I've searched and searched, and experimented a lot in-game but I can't seem to find any secondary effect to nature damage. Fire damage immolates, cold damage slows, electricity stuns, spirit reduces resistances... it doesn't seem right that nature is the only element with no secondary. I'm hoping it's just eluding me (I can see spirit's being hard to notice if you don't pay attention to numbers). Anyone know for sure?
No secondary effect for nature damage?
Débuté par
Rifneno
, juil. 23 2011 10:25
#1
Posté 23 juillet 2011 - 10:25
#2
Posté 24 juillet 2011 - 02:18
Rifneno wrote...
I've searched and searched, and experimented a lot in-game but I can't seem to find any secondary effect to nature damage. Fire damage immolates, cold damage slows, electricity stuns, spirit reduces resistances... it doesn't seem right that nature is the only element with no secondary. I'm hoping it's just eluding me (I can see spirit's being hard to notice if you don't pay attention to numbers). Anyone know for sure?
Enemies have a reaction to the force of an attack. For physical damage, that force is being knocked around. For cold, it's slowing down for a second. Fire is burning. They're of similar length, but still a reaction that breaks their ability/attack.
Nature damage does 25% more force than it normally would. This is calculated when the creature receives damage, so it's after all multipliers.
This is not a secondary stun effect like electricity, rather a rules-based modifier.
Modifié par Peter Thomas, 24 juillet 2011 - 02:19 .





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