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Is Bioware taking to much inspiration from cliche shooters for ME3?


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#1
Guest_KaidanWilliamsShepard_*

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First of all, this is NOT a troll thread, and not meant for people to flame and attack eachother.

I recommend you read the interview and info in the link before posting.

http://www.computera...ure-y-than-me2/

Choice quotes:

"This is definitely the best chance we have in the series to really break out and go truly blockbuster," BioWare marketing boss David Silverman told CVG.

When asked whether the game would have more RPG depth than Mass Effect 2, Silverman commented:

"Absolutely. Hands down. We've done a lot of research about what people liked about Mass Effect, Mass Effect 2 and other games too - what they like about Gears Of War, Assassin's Creed, Halo, Call Of Duty and lots of RPG games too.

"We've looked at all these games to see what's resonating and what's not. On the one hand, we don't want to go too far down the RPG rabbit hole where Shepard starts rolling dice, but on the other hand we don't want to ignore that coolness - where people can customise parts of their character and making them feel that it's them in the adventure. We capitalise on that in spades in ME3."


This is a grouping of photos from a deserving thread, that unfortunately turned to flames, so...
Before commenting on these photos...please read the interview in the link first.

Image IPB


So...i would like to know what people think of this current direction Mass Effect 3 is headed in, without fighting.
This could make quite a topic, as long as we can all keep it civilized.

EDIT: I realize and agree, that improved shooter mechanics are a very good thing...especially when it comes to star warings...hahaha, but from what i have read in alot of posts, the only reason alot of people seem to be so against shooter improvements, is because they seem to end up taking away alot of what made the game what it is in the process. What we all seem to be craving is the best of both.

Note: Gears Of War is far from Cliche.Image IPB

UPDATE: Hey, i cant believe that i am saying this but...You guys rule!
Thanks for keeping this thread Civil and flameless (For the most part)Image IPB

Modifié par KaidanWilliamsShepard, 27 juillet 2011 - 03:16 .


#2
marshalleck

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I don't know if it's possible to keep it civilized when Mr. Silverman is involved.

Bill Hicks' routine about advertising and marketers comes to mind.

Modifié par marshalleck, 24 juillet 2011 - 06:14 .


#3
Guest_KaidanWilliamsShepard_*

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Don't attack him, just give your input on what he said, saying why you agree or disagree.:-)

#4
KainrycKarr

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At a glance, yes, but upon close scrutiny of the gameplay demos and videos we've seen, there is plenty of RPG-ness to be had.

Silverman just sucks at his job. Like, really sucks. As in, possibly the worst PR guy in the business.


EDIT: while I stand by my opinion of Mr. Silverman, I really don't think anything he says is an accurate representation of ME3 and it's features and/or design.

He says who cares about your love affair...yet the devs have brought back all LI's to some extent or another.

Clearly marketing and development are not on the same page. In this case....that's a good thing.

Modifié par KainrycKarr, 24 juillet 2011 - 06:17 .


#5
javierabegazo

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I think that out of boredom and lack of info, a few users spend their time cherry picking to make issues out of things that simply aren't.

I feel like a user like you, with your posting history, must feel like any game that falls into a shooter genre obviously must not have any redeeming qualities, or anything that can be used to inspire better design in other games, regardles of Genre. That by virtue of being dubbed shooter, they're only meant for "Lower lifeforms of Video Gamers"

#6
javierabegazo

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And please guys, No Attacks on Mr. Silvermann. There's a difference between Critique and Attack. Please respect the difference, and other people, regardless of your opposing views.

#7
Guest_KaidanWilliamsShepard_*

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Thanks javierabegazo!

#8
marshalleck

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Bioware are doing the right thing to improve the shooter gameplay (always a central tenet of Mass Effect, I'm not complaining) by looking at the giants in the genre, but David Silverman just emphasizes all the wrong freaking points of the game, and in the worst of ways in that interview. Saying "who cares" about story elements that carry forward? Ugh. Come on man. That's always been equally important to what Mass Effect is and is supposed to be about. I'll tell you who cares; most of the 3 million people who bought both games so far.

I think it would be prudent for Bioware to rein in his enthusiasm for slighting the previous games, for future interviews. If ME3 is going to rock, great. It can and should do so on its own merit, without slagging off ME1 or ME2 in the process. If you can only make ME3 look good by trash talking the others in the series, perhaps it's not all you're making it out to be.

Modifié par marshalleck, 24 juillet 2011 - 06:30 .


#9
SNascimento

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No.
.
Mass Effect is anything but generic, and although it's borrowing heavy from GeOW, it's only in the TPS combat, im which Gears of War is the king... so, it make all sense. I always though that the more Mass Effect's TPS mechanics become like Gears', the better. Because the gunplay is just a part of Mass Effect, and this is something most people choose to ignore.

#10
Shotokanguy

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I'm not the only one who sees how stupid the sliding picture is, right?

One is a gameplay mechanic. One is a character sliding down a collapsed building in a pseudo cutscene. There's nothing there.

And...honestly...why do we care so much what characters look like? Vega looks like a soldier. That's what he is. We don't judge real people by their appearance as much as we do video game characters, and I ask...why?

#11
Guest_KaidanWilliamsShepard_*

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SNascimento wrote...

No.
.
Mass Effect is anything but generic, and although it's borrowing heavy from GeOW, it's only in the TPS combat, im which Gears of War is the king... so, it make all sense. I always though that the more Mass Effect's TPS mechanics become like Gears', the better. Because the gunplay is just a part of Mass Effect, and this is something most people choose to ignore.



I actualy completely agree, but it seems the more improvements to gunplay we receive, the more of what made the game what it is, we lose...you know what i am trying to say.Image IPB
I think thats why people are so against more shooter mechanics, because it seems the more they add, the more is taken away. If RPG elements are really added along with the enhanced shooter mechanics, i will be super excited! The best of both is what we need really.

#12
Guest_KaidanWilliamsShepard_*

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Shotokanguy wrote...

I'm not the only one who sees how stupid the sliding picture is, right?

One is a gameplay mechanic. One is a character sliding down a collapsed building in a pseudo cutscene. There's nothing there.

And...honestly...why do we care so much what characters look like? Vega looks like a soldier. That's what he is. We don't judge real people by their appearance as much as we do video game characters, and I ask...why?



There are Vega threads, go there to talk about him please, and yes, one of those pics has nothing to do with the one next to it.Image IPB

#13
Xarathox

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I recall a certain incident of a pre-release PR stunt involving "RIDGE RACER!!!11" some years ago. It was at that moment that I decided that even paying attention to the PR dogs of any company is a waste of valuable brain cells.

Unless it has the potential to become a meme.

Anyways, to answer the OP. It's certainly a good thing to look at current top shooters and even other top games in other genres (even RPGs) to see how they can improve both as a company and to improve upon their current IP. After all, if they didn't we'd still be getting Jade Empire quality. :whistle:

Modifié par Xarathox, 24 juillet 2011 - 06:32 .


#14
javierabegazo

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KaidanWilliamsShepard wrote...

Shotokanguy wrote...

I'm not the only one who sees how stupid the sliding picture is, right?

One is a gameplay mechanic. One is a character sliding down a collapsed building in a pseudo cutscene. There's nothing there.

And...honestly...why do we care so much what characters look like? Vega looks like a soldier. That's what he is. We don't judge real people by their appearance as much as we do video game characters, and I ask...why?



There are Vega threads, go there to talk about him please, and yes, one of those pics has nothing to do with the one next to it.Image IPB


I think what he's getting at is that you're taking two very broad aspects, and calling them "Rip offs", as if they have no underlying depth and logic,  rather than simply saying, Oh, they look have a few similarities.

#15
GunMoth

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Every third person shooter is a "rip off" of Resident Evil 4.

Games will continue to "rip off" UIs, menu screens, combat, dialog choices, melee combat, stealth combat, running and gunning combat, pressing "_" to take cover, pressing "_" to roll out of cover, aiming, guns, bad guys, explosive containers placed near a tightly concentrated group of enemies, etc. etc. etc. etc. because they're good ideas that move the industry forward.

Yes, Mass Effect hasn't added a whole LOT to the plate in terms of combat, but they have seamlessly integrated all of these elements that we enjoy while also introducing biotic / tech / combat abilities.

#16
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javierabegazo wrote...


I think what he's getting at is that you're taking two very broad aspects, and calling them "Rip offs", as if they have no underlying depth and logic,  rather than simply saying, Oh, they look have a few similarities.


It is one solid image, and there are a few that i would delete but cant, without deleting them all.
The image may catch the eye, but the interview is the real subject. I just thought the photo was silly is all.Image IPB

#17
Savber100

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Silverman is a great guy but he tries too hard to please newcomers of the franchise. Hence why he uses fancy terms like "cool" and "awesome" while showing games that people have (I admit) ENJOYED like Halo, COD, GOW. Metal Gear Solid 4, and Uncharted. I admit it's a little pretentious here and there but this guy knows how to draw people that aren't fond of RPGs and have them enjoy games like ME. 

Or he can just please us by mentioning Planescape Torment, Baldur's Gate 2 etc of which I'll ask what's the point of marketing when he's just appealing to us, the regular Bioware fan? Let him do his job and just remind ourselves that he's not talking to US; he's talking to potential customers. =]

Modifié par Savber100, 24 juillet 2011 - 06:40 .


#18
Guest_KaidanWilliamsShepard_*

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Savber100 wrote...

Or he can just please us by mentioning Planescape Torment, Baldur's Gate 2 etc of which I'll ask what's the point of marketing when he's just appealing to us, the regular Bioware fan? Let him do his job and just remind ourselves that he's not talking to US; he's talking to potential customers. =]


You are a very wise man....indeed.

#19
Bogsnot1

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AA Guns on the back of an APC existed before shooters.
Star Wars, Thundar the Barbarian, and the Protos did plasma blades before Halo
Roman Centurians did shields
Japanese Anime and Mechwarrior
Action movies and sliding while shooting
Spartans

Who's borrowing from who now?

#20
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marshalleck wrote...

I think it would be prudent for Bioware to rein in his enthusiasm for slighting the previous games, for future interviews. If ME3 is going to rock, great. It can and should do so on its own merit, without slagging off ME1 or ME2 in the process. If you can only make ME3 look good by trash talking the others in the series, perhaps it's not all you're making it out to be.



By god...that was extremely insightful!
Post of the day in my book.Image IPB

#21
Guest_KaidanWilliamsShepard_*

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Bogsnot1 wrote...

AA Guns on the back of an APC existed before shooters.
Star Wars, Thundar the Barbarian, and the Protos did plasma blades before Halo
Roman Centurians did shields
Japanese Anime and Mechwarrior
Action movies and sliding while shooting
Spartans

Who's borrowing from who now?



*Head Explodes*

#22
Jaron Oberyn

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I find it funny how he names several shooter/adventure games, yet doesn't name a single RPG. Button Awesome Guy is a legend. :P

-Polite

#23
Mister Mida

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Well of course Bioware has to look at shooters somewhat for ME's shooting element. But it's no secret that they've looked a bit too closely, at least with ME2. ME3, I don't know.

#24
LilyasAvalon

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At a glance, yes, but at least it's not a total and complete rip off. Let's face it, in today's society, there's NOTHING original about ANYTHING. Everyone's a thief deep down, they've stolen something from someone. My literature teacher taught me that.

#25
Ashathor

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How exactly are these pictures supposed to show how mass effect is becoming like games that are already being made?

First off turrets have been around in video game since... like ever.

Second halo energy swords? Really? Might as well take a picture of starcraft's zealots while your at it.

Third it's a bloody shield! They have been in WAAAAAAAAAAAY more stuff than just CoD so this comparison is just sad.

Fourth is a mech.... a freaking mech and how is that suppose to be bad? Almost every sci-fi game with machines will have a mech of sorts. This isn't a new idea but nor is it a bad idea so this comparison is again stupid.

Fifth... I think others have already said it but might as well... Comparing a cutscene to gameplay is just a horrible comparison to begin with.What's next? Someone posting a pix on how Bioware stole how someone waves or punches someone from another game? >_<

Sixth ummm.... what? This isn't even a gameplay mechanic... IMO they don't really look similar either.

I know your not the one who posted this first but I'm just kinda getting tired of these horrible comparisons people are doing. If you want to nit-pick specfic stuff and find another game with something similar than yes anything and everything is a clone of eachother. I was gonna rant about RPG elitest mocking FPS/TPS players but that would be off topic.

In short I think Bioware is going in the right direction for ME3. It has always been in my eyes (and was advertised to me at least) a TPSRPG. In ME1 the FPS mechanics compared to other FPS/TPS games I've played were really bulky and weren't that great. But it's good to see they are polishing it further since ME2's combat system (which I liked) to be more up to par with other TPS/FPS in terms of combat. Also the cover system in Splinter Cell:Conviction was amazing and it's good to see they are adding something similar in ME3.

*EDIT* I generally don't have a problem with David. Sure he does get stuck with saying lame things like "keep your fingers on the pulse" or the "button = awesome" thing but I don't hate him for it. I think he does a decent job at marketing the game, but at the rate some people bash him it's as if they want him to make the game sound bad instead of hyping it.

Modifié par Ashathor, 24 juillet 2011 - 07:03 .