Well if the question is "
Is Bioware taking too much inspiration from cliche shooters for ME3?" as the headline would suggest... My personal opinion would be "No"... and I am convinced that Mass Effect is, indeed, borrowing a lot from other games (e.g. once I posted side by side comparison of moves in ME3 and GoW3, though the purpose was to convince more forum members to give Epic more credit for making them, not to discredit ME3).
The reason that makes me think this way is that most of the borrowed ideas are really good, can enrich gameplay a lot and (this is my personal reason) I don't play games too much nowadays to really experience the repetitiveness.
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If the question / main topic is "y
our reactions to CVG article" as the rest of OP's posts suggest, my answer would be similar to my answer on this topic in
previous thread about it, since I haven't read any new information or opinion that would convince me to change my mind:
- Even though I am fan of many traditional RPG elements (traditional inventories, loot, "stats", XP per kill, non-combat skills) I don't panic because
a) I think Mass Effect games are excellent even without them,

we have seen improvements in many areas...


- I think that games that developers mention as sources of inspiration do not mean that much and the fact, that CD Projekt RED, the developer of an excellent and highly regarded RPG Witcher 2, mentioned among them games like
Arkham Asylum or Heavy Rain, only assures me to thinks so.
- I thought that the rest of the points in the article were either pure marketing (Bioware's best game, the best game to start the series with:?) or David Silverman's peronal opinion (who cares about love in war times:blink:). And since he is not a developer but marketing director... It's not the big deal for me.
Of course, should new interesting information or developer's opinion arise, I may reconsider my own.