slimgrin wrote...
@100K.
I believe the blonde is from Metal Gear? A superb character design because of the convincing expression. The other one looks like a plastic doll.
*People, please quit spamming stupid images.
Well, my post wasn't about their personal appearances as it was about how they clearly and definitely overcame sexism, both in their personal game stories, and the industry.
Most people know all about The Boss by now. 39 years old, strong, female, NEVER remotely sexualized (even when she rips open her combat suit to show Snake a scar that runs down her breasts and stomach. She's charismatic, strong willed, loyal, and deadly. Basically a possible version of femShepard in 10 years. Her influence throughout Metal Gear Solid 3 is resonating. In Metal Gear Solid Peace Walker (which takes place a decade after her death), Snake learns that she basically had the worst life possibly imaginable -- and not in the melodramatic sense. Fitting right in with the times she lived through (50s and 60s) she faced an unimaginable wall of sexism, and gender specific problems that she never let get her down. Her past and gender clearly don't (exclusively) define her as an individual in the games, but they do give some context for why she is who she is.
The redheaded "doll face" that you speak of is Nariko from Heavenly Sword. She is, in my honest to god opinion, the single best -linear- female protagonist in gaming's history. She's also the most overlooked. A
perfect example of how to make a visually appealing female protagonist with a thoroughly realistic character, Nariko faces pretty much the same stuff as The Boss, mins the pregnancy. While she's -fairly- scantly clad, she NEVER (ever) comes off as an over -- hell, one could argue
remotely sexualized character, like The Boss. She never struts her stuff like Bayonetta. She never has awkward groin and boob oriented camera angles shoved at her, like a DOA girl. She is 100% character > appearance.
That's how I think femShep should be. Someone who, like
all women faced sexism at some point in her life, and rose above it to unparalleled results.
Example -
Young male soldier enters a room with mShep*
Soldier:
Hey, you're Shepard? You're a hero in my books, I want to be just like you some day! You inspired me to join the military!Young female soldier enters a room with femShep*
Soldier:
Hey, you're Shepard? You're a hero in my books, and an inspiration to women everywhere! You inspired me join the military!That's the kind of gender differences I want to see in ME3 + other games.