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How hard is this?


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#1
Dandynermite

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I absolutely love Dragon Age: Origins with all my heart, it is easily my favourite game of all the Biowares, and all the other games I own, and because of this, I was genuinely sad when I finished Awakening and knew the next step 'forward' (or in storyline, combat, graphics, loot, rpg and everything else; backward) step is on to Dragon Age: 2. And although owning and completing this before, it has come to my attention there is a posibility of avoiding this horrific change.

I own the Xbox 360 version of Dragon Age, and the add-ons, however recently I have read about a toolset that s avalible for me to make addons, cutscenes, quests and it seems as though I can create my own game, providing I have the PC

(This one: http://dragonage.wik...om/wiki/Toolset )

Now I do not know if this true, or if it is still avalible, but if it is, would my PC firstly be able to run it and the game, its a laptop

Processor: Intel® Celeron® CPU              900 @ 2.20GHz 2.19GHz
Installed Memory RAM: 3.00GB
System type: 32-bit Operating system
Operating system: Windows 7

Now I can play WoW and the Sims 3 on my PC with no lag and decent graphics, but I do not know anything about what this means really, whether or not that would be enough stuff or whatever, but if it is could somebody let me know if this would run this toolset and DA:O (I care not for DA:2) as if it can be done I will buy it again for PC,

And in addition to this how difficult is this to do, this modding buisness. Do I have to be a hardcore programmer, that never leaves the house and sees numbers and patterns everywhere they blink between mouthfuls of Mountain Dew, or could I teach myself, and is it fairly simple with guides I could follow, because if this can be done, and I can learn it without going to 'Video Game addicts anonymous' or whatever then this would be really cool, and I would definately get it.

So thankyou for reading all that, and I'd REALLY appriciate it if you could help out and let me know

(If you do live in your mother's basement, playing video games, programming and hacking 23 hours aday, drinking Mountain Dew by the gallon, thats your lifestyle, and it's not a problem :D. I'm not hating or anything)

#2
BloodsongVengeance

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heyas;

try this page:
http://social.biowar...x.php/Main_Page

this is the builders resource for the toolset, that will give you more details. and maybe scare you a lot ;D

somewhere i'm sure there's a 'minimum requirements' to run dragon age for the pc. if you can run dragon age, you can run the toolset. i dont know how nice it plays with windows 7, personally.

how easy is it to use.... there will be a learning curve. it's not like the NWN toolset where you can make a new area, pick a tileset and start painting down hills and trees and roads. it has its own editor for terrain, and 3d models for interiors you put together yourself. this isn't hard, but the lighting can be.

you will need to make some scripts. scripting isn't like low-level (deep) programming. however, it IS like programming in that you need to know the script language and how to use if's and for loops and variables and all that.
the script language is basically like c or c++.

everything else, i think, is fairly straightforward. making a head morph is like playing with the character creator. making a character is like filling out a multiple choice form. (though some background behaviours and animations can seem daunting at first.) making a plot -- not overly hard. making a conversation, pretty easy. if you get into VO and the faceFX, that's another big chunk to learn, but if you just do text-only conversations, you can skip that.

you didn't really give any idea what similar experiences you may have had. if you edited with the NWN toolset, it's related, but kinda a big jump up. if you used the NWN2 toolset, it's a smaller jump. if you ever scripted in second life, you can handle scripting in the toolset. i daresay if you've ever messed with any type of coding at all -- java? maybe php/css even...? you can handle it.


if you want to make big modules (like the expansions), it's going to take a lot of work and a lot of time. if it's fun for you, that can be a good hobby. if you want fast and great "gee-whiz" results.... not gonna happen :X

i don't make mods, myself. (okay, i did a couple for the community contest, but those aren't full campaigns.) but i do enjoy making machinima with the cutscene editor. it can be trying at times, but it can also be very rewarding.
poke around on youtube, or in the toolset cutscene forum (if you're allowed? dunno if you need the pc version to be allowed in there) cutscene samples thread.

you might not need to build for the pc version to be worth it for you... there's some great add-ons (like the extra dog slot), new NPCS like ser gilmore (and he's expanding into awakenings, or so i've heard), improved dialogues, fixed dialogues, extended scenes like some of the weddings that are out.... so just playing it yet again can be fun, too. :)

i'm sure others will have extra, and hopefully more specific/helpful input!

#3
CID-78

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Yes you can run it. but post your graphic card spec aswell to be on the safe side. (turning of graphic in the toolset is the same as getting less then a half toolset. so the graphic card is important but if you can run the game on it, it will handle the toolset aswell. To be honest you would like some more power then what that laptop can provide, when doing area/level design.

There is no need to be a hardcore programmer to use the toolset. It's however a great advantage if your the kind of person that can lock yourself into your room and spend a full weekend just playing with it. Because it's a toolset that takes time to master and even more time to produce a unique standalone adventure.

Yes you can teach yourself or rather you must teach yourself with help of tutorials, there is very few that had the luxery to have teachers, some things are simple other quite hard to grasp. in the end it's mostly time consuming.

#4
Dandynermite

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I have never ever written a script (I did for Drama BTEC, but I think you mean computer scripts) before in my lifetime. But, I have fairly little else to do at the moment, got a few months before I start college, so I am willing to learn, and making stuff I've always enjoyed, as well as challenges. Thankyou for answering :) I will give it a go, the first thing I'll try is learning how to write scripts, as everybody started somewhere

#5
Dandynermite

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My graphis are (I really know little about hardware on PC had to look up where to find it)

Device:
Name: Mobile Intel® 4 Series Express Chipset Family
Manufacturer: Intel Corporation
Chip Type: Mobile Intel ® 4 Series Express Chipset Family
DAC Type: Internal
Approx. Total Memory: 1324 MB
Current Display Mode: 1366 x 768 (32 bit) (60Hz)
Monitor: Generic PnP Monitor

Drivers:
Main Driver: igdumdx32.dll,igd10umd32.dll
Version: 8.15.10.2302
Date: 11/02/2011 19:09:48
WHQL Logo'd: Yes
DDI Version: 10
Driver Model: WDDM 1.1

DirectX Features:
DirectDraw Acceleration: Enabled
Direct3D Acceleration: Enabled
AGP Texture Acceleration: Enabled

DirectX Version: DirectX 11

Thats my graphics or all I can find


Will I need Photoshop or anything for this? Because I point blank cannot afford Photoshop and the Adobe stuff, and am too scared of being caught to try torrenting anything

#6
pizzapicante

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Ugh, that one is integrated into the motherboard right?, I hate those, still, you might be able to run DAO.
You should go to the nexus and see what other people have done with the toolset (my recommendation: start with The Carrion Birds with no mods on).
The toolset uses a sintaxis almost identical to that of C++ a quick basic tutorial should get you started to understand what the scripts do.
A warning: the Toolset requires a LOT of patience give yourself a tour through the wiki and build a test module and see what you think, and expect to spend 1-2 weeks just figuring out what the hell youre doing and how to get that npc to give a reward.
Dont start with something grand give yourself and idea of what you want to do and begin step-by-step figuring how to do it.
My own noob example: I have been fighting for 2 weeks because the toolset wont light a modified version of Dust Town the way I want it to, so yeah, patience.

Modifié par pizzapicante, 25 juillet 2011 - 04:05 .


#7
CID-78

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it's a limited C syntax language. there is nothing from C++ in the equation. it doesn't even cover the whole C arsenal. However a C++ tutorial will cover it aswell. the three first chapters or so after that you go into things that doesn't exist.

Yes start with playing around, and when you think you grasped enough to start your own project, makes sure you start small and extendable. instead of a hugh task directly.

I am not so sure that graphic card will do it. in fact i doubt it can run DA:O and if it can run it will not be at a good fps or at a high graphic setting. you bought yourself a computer notepad not a gaming rig.

#8
pizzapicante

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Im sorry for suggesting this but why dont you download a p#r%te version, try it, and if it runs acceptably, buy the Ultimate Edition?
Unless theres a demo, then try out that one and forget I said anything.
please dont bann me

#9
CID-78

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The toolset is free she can download it and use it without owning the game. atleast you could do that with the Beta. Not sure if they have added a check for the game afterwards. When the game came out i bought it and haven't uninstalled it since then. So if there is a check i never notice.

#10
Dandynermite

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Toolset requires PC version, I don't like p!rating, feels like stealing, 'll get it and see

#11
CID-78

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if it doesn't work you can allways buy/build a new PC. but if you go for laptop it will be heavier and drain your battery faster then those tine small things that only exist to work in office with. It doesn't have to be expensive.

#12
LazyDaisy

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Hi, I ran into the graphics card problem back in January when I decided to switch from PS3 to PC for DA:O. You can check your graphics card (Chip) performance on a benchmark site (http://www.videocardbenchmark.net/). The game lists a minimum vid card requirement in the benchmark performance range of 260+. I did a quick check and the HD intel chipsets are fine but the non HD ones are probably going to be borderline at best or not cut the mustard at all. The 3GB of RAM may be a problem with Windows7 (which uses a whopping 2GB just to exist). I run a Win7 PC and gameplay is fine with 4GB of RAM.

You could also (its free my fellow poor student) try a system check at http://www.systemreq...slab.com/cyri/. This site will check your system against the game requirements. They do ask to download a small applet to do the check so make sure you have your virus program up and running. I feel your pain on this. I had never had to check the side of game box before ... my previous system was built about five years ago (stop laughing everyone) but was built for film editing so it was fairly robust. But DA:O took one look at my vid card and started laughing. Thought I would just replace the card since everything else was huge but NOOOO ... apparently my motherboard wouldn't support it. I had to replace everything and drag my PC kicking and screaming into the new decade. Oh well, now I have a new system for school, home, business, and DA:O.

One note of caution with the Toolset. I have no lag at all on highest resolution in game (wicked video card) however the Toolset stills drags itself around so don't be discouraged if you encounter that problem.

#13
Dandynermite

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IT WORKS! :D
I installed it all (got Ultimate edition, got a new shiny badge under my name too :D ) with all the DLC, so there will be some stuff I haven't even seen on my 360 as well. It's a bit slow on medium, but thats fine, and it works brilliantly on low. So I now have a good game for my laptop. Which means learning to create my own stuff can begin. Now I can't aim low, its not in my nature, I'm a perfectionist, and I already have some crazy ideas that I have in my head, that I don't even know if I can do. So I've watched a lot of guides on youtube, so I'm going to download it and go and have a play with this toolset, i'll let you know how I get on :) it's like having the game brand new again :D

#14
Sunjammer

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My Acer Extensa 5620 could run the toolset (after a driver update) and its Mobile Intel® GM965 Express Chipset is a couple of series older and significantly less powerful than yours!

Admittedly I wouldn't use it for creating levels from scratch but pretty much everything else is bearable and things that don't use graphics such as conversations, plots, scripting, etc. are fine. Note that (confusingly) levels and areas are two different things in Dragon Age so you could still create custom areas simply by taking advantage of levels from the Single Player or the Community Contest.

EDIT: Doh! Outposted again!

Modifié par Sunjammer, 25 juillet 2011 - 04:58 .


#15
CID-78

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When game doesn't run well on Max settings it's time to start saving for new computer parts. It didn't happen for DA:O because i knew that my graphic card wouldn't do it, So i bought a new one before the game hit the shelves. But it did happen to The Witcher so it was put into the collection and not played until i could run it on max. It feels like i am ripped of the great visual experience a game can have if I don't utilize it to maximum. The PC Version looks so much better then the XBOX 360 version if you got a system that can handle it.

In oblivion i want to beable to be up in the mountain and look down on the capital city with as much detail as possible.

#16
Dandynermite

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Its only my laptop though, its all built in cannot upgrade it, and I cannot afford to splash out on a new pc for a game. Is it possible to save edits onto a USB stick, because my dad has a very good gaming computer, from when he used to play WoW (he gave it up), and I see him quite often, so if I could just pop my USB stick in my pocket, and carry things pack and forth, that would be great.

#17
LazyDaisy

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Yay! Congrats. It was like a brand new game for me too!

#18
Dandynermite

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I've now hit a problem saying "Unable to connect to database".... this is frustrating.
I've got around this by ignoring the toolset for the moment and playing the game, unfortunately this is only going to be an 80 hour maximum solution :(

#19
CID-78

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run the toolset as admin. if that doesn't work there is plenty of steps in the dragon age toolset wiki troubleshoot section.

It was a common issue, these days we don't hear it that much. probably because ther isn't that many new users.

#20
Dandynermite

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I've tried some of the tips, but hit a wall. It says uninstall is and reinstall SQL 2005 manually, not with the toolset, however Microsoft only do the 2008 version now it would appear... would that still work?

#21
CID-78

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not as easy as plug and play. however you can have both SQl 2005 and SQl 2008 on the same system (I do and they work together without any issue so far). Are you sure it's not a access limitation cause by windows 7 security system? I had to go into the SQL Manager to allow the Bioware database server access to the database file and also give the toolset higher access to make it work on windows 7. other then that the standard install worked.

#22
Dandynermite

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I don't know what wrong with it really. I went into properties and gave myself full control on evey single thing, on the toolset and windows thing, it just won't work. Why are Bioware giving out something that's broken? I've been working for hours to fix this and it just won't, and there is nothing out there on how to fix it with 2008, EVERYTHING is 2005, and I cannot get 2005. It came out in 2009, why are they working with 2005 not 2008 anyway?

#23
CID-78

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did you get any erros during the install? what does your DAtoolset log say? (found in my document\\bioware\\Dragon Age\\Toolset\\logs

#24
Dandynermite

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There is this

Mon Jul 25 21:22:58 2011, INFO, ".\\PluginAPI.cpp", 106, "Initializing toolset."
Mon Jul 25 21:23:03 2011, ERROR, ".\\ConnectionData.cpp", 214, "CConnectionData::ConnectIO caught an exception: Bad HRESULT: 80004005"
Mon Jul 25 21:23:42 2011, INFO, ".\\PluginAPI.cpp", 106, "Initializing toolset."
Mon Jul 25 21:23:43 2011, ERROR, ".\\ConnectionData.cpp", 214, "CConnectionData::ConnectIO caught an exception: Bad HRESULT: 80004005"

and this

Mon Jul 25 21:23:43 2011
TIME LEVEL MESSAGE FILE LINE #

The first titled: DragonAgeToolset_2011_07_25
The second titled: Engine_dll_1

#25
CID-78

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I recognise that Error I had it a few days ago. When I accidently had alterated the database with Visual Studio 2010 Express. (I was browsing it for my VGE project). I just reverted with the old database and it went away. You can also get this if another program is trying to access the same database. (not sure why the server don't allow more then one connection to that database. I can't have my project running at the same time as I have the toolset up.

So a simple restore database can do it for you. you can use the altered bat file.

You do have a database file in ..\\programfiles(x86)\\DAODB\\data right?