in some of the footage.


holofist?

link?

#167
nocbl2

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Well, you know, since they are techies as well as biotics...

What about 1 psi-energy blade and one tech blade? (Zeratul!)

Modifié par nocbl2, 31 juillet 2011 - 03:50 .


#168
TobyHasEyes

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Psi-energy or biotic blade doesn't work for me, seems too much of a departure from the games lore. Just a quick part of the animation being a biotic effect on the sentinel which sees the enemy recoil as if hit by a Warp, and then in comes the Omni-blade, that's all it needs

#169
adonfraz

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Bump, The Sentinel's heavy melee should def have some biotics in it.

#170
Biotic Sage

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Yeah, Sentinel definitely deserves a unique feeling heavy melee attack; doubling up on omni-blades just doesn't cut it for me (pun intended).

#171
darklordpocky-san

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oh hey

why not an "overload" punch, to sun the enemy, and a quick 2nd punch packed with a "warp" to sen them packing/flying?

#172
sympathy4saren

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Valentia X wrote...

Eh, but with a combo of both, isn't there a good chance that it would become a bit too overpowered? The biotic blade doesn't sound too bad though- but then, how does that reflect their tech side? Sentinels are both- their strength lies in diversity.


Not if skill statistics were a little lower as a balance to being able to utilize tech and biotics.

#173
Arppis

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Because Sentinel's armor can "blow up". Wouldn't it have been a good idea to have omnitool explosion in close range as melee attack for Sentinel? Would have made perfect sense.

#174
Ace of Dawn

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The way I always saw it, the sentinel class was simply a class that had access to tech and biotic abilities, but tended to favor one over the other. (Both Miranda and Kaidan were Sentinels that focused more on their biotics, Shepard very clearly focuses on the tech side of things).

Really, having his melee attacks follow this is fine. The class does not mean you have to be perfectly balanced between the two abilities, just that you can use them. Sentinel Shepard is far more proficient or effective on the tech side, so he'll go with his strengths.

#175
No Snakes Alive

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Ace of Dawn wrote...

The way I always saw it, the sentinel class was simply a class that had access to tech and biotic abilities, but tended to favor one over the other. (Both Miranda and Kaidan were Sentinels that focused more on their biotics, Shepard very clearly focuses on the tech side of things).

Really, having his melee attacks follow this is fine. The class does not mean you have to be perfectly balanced between the two abilities, just that you can use them. Sentinel Shepard is far more proficient or effective on the tech side, so he'll go with his strengths.


I get that Miranda has just Overload vs Warp AND Slam, but spec'd right for Insanity you're probably only ever going to use Warp and Overload so she's pretty perfectly balanced between the two when it comes to actual, practical gameplay. And Kaidan I killed off on Virmire and it couldn't come soon enough, so don't care there.

But that's besides the point. The real point I'd like to make is that there are three hybrid classes in Mass Effect 2 and two of them feel like they've obtained the perfect balance between their abilities. Sure it doesn't say anywhere specifically that Sentinels have to be perfectly balanced between Biotics and Tech the way Infiltrators are between Combat and Tech or Vanguards between Combat and Biotics but it should go without say. You pick the Biotic and Tech hybrid class expecting gameplay balanced around the two abilities - nobody picks it wanting Engineer-Lite with Warp tacked on.

Modifié par No Snakes Alive, 21 août 2011 - 01:31 .